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Ural-375 Trucks For SF2 Series


31 Dec 2011

 

Version 1.02

 

Converted MAX to LOD by Suicide and Spectre8750

Additional Model and Skin Fixes by Spectre8750

Original Model by unknown

 

Supplied:

U375_ZPU-2 Bed mounted ZPU-2 Gun

Ural-375D Covered Bed version and

Ural-375D-C Crates Loaded

Ural-375D-U Open Bed

Ural375wT with Troops

 

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Updated 31 Dec 2011:

Fixed Vehicle not showing up on Missions. Thanks to Crusader.

 

Updated 30 Oct 2010:

Added Tan Skins

Added Low Poly Distance file for each Truck

 

Fixed spelling Error

Thanks christian59 and Wrench

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Ural-375 Truck / Soviet Main Truck replacing the Zil and Produced between 1964-1979

Ural-4320 Truck Then became the Main Truck being produced from 1976 onward. And was

Very similar. Main noticeable difference being the front Grill.

 

Varieties

The Ural-375D came in a variety of forms:

 

Ural-375 has an open cab roof that could be covered by a canvas - i.e.: a soft-top cab rather than a hardtop.

Ural-375A has a fully enclosed all-steel cab, was a chassis for wagon-style body, payload 12,787 lb (5,800 kg), framework shortened to 13.2'

Ural-375D Most produced 375.

Ural-375S was a tractor-trailer truck with framework shortened to 5.3'.

 

Specification

The Ural-375D has the same equipment as the GAZ-66 and ZIL-131.

Hood design, 3 seats cab.

Payload: 9,920 lb (plus trailer: 22,050 lb)

Full weight: (off road - 11,020 lb),

Loading height: 4'7.9"

Suspension: solid axles, leaf springs, rear wheels at balance-cart.

Engine: 180 horsepower (130 kW) ZIL-375YA V8 gasoline (carburetor) pushrod engine.

Gearbox: 5x2 steps,

Max. Speed 47 mph (76 km/h).

Brakes: drums, with pneumatic control.

Stopping distance from 20 mph (32 km/h) - 36'.

Measures: LxWxH = 24 ft 1 inx8'10"x8'9.5", wheel base 13'9.4". Track 6 ft 7 in (2.01 m)

Maneuverability: turning circle 69',

Ground Clearance: 15.7", overcome ford: 4 ft 11 in (1.50 m) Curb weight: 18,520 lb (8,400 kg).

Tires: 14-20", pressure 0.3-2 p.s.i. (controlled).

Fuel tank: 79+16 gal. Fuel economy: 4.9 mpg (at 19-25 mph), 2.94 mpg (city cycle).

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Install:

Drop Sounds in the Sounds Dir.

Drop the GroundObject contents in the GroundObject Dir.

 

Drop the files in the Skins Folder into each Truck Folder.

This was done to save space for the release.

 

And add these entries to the ???Types.INI in the Terrain

Of your choice and change TargetTypexxx sequence respectively:

 

[TargetTypexxx]

Name=Ural-375D

FullName=Ural-375D Truck

TargetType=TRANSPORT

ActiveYear=1964

TargetValue=50

UseGroundObject=TRUE

GroundObjectType=Ural-375D

RepairRate=0.555

StartDetectChance=50

StartIdentifiedChance=50

IncreaseDetectChanceKey=30

MaxVisibleDist=20000.0

DestroyedEffect=VehicleFireEffect

SecondaryEffect=MediumExplosionEffect

SecondaryChance=50

 

[TargetTypexxx]

Name=Ural-375D-U

FullName=Ural-375D UC Truck

TargetType=TRANSPORT

ActiveYear=1964

TargetValue=50

UseGroundObject=TRUE

GroundObjectType=Ural-375D-U

RepairRate=0.555

StartDetectChance=50

StartIdentifiedChance=50

IncreaseDetectChanceKey=30

MaxVisibleDist=20000.0

DestroyedEffect=VehicleFireEffect

SecondaryEffect=MediumExplosionEffect

SecondaryChance=50

 

[TargetTypexxx]

