If you have Combined Arms module, AND you are interrested in a Anti submarine Mission using S-3 Viking ;
you might want to take a look at my mission here ;
But to get that picture, you will have to find it and successfully attack it.
Have a good one...
I don't think it's particularly realistic, but here's a modified Su-27 doing Kulbits using actual thrust vectoring and not RCS. (Sorry for the audio quality, I'm using the built in Win10 recorder and it's ugh )
So here's how to do it:
Step 1: Map the thrust vector axis to your normal pitch, ie up/down on the stick. This will make flying a normal VTOL a-la Harrier pretty much impossible, but it's the only way to do this.
Step 2: How it actually works
ThrustAngles=0.0,-30.0,0.0 //This is the important one. It needs to be the same angle as the MaxVectoredPitchAngle, or it won't work. With this the "neutral" stick position will also leave the thrust vectoring at 0º, and pitching up or down will pitch the thrust vectoring up or down accordingly.
Step 3: You'll need to add the StabilityAugmentation= parameter to the FlightControl section. Otherwise the plane will just spin like crazy if the AoA gets too high.
Edit: I'm very sorry, I posted this before I actually finished writing. I guess the Kulbits left me a bit disoriented
if ya noticed a couple of minutes a go i posted some ss of my Su-30KI, now im not gonna post it for download because im planning to make it into the 35S with Thrust vectoring and a new cockpit. now..
what do i use to edit cockpit models? what software needed to design it or any utilities? (the Su-35 cockpit for download dont look so great and i wanna improve on it a lot)
Secondly, How do i add thrust vectoring nozzles to an aircraft without Thrust vectoring?.
> The model i use as a base is Marcfighter’s Su-27 and i also have the 37 installed and see it has the nozzles modeled and working.