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dtmdragon

Streamlining the updating of RWR.lst files for any new aircrat/ SAM/ AAA radars you add to your game.

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An annoying issue I have noticed is having to update every individual RWR.lst file in each of your aircraft folders every time you add another aircraft, SAM or AAA that can be displayed on your TEWS RWR. This is a pain as the file can have different names and be in different locations within an aircrafts folders. For example the RWR.lst file for the JAS39C Gripen is called “JAS39C_RWR.lst” and is located in the ‘RWR’ folder inside the ‘cockpit’ folder which is inside the main ‘JA39C’ folder.

 

An add-on aircraft that has a radar that can show up on the RWR has a ‘RWR_xxx.TGA’ file that goes in the ‘Flight’ folder in your mods section.

 

As everything is now if you added another aircraft to your game, let’s say a Su-99, which has a TGA file (RWR_Su-99.TGA) so it can show up on a RWR. You need to add the following line to EVERY RWR.lst file of every aircraft with a RWR.lst file for it to show up in the game on you RWR – “Su-99=RWR_SU-99.tga”

 

This can take some time to find and update every RWR.lst file!

 

To streamline this process I have compiled a ‘master list’ RWR.lst file that is called ‘RWR.lst’ and has every aircraft, SAM or AAA radar in my game (including stock aircraft). I then copy and paste this file into the main file of every aircraft. The last step is to edit the [RWR] section of the avionics.ini file of EVERY aircraft with a TEWS RWR (including stock game aircraft) so it uses this file.

 

The example below is for the JAS39C Gripen

 

[RWR]

 

Type=TEWS

 

AirSearchTexture=RWR_Unknown.tga

 

AirTrackTexture=RWR_Unknown.tga

 

AirLockTexture=RWR_Unknown.tga

 

GroundSearchTexture=RWR_Unknown.tga

 

GroundTrackTexture=RWR_Unknown.tga

 

GroundLockTexture=RWR_Unknown.tga

 

MissileActivityTexture=RWR_Missile.tga

 

PriorityTexture=RWR_Priority.tga

 

SearchSize=0.20

 

TrackSize=0.20

 

LockSize=0.20

 

SearchFlash=FALSE

 

TrackFlash=FALSE

 

LockFlash=TRUE

 

LockFlashRate=0.1

 

TrackSound=RWRTrackSound.wav

 

LockSound=RWRLockSound.wav

 

FlashActivityOnLaunch=TRUE

 

ThreatLibraryFile=cockpit\RWR\JAS39C_RWR.lst <<<<<<<<<<< Change this line to: ThreatLibraryFile=RWR.lst

 

 

Now whenever I add another aircraft to the game I only have to edit any one of my rwr.lst files then copy and paste it into the main aircraft folders of the rest of the aircraft that have a TEWS RWR and let it override.

 

 

I think this is the easiest way?

 

Dan.

 

 

 

This is the contents of my “RWR.lst” master file:

 

F-14=RWR_F-14.tga

 

NASARR=RWR_F-104.tga

 

ScanOdd=RWR_MIG-17.tga

 

RS-2US=RWR_MIG-21.TGA

 

SpinScan=RWR_MIG-21.tga

 

JayBird=RWR_MIG-21.tga

 

Kopyo=RWR_MIG-21.tga

 

HighLark=RWR_MIG-23.tga

 

Smerch-A=RWR_MIG-25.tga

 

Cyrano=RWR_Mirage3.tga

 

BarLock=RWR_Search.tga

 

LongTrack=RWR_Search.tga

 

DogEar=RWR_Search.tga

 

AAA=RWR_AAA.tga

 

Hawk=RWR_Hawk.tga

 

M163=RWR_M163.tga

 

SA-2=RWR_SA-2.tga

 

SA-3=RWR_SA-3.tga

 

SA-6=RWR_SA-6.tga

 

SA-8=RWR_SA-8.tga

 

SA-10=RWR_SA-10.tga

 

SA-11=RWR_SA-11.TGA

 

ZSU-23=RWR_ZSU-23.tga

 

EF2K=RWR_EF2K.tga

 

AV-8=RWR_AV8.tga

 

SlotBack=RWR_MIG-29.TGA

 

Mirage2K=RWR_Mirage2k.tga

 

Mirage2KI=RWR_Mirage2ki.tga

 

Mirage2K=RWR_Mirage2k.tga

 

MirageF1=RWR_MirageF1.tga

 

MIRAGE3=RWR_MIRAGE_III_CJ.TGA

 

MISSILE=RWR_MISSILE.TGA

 

PATRIOT=RWR_PATRIOT.TGA

 

Orion=RWR_SU-24.tga

 

FlashDance=RWR-MIG-31.tga

 

Irbis=RWR_N-035.tga

 

Bars=RWR_SU-30.tga

 

Zhuk=RWR_SU-30.tga

 

SlotBack27=RWR_SU-27.TGA

 

J-10=RWR_J-10.tga

 

A-4=RWR_A-4.tga

 

A-10=RWR_A-10.tga

 

AMX=RWR_AMX.tga

 

B-52=RWR_B-52.tga

 

C-5=RWR_C-5.tga

 

EF-18G=RWR_E-18.TGA

 

F-15=RWR_F-15.TGA

 

F-16=RWR_F-16.TGA

 

F-35=RWR_F-35.tga

 

F-18=RWR_F-18.TGA

 

F-4=RWR_F-4.tga

 

F-8=RWR_F-8.tga

 

HarrierGR=RWR_Harrier.tga

 

IL-28=RWR_IL28.tga

 

Jaguar=RWR_Jaguar.tga

 

MiG-21=RWR_MIG-21.TGA

 

MiG-23=RWR_MIG-23.TGA

 

MiG-25=RWR_MIG-25.TGA

 

MiG-27=RWR_MIG-27.TGA

 

MiG-29=RWR_MIG-29.TGA

 

MiG-31=RWR_MIG-31.TGA

 

Tu-22=RWR_TU-22.tga

 

Su-24=RWR_SU-24.tga

 

Su-27=RWR_SU-27.tga

 

Su-30=RWR_SU-30.tga

 

Su-35=RWR_SU-35.tga

 

Su-39=RWR_SU-39.tga

 

JAS39=RWR_JAS-39.tga

 

F3=RWR_F3.TGA

 

F-22=RWR_F-22.tga

 

SA-13=RWR_SA13.tga

 

SA-15=RWR_SA15.tga

 

SA-17=RWR_SA-17.tga

 

SA-19=RWR_SA19.tga

 

Roland=RWR_Roland

 

Firecan=RWR_Search.tga

 

M167=RWR_M163.tga

 

AESA79=RWR_AESA79.tga

 

AESA73=RWR_AESA73.tga

Edited by dtmdragon

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It's what I've done to handle that issue. I just update that one "master list" and then apply it to each RWR file.

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You're missing NIKE and Rapiers, too. Those do need their individual data inis tweeked to add the frequency bands as well

 

wrench

kevin stein

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I basically have only one RWR.lst applied to all planes with TEWS on the same path in the AVIONICS.INI, true you have to update every single AVIONICS file but once you do that, it all good. ;)

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