Jump to content
Sign in to follow this  
Tenom1

Increasing tracer frequency

Recommended Posts

So I've searched and gone through the tutorials but I still can't find where to change the frequency of tracers being used. Like for every 5 rounds 1 tracer round etc. All I can find is this:

TracerTexture=<-- get this

TracerSize=<-- get this

TracerDistFactor=<-- don't get what this is

TracerLength=<-- get this

Anyone help?

Share this post


Link to post
Share on other sites

I've found this line in individual missions for each aircraft entry:

 

TracerMixRatio=6

 

I'm assuming it means 1 tracer per 6 rounds.

 

Try that.

 

FC

Share this post


Link to post
Share on other sites

Wasn´t "TracerLoading=2" used in the aircraft´s Data.ini file for every gun entry? I believe this means every second round fired produces a tracer.

Share this post


Link to post
Share on other sites

TracerDistFactor=<-- don't get what this is

 

The factor by which the visible tracer increases in size (diameter) over distance.

Share this post


Link to post
Share on other sites

I've found this line in individual missions for each aircraft entry:

 

TracerMixRatio=6

 

I'm assuming it means 1 tracer per 6 rounds.

 

Try that.

 

FC

 

What .cat and file are you looking at?

 

 

 

Share this post


Link to post
Share on other sites

Where do you edit the tracers burn time?

 

In the bulletobjcet.ini, modify the following to INCREASE the tracer distance (and the lifespan of the round).

 

[GunData]

GunTypeList=GunData.dat

BallisticData=G1.dat

ArmingTime=5

MinBulletMach=0.3 <----Setting suggested by Stary, default is higher.

Share this post


Link to post
Share on other sites

As a matter of interest, does anyone know what the file G1.DAT, referred to in BulletObject.INI, does?

And has anyone ever edited it?

Edited by Gatling20

Share this post


Link to post
Share on other sites

it's the general ballistics and gravity data IIRC, hardcoded so no edits possible without serious HEX editing assuming you know what to change, correct me if I'm wrong

 

[GunData]

GunTypeList=GunData.dat

BallisticData=G1.dat

ArmingTime=5

MinBulletMach=0.3 <----Setting suggested by Stary, default is higher.

 

as for above the minbulletmach= works for all fired bullets not only tracers, setting low values (below 0.4) used to slow the game slightly as engine tracks every single projectile, default value of 0.7 (~850 km/h) is waay to high, 0.3 or 0.2 are more realistic value, still able to deliver some damage

 

ArmingTime=5 <---- this I think is for time-fuzed..? But if so, value isn't in seconds I think

Share this post


Link to post
Share on other sites

Thanks Stary - I don't think I'll be messing with G1.DAT anytime soon, then.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..