Name=Ural-375D-C

FullName=Ural-375D W/Cargo Truck

TargetType=TRANSPORT

ActiveYear=1964

TargetValue=100

UseGroundObject=TRUE

GroundObjectType=Ural-375D-C

RepairRate=0.555

StartDetectChance=50

StartIdentifiedChance=50

IncreaseDetectChanceKey=30

MaxVisibleDist=20000.0

DestroyedEffect=VehicleFireEffect

SecondaryEffect=MediumExplosionEffect

SecondaryChance=50

 

[TargetTypexxx]

Name=Ural375wT

FullName=Ural-375D w/Troops Truck

TargetType=TRANSPORT

ActiveYear=1964

TargetValue=100

UseGroundObject=TRUE

GroundObjectType=Ural375wT

RepairRate=0.555

StartDetectChance=50

StartIdentifiedChance=50

IncreaseDetectChanceKey=30

MaxVisibleDist=20000.0

DestroyedEffect=VehicleFireEffect

SecondaryEffect=MediumExplosionEffect

SecondaryChance=50

 

[TargetTypexxx]

Name=U375_ZPU-2

FullName=U375 ZPU-2 AAA

TargetType=AAA

ActiveYear=1964

TargetValue=100

UseGroundObject=TRUE

GroundObjectType=U375_ZPU-2

RepairRate=0.155

StartDetectChance=80

StartIdentifiedChance=80

IncreaseDetectChanceKey=20

MaxVisibleDist=20000.0

DestroyedEffect=VehicleFireEffect

SecondaryEffect=MediumExplosionEffect

SecondaryChance=50

 

Happy New Year

Spectre8750


 

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Yeah....Good Work, a truck could seems a marginal Target....But to have great Campaigns, and we love campaigns, we need millons of truck too, Remember that a truck can hide many kind of primary targets, A Terrorist Leader for example or any kind of weapon, secret Weapons......

 

So the Campaign builder imagination can start to fly...........

 

Uh Spectre from Bristol....not in Great Britain, that is the Stone Circle country, you're from the Hi Banks Speedway Country...ahahahah..............

 

Mau.

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The reason why i added this Truck is because the community needed a truck that Soviet and Warsaw Pact forces use that

is post 1980. The Zil's are out-dated for Modern Camapaigns and becoming Rare. AND i needed it for my Campaign and thought

I would share it.

 

Spectre[8750]

AciD Corp.

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Thank you for updating soviet trucks

 

just a little problem in your data

Availability=VEY_COMMON must be Availability=VERY_COMMON

 

Christian

 

Thanks for the Heads Up Christian

Fixed and upped with extra's.

 

Spectre8750

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export dates are off, too....(they were set to START in 2020!!!)

 

it should read as below:

 

[MissionData]

NationName=Soviet

ServiceStartYear=1964

ServiceEndYear=2020

GroundObjectRole=TRANSPORT

Availability=VERY_COMMON

Exported=TRUE

ExportStartYear=1965

ExportAvailability=COMMON

 

wrench

kevin stein

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Spectre8750,

 

Nice job!

 

Can you check the Ural-375 with the ZPU. For some reason it will not show up in SFP1 Gen 1 versions, even after conversion to ANSI format.

 

All the other trucks will convert to ANSI and look great in the Gen1 series.

 

Again thanks.

Edited by krfrge

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Spectre8750,

 

Nice job!

 

Can you check the Ural-375 with the ZPU. For some reason it will not show up.

All the other trucks look great.

 

Again thanks.

Did you get it working krfrge? i checked it and it should be ok. let me know.

 

Spectre8750

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Spectre8750,

 

Unfortunately, it is still not working. I don't know what the problem could be. All the others show up.

 

Is it possible for you to save a version of this vehicle in ANSI format? When I opened all the other trucks they appeared to be formatted in ANSI. Maybe that has something to do with this one not showing up.

Edited by krfrge

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Spectre8750,

 

Unfortunately, it is still not working. I don't know what the problem could be. All the others show up.

 

Is it possible for you to save a version of this vehicle in ANSI format? When I opened all the other trucks they appeared to be formatted in ANSI. Maybe that has something to do with this one not showing up.

The Gun Mounted Trucks are Mobile AAA types and have to be added to the types.ini list. Then they will show up as random AAA. let me know.

 

Also these were made for SF2 Series.

 

Thanks

Spectre8750

Edited by Spectre8750

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