FastCargo Posted November 1, 2010 Posted November 1, 2010 Classified Mission Mod (Version 1.1) View File Classified Mission Mod authored by FastCargo ********** Version 1.1 *********** Updated to be compatible with the Jan 2011 patch. ********** Version 1.0 *********** This is a small mod designed around ONE mission. It's footprint is relatively small, but all encompassing and everything is designed to execute this one mission. Make sure you read the "INSTALL INSTRUCTIONS - READ ME FIRST.TXT" file and follow the instructions explicitly, or you will mess something up! This is a complete modification to the Strike Fighters 2 sim (any of the SF2 series), and as such, is not guaranteed to be compatible with any additional mods or changes. Using anything from this mod, or adding anything to this mod, may 'break' the mod or the mod you are transferring stuff to. In short, use it as a stand alone mod and don't screw with it! ************ Installation ************* What you will need: 1. Any of the Strike Fighters 2 series (SF2, SF2V, SF2E, SF2I or merged) patched to the June 2010 level. *************Notes************ 1. This mod's effect is based heavily on surprise, so I would recommend not reading anything in the 'To Read AFTER The Mission' until, well, after you've flown the mod. The mod quite deliberately restricts several things on the sim in order to increase the effect...nothing has been permanently disabled or broken. So don't post that I broke your sim... 2. Enjoy it, look for some easter eggs, and definitely read the notes in the 'To Read AFTER The Mission' for some background information, disclaimers and credits...a lot of folks helped in making this mod. 7 Feb 11 FastCargo Submitter FastCargo Submitted 10/31/2010 Category User Made Missions Quote
+Spectre_USA Posted November 1, 2010 Posted November 1, 2010 Heehehe. Halloween, classified mission, Trick or Treat, I wonder. What the heck, I'm always game for a laugh, and surprises can be fun. I'll play along... Quote
+JonathanRL Posted November 1, 2010 Posted November 1, 2010 As a "Normal" level pilot, I am not very used to having to calculate my own intercept trajectories. The results was VERY Rewarding tought. Blooody well done and hat is off to you. Quote
FastCargo Posted November 1, 2010 Author Posted November 1, 2010 Thanks for the comments guys. When I first started making the mod, it took a while to realize just how much the sim helps you out in terms of views, devices, etc. I almost decided to eliminate the map view too, but realized that the aircraft's radar was so iffy and GCI was so imprecise that getting a proper solution might be unfairly tough. So I conceded that view for gameplay purposes...the idea is to make it JUST challenging enough to match the scenario it's based on. Next weekend I'll lift the embargo and folks can post screenshots of what they find around the mod in the screenshot thread. Obviously, for now folks who have played the mod, keep the details under wraps...more fun that way for everyone else. If anyone is having problems getting the mod to run properly, PM me. FC Quote
+Coupi Posted November 1, 2010 Posted November 1, 2010 (edited) Hello FC and Guys, Very very funny Mod! Merci beaucoup Pierre. EDIT: removed video clip! Gotta keep this 'secret', until FC allows screenies! wrench kevin stein Edited November 1, 2010 by FastCargo removed clip Quote
+Spectre_USA Posted November 4, 2010 Posted November 4, 2010 I hope I'm not giving too much away by saying that flat spins from 50,000' are not fun... 8) Quote
FastCargo Posted November 4, 2010 Author Posted November 4, 2010 I hope I'm not giving too much away by saying that flat spins from 50,000' are not fun... 8) Nah...guess you tried too hard to make the turn? :) FC Quote
FastCargo Posted November 6, 2010 Author Posted November 6, 2010 The official embargo is lifted...feel free to post screenshots of what you found in the mod in the Screenshot forum... FC Quote
+guyran Posted November 6, 2010 Posted November 6, 2010 Thanks for the mod FC. So much work for just about 10 minutes of fun, amazing... Quote
FastCargo Posted February 7, 2011 Author Posted February 7, 2011 Updated to Version 1.1 to be compatible with the Jan 2011 patch. FC Quote
lxsapper Posted January 14, 2012 Posted January 14, 2012 I decided to give this a go but I'm having serious graphical issues is this no compatible with the september 2011 Update? Quote
lxsapper Posted January 15, 2012 Posted January 15, 2012 Never Mind about my previous post. Because I created a costum EXE and INI (first time I did it) for the costum instalation, I didn't realize my laptop was running the new EXE on the Intel onboard card, instead of the Nvidia card. All is good now, But I'll have to wait until tomorrow to give it a go, it's preaty late. Quote
FastCargo Posted January 15, 2012 Author Posted January 15, 2012 Unfortunately, it hasn't been updated since the Jan 2011 patch...so there may be some serious problems with it. FC Quote
Guest cyberspy Posted April 27, 2012 Posted April 27, 2012 Tried this with Apr 2012 version SF2. Was very, very careful to follow the install instructions to the letter. CTD when I go to the mission briefing. Quote
FastCargo Posted April 27, 2012 Author Posted April 27, 2012 Unfortunately, it has not been tested with the April 2012 patch. Some major rework is probably needed. FC Quote
Guest cyberspy Posted April 27, 2012 Posted April 27, 2012 (edited) I'm going to try and get it running if I can. Because I'd really like to fly the mission. I've been a fan of a certain television series since it first came out way back when. So as soon as I saw the pilot's name. I was like. "Oh heck yeah! This is going to be great." I'll fiddle with it in my spare time. If I can get it to work. I'll let you know. Edited April 27, 2012 by cyberspy Quote
+Viper63a Posted November 13, 2015 Posted November 13, 2015 Freaking A! This is awesome! Thanks! Quote
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