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Posted

Found a Bell OH-13G Sioux and Bell 47D helicopters at the DAT site. They need work to fly in SF2 but I think they will make nice eye-candy in my Korea install. One finally showed up on an airfield. Slight problem with its attitude. Anyone know what causes this or better yet, how to fix it?

 

Copter-1.jpg

Posted

Student Pilots. :biggrin: Do they sit correct on the runway. Looks like the PivotPoint is aligned with Z? Can you post just the Landing Gear data, Might be the Tail wheel?

Posted

Raven,

 

Landing gear data as asked for. Any help is appreciated.

 

// Landing Gears ---------------------------------------------------------

[RightMainGear]

SystemType=LANDING_GEAR

Retractable=FALSE

DeployTime=1.0

AnimationID=1

DragArea=0.278

HideGearNode=FALSE

ModelNodeName=Gear_Right

ShockNodeName=

ShockAnimationID=

ShockStroke=0.11

;0.4

SpringFactor=3.0

;4.0

DampingFactor=2.0

;0.4

WheelNodeName001=rwheel

RotationAxis=X-Axis

ReverseModelOrientation=FALSE

RollingRadius=0.4

CastoringWheel=FALSE

HasBrakes=TRUE

BrakingCoefficient=0.75

RollingCoefficient=0.00

MaxDeploySpeed=133.75

[LeftMainGear]

SystemType=LANDING_GEAR

Retractable=FALSE

DeployTime=1.0

AnimationID=1

DragArea=0.278

HideGearNode=FALSE

ModelNodeName=Gear_Left

ShockNodeName=

ShockAnimationID=

ShockStroke=0.11

;0.4

SpringFactor=3.0

;4.0

DampingFactor=2.0

;0.4

WheelNodeName=lwheel

RotationAxis=X-Axis

ReverseModelOrientation=FALSE

RollingRadius=0.4

CastoringWheel=FALSE

HasBrakes=TRUE

BrakingCoefficient=0.75

RollingCoefficient=0.00

MaxDeploySpeed=133.75

Posted (edited)

I Don't see any tailGear data. Just checked a UH-1B and I'm seeing "5" gear entries, If you have the data from a UH- You could try adding the three others , Don't know if will work without the nodes, you can fake the shock data and the AnimationID=. Someone else has had to run into this already and maby has a fix.

 

 

UH-1B

---------------------------

[Fuselage]

SystemName[005]=LeftRearSkid

SystemName[006]=RightRearSkid

 

[Nose]

SystemName[003]=LeftFrontSkid

SystemName[004]=RightFrontSkid

 

[Tail]

SystemName[003]=TailStinger

Edited by RAVEN
Posted

Thanks for the effort. Something else to add to my list of things to do. :salute:

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