redcorsair 0 Posted July 10, 2011 Hi, I have a great problem. I don't have the F-104G to fly since the June2011 patch. It is in the Object\Aircraft directory but I can't see it in the Game as example in the 'Single Mission'. What' wrong? In the Object\Aircraft directory is a folder named 'F-104G' in this folder is the F-104G.ini file and a folder named 'RNLAFSilver1'. Regards Erol Share this post Link to post Share on other sites
Spinners 16,062 Posted July 10, 2011 In the stock game it's not a flyable aircraft and therefore wasn't flyable before you patched to June 2011. Unless, of course, you had a flyable 'mod' and therefore the June 2011 patch overwrote your flyable F-104G. Share this post Link to post Share on other sites
Wrench 9,988 Posted July 10, 2011 when patching ANY of the 3W game -since Day 1 with SFP1-, any and all AI aicraft that had been made user-flyable (that means EVERYTHING you modified) is overwritten by the patch exe. All the Migs, SUs, Zippers, what-have you. This has been covered over and over and over .... and here's the simplest solution: after adding the necessary lines to the main aircraft ini, and having the various cockpit, avionics, and cockpit folder IN the aircraft folder... (in this example, we'll use the MiG-21F-13) This is the stock MiG-21F.ini: [AircraftData] AircraftFullName=MiG-21F-13 "Fishbed-C" AircraftShortName=MiG-21 AircraftDataFile=MiG-21F_data.ini LoadoutFile=MiG-21F_loadout.ini UserList=MiG-21F_UserList.ini after adding the apropriate llines: [AircraftData] AircraftFullName=MiG-21F-13 "Fishbed-C" AircraftShortName=MiG-21 AircraftDataFile=MiG-21F_data.ini LoadoutFile=MiG-21F_loadout.ini UserList=MiG-21F_UserList.ini CockpitDataFile=Cabina_MiG-21F.INI HangarScreen= LoadingScreen= LoadoutImage=Imagen00_MiG-21MF.bmp AvionicsDLL=Avionics60.dll AvionicsDataFilename=MiG-21F-13_AVIONICS.INI Save the ini. Then ... and this is the smart part... do a "Save As..." xMig-21F.ini. In the screenie below,you'll see what the folder looks like (ignore the Cuban FAR skin folder; you prolly ain't got it) This is also covered in our ever handy, ever ignored SF2 Knowledge Base in this thread: http://combatace.com/topic/55746-patching-made-easy-part-deux/ in the case of the Zippers (CF & F) did you follow these instructions: http://combatace.com/topic/57393-flyable-f-104s-for-sf2/ If you don't have the actual /cockpit folder and all the necessry bits, it's not going to show up. wrench kevin stein Share this post Link to post Share on other sites
redcorsair 0 Posted July 10, 2011 In the stock game it's not a flyable aircraft and therefore wasn't flyable before you patched to June 2011. Unless, of course, you had a flyable 'mod' and therefore the June 2011 patch overwrote your flyable F-104G. @Spinners: Thx for the info. This was NEW for me. It helps very :-) Regards Erol Share this post Link to post Share on other sites
redcorsair 0 Posted July 10, 2011 Thx Kevin, it's perfect!!! This is absolute a perfect guide for. My Starfighter fly like a manned rocket Master of the Aircrafts Regards Erol Share this post Link to post Share on other sites
Wrench 9,988 Posted July 10, 2011 what I forgot to mention, is that after patching -or even adding the DLC aircraft which also causes an ini overwirte- you just open the x***.ini, and Save As... the regular name, allowing the overwrites. Saves buttloads of time, i'm here to tell!!! (just had to go through it all over again when I added the DLC birds) Share this post Link to post Share on other sites
redcorsair 0 Posted July 11, 2011 (edited) Oh no, now i've another problem... I want to fly a single mission with AIM-9 Sidewinders on the wingtips and fuselage station and hvar rockets on the wing stations. But the damn fueltanks are showing on the wingtips and wing stations too. The fuselage station shows the Sidewinders correctly but on the wingtips you can see the tips of the Sidewinderfins, it looks like a fueltank with 4 additional fins and on the wing stations you can only see the fueltanks... What make I wrong? Regards Erol Edited July 11, 2011 by redcorsair Share this post Link to post Share on other sites
Wrench 9,988 Posted July 11, 2011 IF you have an old one, rename the data ini in you F-104G folder, and see what happens. Just trust me, and try it. Also, rename the loadout ini, so the game will 'look for it' in the object cats. let us know what you see (I already know it'll fix it) there was a glitch caused by the last round of patching on older, previously extracted Zipper data inis. this is the fix. alternatively, delete the existing ones and the extract fresh ones from whichever ObjectData***.cat (disremember right off the top of my head which one). In case youve activated the canopy or someting. Share this post Link to post Share on other sites
redcorsair 0 Posted July 11, 2011 (edited) OK Kevin, here are the results: with the 'normal' _DATA.ini Edited July 11, 2011 by redcorsair Share this post Link to post Share on other sites
redcorsair 0 Posted July 11, 2011 AND here with the Extracted stock _DATA.ini: Share this post Link to post Share on other sites
redcorsair 0 Posted July 11, 2011 @Kevin: I can'T believe it works !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! YOU are THE MASTER of the Masters Thank you very, very much. Regards Erol Share this post Link to post Share on other sites
redcorsair 0 Posted July 13, 2011 HEEEEEEEELP !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! After i make the Jul11 Patch my F-104G, that fly so wonderfull before, is no more on the aircraft select list. I have make a backup of the working f-104G folder and after I cannot see the F-104G anymore I put it after the patching back but it is not working. Spending hours i cannot find an error.... I give up, have no more ideas.... Can please, please, please anyone help me????? PLEASE... Regards Erol Share this post Link to post Share on other sites
Wrench 9,988 Posted July 13, 2011 Re-read the very first paragraph in my big post above. when patching ANY of the 3W game -since Day 1 with SFP1-, any and all AI aicraft that had been made user-flyable (that means EVERYTHING you modified) is overwritten by the patch exe. All the Migs, SUs, Zippers, what-have you. Share this post Link to post Share on other sites
redcorsair 0 Posted July 14, 2011 Thanks Kevin, I am so blind to see it. I was to be intend upon the problem that I have not see the real mistake and searching hour by hour and find nothing... Sorry... Thanks again Kevin Regards Erol Share this post Link to post Share on other sites
+daddyairplanes 10,641 Posted July 14, 2011 me thinks it time to announce once again how to patch ones install's so stuff don't go fubar bigtime Mr. Wrench. personally i rename my mod folders with a x, delete out anythin that stayed stock(namely my isreali and USN aircraft) then after comparing newly patched Phantoms to MY Phantoms, i add it all back in. but i think you put all this out in the Knowledge Base before..... Share this post Link to post Share on other sites