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Posted (edited)

Hi Guys,

I was thinking of skinning railway lines onto the FE tiles, then i remembered there is a cool railway in the Palestine map Wrench gave as, so I fired

it up to find the railway again, and set it to start on the ground (I always start near to target) so i didnt see this before, theres 3 DII's and 3 DIII's there !! :biggrin: , then they 1 by 1 trun 45% left and take off at about 10 sec intervals, i guess its the same as SF2 runways not FE airfields, did anyone else notice this before, or is it just something i didnt do right, is there a quick .ini fix i can type in

post-3258-0-88338800-1353233827_thumb.jpg

Edited by gambit168
Posted

1. Are you using FE or FE2 ??? Wrench made this for FE2, not FE (per his instructions).

2. Have you applied Wrenches "Hot Fix" ???

3. I agree, the problem is with your airfield.ini, and it looks like you are missing that file.

Posted (edited)

if you have the latest desert cat* (08 or above), you can extract the 6 airfield inis, and drop them into the Palestine terrain folder.

 

or download one of my later terrains, that have them all inside (Eritrea, Persian Gulf, most of the WW2 PTO, etc). IF not, I can always shoot them too you

 

 

 

* you DO have the desert cat in you FE /Terrain folder, right???

Edited by Wrench
Posted

forgot the mention, the SF2 versions are in Unicode, so if using in the 1stGen terrain (FE, SF1Wo*), open each one and 'save as...", and use the drop down to select ANSI

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