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Posted

Add this line to the *_Cockpit.ini:

 

OffSet=0.0,-0.12,0.0

 

The middle values controls your FOV. Is negative for backwards and positive forward. The correct position depends on wich aircraft you choose. It´s a trial and error game. Good luck!

Posted

I thinkhrc wants to be able to be able to turn his head more, if so, thises values are to be changed:

 

MaxYaw=150

MinYaw=-150

MaxPitch=90

MinPitchFront=-60

 

MayYaw -limit to the right, MinYaw -limit to the left, Pitch for looking up and down

Posted

Oh boy, the extraction part. I know I'm a pain and it's easy-peassy for you guys, but could you explain to me in detail what extension to extract to get to options .ini and where to put it and so on, so I don't mes up my installation.

I downloaded TK cat. extractor for starters :cool:

Posted

it's in the cockpit ini file of plane you want to adjust, there's no specific global variable that would affect all cockpits, so you must open cockpit.ini (usually planename_cockpit.ini) and make the changes to the above entries, save and test

Posted

forgot to mentinon, after extraction, the _cockpit.ini goes INTO that's aircraft's folder. Otherwise the changes won't be read by the game engine

Posted

If you go into the viewlist.ini and make the following changes

 

LimitPitch=FALSE -----> look up down - FALSE allows more freedom so I use it

LimitYaw=TRUE ------> Set to FALSE to enable 180 all round

LimitRoll=FALSE

 

This will unlock the head movement on all the aircraft......

Posted

If you go into the viewlist.ini and make the following changes

 

LimitPitch=FALSE -----> look up down - FALSE allows more freedom so I use it

LimitYaw=TRUE ------> Set to FALSE to enable 180 all round

LimitRoll=FALSE

 

This will unlock the head movement on all the aircraft......

jackpot!

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