tonix Posted April 2, 2011 Posted April 2, 2011 View File New Zealand This is a Terrain of New Zealand . Sice 1000x1000 . INSTALATION: Copy/paste the folder of New Zealand in to Terrain folder. Only tested in WOE , work wiht GermanyCE.Cat [Terrain] TerrainFullName=New Zealand DataFile=New Zealand_data.INI TargetFile=New Zealand_targets.INI TargetTypeFile=New Zealand_types.INI MovementFile=New Zealand_movement.ini NationsFile=New Zealand_nations.INI BriefingText=New Zealand_briefing.INI DogfightFile=New Zealand_dogfight.INI DogfightOnly=FALSE CatFile=..\GermanyCE\GermanyCE.CAT Happy hunting. Submitter tonix Submitted 04/03/2011 Category Terrains Quote
Derk Posted April 2, 2011 Posted April 2, 2011 Gonna try THAT one out ! My eldest daughter is there at the moment.......... Houdoe, Derk Quote
+dtmdragon Posted April 3, 2011 Posted April 3, 2011 Could someone please do me and the other kiwis out there a huge favour and overhaul/update this New Zealand terrain for SF2? I tried using the instructions here at combat ace but there are still various issues that require expert help. Cheers, Dan. Quote
Wrench Posted April 3, 2011 Posted April 3, 2011 (edited) This is not all that bad, for a first effort. Is it safe to assume this is a beta release??, as there's a LOT of annoying (well, to me!) issues. 1) unflattened airfields/airbases not centered on the 'cleared zones' Gisbourne need flattening; all other moved to center & rechecked 2) missing transitions/tiles misplaced approx coordinates: 831688,643291 3) city 'target objects' not centered/placed with city tiles haven't checked them all .. but Gisborune and Palmeston 4) lack of (my words!) usable targets...where are the ports??? NZ should be covered with them! 5)missing tiles (see screenie below)/odd placements/transition issues there's at least 3-4 that I found right off at approx Hastings 799221,544475 Christchurch 540396, 310289 Blenheim 629501,431654 "nearest target area" Timaru AB 415826,335075 Massive mismatching of all tiles, totally lacking in sea/land transitions around the coordinates above again, these are NOT slights ... just pointing out some obvious errors, that are easily corrected. Like I said at the start, it's a GREAT beginning --- I LOVE the mountains!! wrench kevin stein Edited April 3, 2011 by Wrench 2 Quote
SayethWhaaaa Posted April 3, 2011 Posted April 3, 2011 Fantastic! My Kahus were looking slightly out of place in Darwin. :p Quote
Wrench Posted April 3, 2011 Posted April 3, 2011 yes, we know. The targetization leaves a lot to be desired (as well as the tiling). Targeting was done via copy/paste, without checking the actual physical locations in-game. It'll get fixed, eventually Quote
tonix Posted April 4, 2011 Author Posted April 4, 2011 Hello , this is my first terrain , sorry . You can do the new targets , cities... , you have my permission for change all the things. I m Spanish , my english is very poor , sorry. Quote
Derk Posted April 4, 2011 Posted April 4, 2011 Spanish or whatever, you're a damn fine terrain builder for my money !!! What an effort for a first timer, I am a complete nono at this sort of thing. And remember: nothing is perfect.......... :good: Houdoe, Derk Quote
Gatling20 Posted April 4, 2011 Posted April 4, 2011 This is an very interesting and nice terrain, thanks Tonix. I just flew over Taranaki (Mt Egmont) in the west coast of the North Island (I climbed it once, years ago), and it looks great. I found some typos in the NewZealand_Targets.INI file, which are easily fixed: Invercagill should read Invercargill Maesterton should read Masterton Mangouni should read Mangonui This is both for the town and the airbase, for all three. Also, in the NewZealand_Nations.INI file I think it works better as: [Theater] TheaterName=New Zealand Location001=North Island Location002=South Island There are the occasional white tiles and some hilly sea, but overall it is a great terrain, thanks again. Quote
Wrench Posted April 4, 2011 Posted April 4, 2011 all being taken care of .. I even split it further into Tasman Sea and Pacific Ocean. City/airport names, etc, spelling corrections being done. Sea levels adjusted, and missing tiles replaced (mostly caused by over use of 3-way transitions -city/rock/grass or grass/city/rock tiles), some areas retiled to fit (Wellington for example), rivers added. Even stripped it of the supplied tiles, and let it pull from the GermanyCE.cat; reduces folder/download size. Like been said before, it's a GREAT first effort -on the terrain itself!!- the mountains are really cool! But (oh! that word!) further development of the targets ini (acurized targting & tiling) is required, and already in the works. The best terrain guy around here is already on it, despite having 3 others well developed, and in the pipeline (Central America, Cuba, MidwestUSA) Tonix, I'd suggest reading my targeting tutorials in the Knowledge Base. And studying GoogleEarth images of region. some screenies are up in the SF2 Forums, in dtmdragons theard about the terrain wrench kevin stein 1 Quote
Derk Posted April 5, 2011 Posted April 5, 2011 Great job on your birthday Kevin !!! Houdoe, Derk Quote
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