ekek Posted January 31, 2011 Posted January 31, 2011 Hi all, I've created a skin for a Saudi tornado (grey lo-viz) and I have a weird problem. When I use the Tornado_GR.LOD, the decals show just fine. When I use the Tornado_IDS.LOD, the decals don't show at all. The skin itself shows just fine on both LOD's. All the paths in the decals.ini file are correct. It's an issue with the LOD files but I dont know how to solve it. Thanks. Quote
+Sundowner Posted January 31, 2011 Posted January 31, 2011 There used to a a limit as to how many characters you could have in the "FilenameFormat=" line [eg FilenameFormat=F-4K/43/D/fg1n]. That could be your problem. Quote
+Wrench Posted January 31, 2011 Posted January 31, 2011 or, the 2 LODs share completly different mesh names??? wrench kevin stein Quote
ekek Posted January 31, 2011 Author Posted January 31, 2011 or, the 2 LODs share completly different mesh names??? wrench kevin stein The original Saudi mod was based on the GR.1. I replaced the LOD of the GR.1 with the IDS LOD (from the Italian mod from the DS campaign). The skin itself works on both LOD's and the DATA files of the Saudi and the Italian mods are identical. If the mesh names are different, I cant tell. Does anyone knows what mesh names I should use? Quote
+Wrench Posted January 31, 2011 Posted January 31, 2011 open the LOD with a hex editor (if no OUT file is available), and search for the mesh names you're using. Then, I guess it's experiment with different positioning? (fore/aft, up/down) wrench kevin stein Quote
+Sundowner Posted January 31, 2011 Posted January 31, 2011 Where exactly are you trying to put your decal? Quote
ekek Posted January 31, 2011 Author Posted January 31, 2011 These are the coordinates that work with the GR.1 LOD: [Decal001] MeshName=Tail DecalLevel=2 DecalFacing=RIGHT Reverse= FilenameFormat=Tornado_IDS_SDG\RSAFGrey\D\stn Position=-4.55,1.50 Scale=0.80 DecalMaxLOD=3 [Decal002] MeshName=Tail DecalLevel=2 DecalFacing=LEFT FilenameFormat=Tornado_IDS_SDG\RSAFGrey\D\stn Position=-4.55,1.50 Scale=0.80 DecalMaxLOD=3 [Decal003] MeshName=Nose DecalLevel=0 DecalFacing=RIGHT Reverse= FilenameFormat=Tornado_IDS_SDG\RSAFGrey\D\RSAFLONG Position=4.42,-0.78 Scale=1.68 DecalMaxLOD=3 [Decal004] MeshName=Nose DecalLevel=0 DecalFacing=LEFT FilenameFormat=Tornado_IDS_SDG\RSAFGrey\D\RSAFLONG Position=4.42,-0.78 Scale=1.68 DecalMaxLOD=3 I want to use the IDS LOD because that is a more accurate representation of a Saudi Tornado. Some minor details are different. Here is the skin on the GR.1 LOD: The decals are the serial number on the tail and the "Royal Saudi Air Force" writing on the nose just behind the guns. They do not show on the IDS LOD. Everything else is a part of the skin itself. This is basically a "new" mod of the Tornado, so It can use Grey AIM-9 rails and better color fuel tanks. The rails work great with the ECR mod btw. Quote
+Sundowner Posted February 1, 2011 Posted February 1, 2011 I think you need to change all the MeshName= entries to MeshName=Fuselage, we split up the model at a later date iirc. Quote
ekek Posted February 2, 2011 Author Posted February 2, 2011 I think you need to change all the MeshName= entries to MeshName=Fuselage, we split up the model at a later date iirc. It's working!!! Thank you so much. Now I'm trying to find some accurate serial numbers and then the skin will be out (-: Quote
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