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Posted

I've built a completely new module, new SFM, It doesnt over-ride/replace any in the game, shows up as EA-18G in Missions/Menus/Labels. (no Cockpit.) I havent finished implementing ANimations and stuff, but I'm using it as a Test Aircraft for implementing stuff.

 

I actually have a few Airframes I am now working on that are completely separate with dedicated SFM data.

Posted

I have to fix all the tail badges as they are the wrong size and in the wrong postion.

Posted (edited)

I always liked the original air superiority blue with white lettering.

I assume that the ghost gray scheme quickly replaced it because it was not only more effective visually, but also incorporated some IR supression/defusion technology in the paint.

p.s. note the color of the canopy frames: some sort of metallic red.

F-15A73-090LA.jpg

Edited by streakeagle
Posted (edited)

:kudos: Nice skins Dave ! :clapping:

I guess letters "BT" a bit too light (and tail stripe paint - red/blue), maybe the Air Superiority Blue paint also. PhotoShop sometimes makes this: ingame visibility lighter than in should be.

Edited by HungaroJET
Posted

That bit too light you see is setting the opacity to 70% so it looks like it was painted on the skin. As you said the sim distorts the colors as well. I'm going to adjust the opacity again and make the Air Sup Blue darker.

Posted

I fixed the blue and the tail code and on the BT/SP ones I took the numbers and gave them 80% opacity. Now it looks like I want it too.

 

 

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Posted (edited)

Ahh man, the entire 1st Fighter Wing! McChord's Green Dragons right before they were deactivated! Air Superority Blue! What's next!?

Edited by ironroad
Posted

433rd Fighter Weapons Squadron, 57th Wing and 43rd TFS, 21st TFW, Alaskan Air Command

 

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