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PadFoot

HMS Brilliant won't fire Seawolf

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There's two posters here who may have all the answer for you.....they go by "CaptCA", and "Commander31". Perhaps they'll see this thread and chime in. :salute:

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I believe you will need the Sea Eagle which is a Surface to Surface missile.

 

Here is the extract from weapondata.

 

[WeaponData284]

TypeName=SeaEagle

FullName=Sea Eagle Guided Missile

ModelName=SeaEagle

Mass=600.000000

Diameter=0.340000

Length=4.400000

SubsonicDragCoeff=0.200000

SupersonicDragCoeff=0.370000

AttachmentType=UK

SpecificStationCode=

NationName=RAF

StartYear=1985

EndYear=2020

Availability=2

BaseQuantity=24

Exported=FALSE

ExportStartYear=0

ExportEndYear=0

ExportAvailability=0

WeaponDataType=1

RailLaunched=FALSE

RocketPod=FALSE

Retarded=FALSE

FinStabilized=TRUE

SpinStabilized=FALSE

HasGrowl=FALSE

EffectClassName=LargeMissileEffects

ReleaseDelay=0.500000

WarheadType=0

Explosives=230.000000

FusingDistance=0.000000

ClusterBomblets=0

ClusterDispersion=0.000000

GuidanceType=7

Accuracy=70

MaxTurnRate=4.000000

MaxLaunchG=2.500000

LockonChance=60

LaunchReliability=70

ArmingTime=2.800000

SeekerFOV=46.000000

SeekerGimbleLimit=46.000000

SeekerTrackRate=11.000000

SeekerRange=53340.000000

MinLaunchRange=6000.000000

MaxLaunchRange=110000.000000

Duration=500.000000

CounterCountermeasure=0.000000

NoiseRejection=0.000000

CapabilityFlags=0x10100001

LoftAngle=0.000000

DescentAngle=0.000000

MaxLoftAltitude=0.000000

CLmax=14.000000

MinFreq=0.000000

MaxFreq=0.000000

BoosterStart=0.500000

BoosterDuration=2.800000

BoosterAccel=10.231000

BoosterEffectName=MissileFireEffect

BoosterSoundName=Missile

BoosterNodeName=

BoosterPosition=0.000000,-1.456000,0.000000

SustainerDuration=250.000000

SustainerAccel=3.000000

SustainerEffectName=

SustainerSoundName=

SustainerPosition=0.000000,-1.456000,0.000000

InFlightEffectName=MissileInFlightEffect

InFlightSoundName=

ReleaseAnimationID=-1

EODisplayFlags=0

CEP=0.000000

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Just out of curiosity, WHERE do you plan on sticking the SSMs, iirc there's no launcher called out for it in the data ini....

 

wrench

kevin stein

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But the HMS won't fire the anti-ship missile

 

 

 

 

That's why he never got the Exocet missile.

Just pitchers. But they are empty.

 

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kfrge: no, to Padfoot's statement. Nothing wrong with your weapons' data!!

 

wrench

kevin stein

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