Jump to content

Recommended Posts

Posted

Hello

 

I have a problem with recent Turkish F-16D B50+. I want to make a new skin for it and I can't find the graphic file responsible for the nose. I try to repaint the part of the F16-001.jpg file, but the nose is still grey. Any ideas? Here's the part of F16-001.jpg that I repainted (marked with a red circle). I think that it's correct.

 

2yvp308.jpg

Posted (edited)

i just check but all my vipers are mapped with the radome to the texture F16_001 , i just send a pm to JAT if he changed the mapping prior to the release but i dont think so

 

what you can try is make a capoy of each texture and assign to each of it a bright color , this way you could easily see if the radome is mapped to an other texture

Edited by ravenclaw_007
Posted (edited)

looks like its just got a 3ds max colour assigned to radome..the areas on the texture 001 is just the lines on the radome,if u look at the colour of the Radome,in the D it isnt on any texture for the D.

Radome [396 polys, 1188 verts (decal)] 'Material #38'

I think he forgot to map the radome itself.

Edited by russouk2004
Posted (edited)

believe me it is mapped i did it my self because the complete nose is my work :grin:

 

post-15260-0-09192100-1346521738_thumb.jpg

 

and i can change the color of any radome as well i only dont have the latest max file of the F-16D_Blk50+_tur they are with JAT and he is out for the weekend , i only can think of that something went wrong by copy and merge from an other max file and that we simply have to reassign the texture to the radome

 

as you can see on the F-16C_Blk50+_tur it works only the D dont like to play with the music

 

post-15260-0-18772800-1346522663_thumb.jpg

post-15260-0-68429200-1346522677_thumb.jpg

Edited by ravenclaw_007
Posted (edited)

here is the fixed lod and it works now fine , the problem was that the radome was looking for a F16_001.dds texture thats it

 

in the start we had all textures in dds and changed then to jpeg

 

 

F-16D_B50+_Tur LOD.7z

 

 

all ok now

post-15260-0-79634500-1346530223_thumb.jpg

Edited by ravenclaw_007
  • Like 1
Posted

don't you guys use the Panel Finder???

 

below is a jpg version; you can convert to bmp (if needed) or leave as jpg.

 

to use:

 

name the same as the skin map, drop into skin folder, not the leter/number on the mesh, and so whre they lies on the skin bmp or templates -of course, you'll have to add it as a layer to the template.

 

easypeasy

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..