Jump to content
Sign in to follow this  

Recommended Posts

So, after trying 4 pilots, and their respective planes(Spad 13, Sopwith Pup, Sopwith Camel, Noopie 17) I got the urge to try out an allied two seater. I chose a Bristol F2b in 1918. By some horrible misunderstanding, I was placed in command of my first flight, and told to down an air balloon. Naturally, I was unprepared. As we approached the air balloon, two flights of Pfalz quickly approached. In a panic I pressed 'A' and then dove for the balloon.

 

It was then that I realized my primary gun wasn't firing!

 

:blink:

 

What is that target for if the gun doesn't work? Or am I missing something?

 

Also, how does the gunner in the Bristol work? His AI seems ... iffy at best. I flew level, and made sure they where ALL on my six. (not by choice mind you.) and he let out maybe two bursts before just .. giving up. Needless to say, I was shot down, and held until the end of the war.

 

Any of you folks have 2 seater tips? Or some advice for my pacifist gunner? thanks in advance!

Share this post


Link to post
Share on other sites

So, after trying 4 pilots, and their respective planes(Spad 13, Sopwith Pup, Sopwith Camel, Noopie 17) I got the urge to try out an allied two seater. I chose a Bristol F2b in 1918. By some horrible misunderstanding, I was placed in command of my first flight, and told to down an air balloon. Naturally, I was unprepared. As we approached the air balloon, two flights of Pfalz quickly approached. In a panic I pressed 'A' and then dove for the balloon.

 

It was then that I realized my primary gun wasn't firing!

 

:blink:

 

What is that target for if the gun doesn't work? Or am I missing something?

 

Also, how does the gunner in the Bristol work? His AI seems ... iffy at best. I flew level, and made sure they where ALL on my six. (not by choice mind you.) and he let out maybe two bursts before just .. giving up. Needless to say, I was shot down, and held until the end of the war.

 

Any of you folks have 2 seater tips? Or some advice for my pacifist gunner? thanks in advance!

 

I'm trying to understand your situation, you were put in command of a flight of FB2's that were defending an allied balloon installation? And your forward MG stopped working? And you were confronted with an eager group of Pfalz's, intent on that balloon. I would have hit esc and reloaded the mission :blink:

 

You best chance in this situation, with the Biff, is to fly it in big arcs looking for targets of opportunity while swinging your tail so your tail gunner can get some hits on potential sixes. Pfalz's are pretty tough, and they go all yo-yo-ey when they get down to close to 1000 feet or less.

 

Your best tactic is to pick them off while they're slowing down in a nose high climb before they whip stall and dive again. Don't try to chase them while they are roller coasting, and get your wing men to help fight them.

Share this post


Link to post
Share on other sites

The front gun works not sure what you mean but if you got shot it can get damaged and stop, or jam (like any gun- usually if you fire longer bursts).

 

If you mean the gunner isn't shooting it sometimes helps if you set the target awareness radar and target some near enemies and then do the A. Also note some angles he won't fire, so move to help him, also some times he becomes.. dead :)

 

Or set the craft to autopilot Ctrl+A and then jump to gunner seat (F8 buit if you have TrackIR default best to use shift+F8). Don't forget to switch back to pilot (F6) to fly often and take off autopilot to avoid enemies.

Share this post


Link to post
Share on other sites

Ah thanks for the replies! I was worried it was me. Since I took such a beating, Ive put my two-seater fetish on the back-burner for now. To be frank, this game doesn't pull its punches!

 

Ive started a new camp. ( I seem to be going through recruits at a rather disturbing rate...) Ive decided to give a new aircraft a try, rather the Se5a. I chose her for the simple fact, that in other sims, I tend to do fairly well in her. After a rather disheartening Camel experience, I decided enough was enough with this darned game! The gloves have come off.

 

Choosing the famed 56 squadron, I started on April 1917. Naturally, I would like to spin some tales, and show you guys some great screenshots, but the game has thrown in the towel! I just realized I'm in the UK, flying out of Walmer airbase. Ive had 3 patrols and not a single enemy spotted. Which is a shame, as I'm dying to get into the war.

 

Is it just a bad time for 56? Where they doing a training thing at that time or something? I see Albert Ball has more then a few kills, so I assume the enemy is ..somewhere..

 

 

On a different note, being a complete nubbins, I've started to improve my technique at basic flying. I fly fairly well in other sims, and this sim seems to have a learning curve of its own. (I'm looking at you Noopie family. Horrid, beastly machines. >:|) My landings are MUCH better then they used to be, and its quite nice not clipping trees on the approach to the landing field. (Oh Matthew, I will miss you. How was I supposed to know trees are solid objects? I thought they where just pixels! ...sadly... a pup wing catching a tip doing 95 doesn't end well.)

 

Which brings me to my current question. What, oh what is this thing in the lower left corner? I think is a graphical glitch, but Im not sure what kind. Ill try turning the settings down in the mean time. I'm flying a fully patched install of Between Heaven and Hell. I assume this isn't an issue in Hat in the Ring? Or is it specific to my machine?

 

29c7wnd.jpg

Edited by OneoftheLost

Share this post


Link to post
Share on other sites

You can chose to start a little later with #56 - ie. after that first period when they are still in England. When you enlist and you've brought up a particular squadron, there are left and right clickable buttons about 1/4 way down the right side info column. Click the right one of these and it will cycle through time periods for that squadron (sometimes just a few days, other times weeks or even months). You can see when they moved locations, changed planes etc etc. I think you'll only need to click it once to get #56 out of England and over to France. THEN your chances of encountering EA will increase significantly! :grin:

 

Can't help you with your screenshot question, but yes that does look like a graphics setting hiccup of some description.

 

Good luck!

Share this post


Link to post
Share on other sites

HI oneofthelost.I think that diagonal bar in the lower left hand corner is a shadow of part of your aircraft.I always fly with shadows off;my frame rates are much better.

Cheers

Share this post


Link to post
Share on other sites

Oh you will go through new pilots, you'll get mad and frustrated and create still more, and then come to love this sim as most of us do. It has happened to all of us and still does to a point.

 

As for the Noops the 17 with the Lewis is my favorite ride in this sim. From the time it is available, with it you can dictate the terms of the fight if you choose to accept, and if not you can run away faster than the kraut barges. That is until the AlbD3 comes into service, but even there the only advantage they have is speed. Consider the Noop the same as the Zero in WW2 and fly it using the same principals and tactics.

 

Welcome to the meat grinder ( insert evil laugh here).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..