+FLOGGER23 3,064 Posted June 9, 2012 Hi, for some reason, i can´t make the bort number to be shown on the tail of this plane (This is a new model we are workin on not the other one:)), hare the decals.ini coodinates, please give me some light on this, it´s frustrating, hehehe.. [Decal001] MeshName=Nose DecalLevel=2 DecalFacing=RIGHT FilenameFormat=SovNums\BLUE-MODERN\SovietNumBlu_ Position=8.077,-0.461 Rotation=0.0 Scale=0.60 DecalMaxLOD=4 [Decal002] MeshName=Nose DecalLevel=2 DecalFacing=LEFT FilenameFormat=SovNums\BLUE-MODERN\SovietNumBlu_ Position=8.077,-0.461 Rotation=0.0 Scale=0.60 DecalMaxLOD=4 [Decal003] MeshName=LeftVstabilizer DecalLevel=0 DecalFacing=LEFT FilenameFormat=Insignia Position=-7.023,1.448 Rotation=0.0 Scale=1.50 DecalMaxLOD=4 [Decal004] MeshName=RightVstabilizer DecalLevel=0 DecalFacing=RIGHT FilenameFormat=Insignia Position=-7.023,1.448 Rotation=0.0 Scale=1.50 DecalMaxLOD=4 [Decal005] MeshName=LeftWing DecalLevel=0 DecalFacing=TOP FilenameFormat=Insignia Position=-5.996,-1.518 Scale=1.50 DecalMaxLOD=4 [Decal006] MeshName=RightWing DecalLevel=0 DecalFacing=TOP FilenameFormat=Insignia Position=5.996,-1.518 Scale=1.25 DecalMaxLOD=4 [Decal007] MeshName=LeftWing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=Insignia Position=-5.996,-1.518 Scale=1.50 DecalMaxLOD=4 [Decal008] MeshName=RightWing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=Insignia Position=5.996,-1.518 Scale=1.50 DecalMaxLOD=4 [Decal009] MeshName=LeftVstabilizer DecalLevel=2 DecalFacing=RIGHT FilenameFormat=SovNums\BLUE-MODERN\SovietNumBlu_ Position=8.077,-0.50 Scale=0.5 DecalMaxLOD=4 [Decal010] MeshName=RightVstabilizer DecalLevel=2 DecalFacing=LEFT FilenameFormat=SovNums\BLUE-MODERN\SovietNumBlu_ Position=8.077,-0.50 Scale=0.5 DecalMaxLOD=4 Share this post Link to post Share on other sites
+russouk2004 6,958 Posted June 9, 2012 not sure but...> SovNums\BLUE-MODERN\SovietNumBlu_ might be too long in amount of letters.? try renaming folder>SovNums\BLUMOD\SovietNumBlu_ Share this post Link to post Share on other sites
+Gunrunner 314 Posted June 9, 2012 (edited) It's because you made a basic mistake... [Decal010] MeshName=RightVstabilizer DecalLevel=2 DecalFacing=LEFT FilenameFormat=SovNums\BLUE-MODERN\SovietNumBlu_ Position=8.077,-0.50 <= here, you kept the position for the nose part... try using something like -7.023,1.448 Scale=0.5 DecalMaxLOD=4 Edited June 9, 2012 by Gunrunner Share this post Link to post Share on other sites
+russouk2004 6,958 Posted June 9, 2012 (edited) tried long name and decs show.. it may be you have decalmaxlod=4 try 3 It's because you made a basic mistake... [Decal010] MeshName=RightVstabilizer DecalLevel=2 DecalFacing=LEFT FilenameFormat=SovNums\BLUE-MODERN\SovietNumBlu_ Position=8.077,-0.50 <= here, you kept the position for the nose part... try using something like -7.023,1.448 Scale=0.5 DecalMaxLOD=4 That was my 2nd point..you have correct co-ords ? lol...looks like u havent Edited June 9, 2012 by russouk2004 Share this post Link to post Share on other sites
Spinners 15,986 Posted June 9, 2012 That's the immediate problem sorted. Then you need to change the mesh name to rudder (or whatever) and make sure it faces outwards (you are currently showing them on the inside facing surfaces). Share this post Link to post Share on other sites
+FLOGGER23 3,064 Posted June 10, 2012 Gentlemen, thanks for all the advises, problem is resolved now:) Share this post Link to post Share on other sites