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.... very specifically for the early RF-4C and RF-4B. been toying around with the B and realized it has slimers that stay on no matter what. can't find an entry in the data.ini to turn them off either. any suggestions?

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Try the remove node method with the slimmer nodes?

 

[AircraftData]

Component[xxx]=remove1

Component[xxx]=remove2

 

[remove1]

ParentComponentName=Nose <<<<<<<< Use the .out file to get the node and parent component names.

ModelNodeName=sensors_02 <<<<<<<<

DestroyedNodeName=sensors_02 <<<<<<<<

DetachWhenDestroyed=TRUE

HasAeroCoefficients=FALSE

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Ok sounds doable. If i forward you the out file would you mind showing me how it should look in the data ini? I think i' ve got it but this is my first time messing round in there.

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iirc, the lod uses a self illuminating tga (physically built in) you may have to do like dtmd said, and remove/hide those nodes

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scratch my last. that is indeed the answer. still new enough to max that I didn't know you could make parts of the model glow in the dark (well self illuminating I think was the phrase)post-43212-0-75170400-1369869044_thumb.jpgpost-43212-0-43707400-1369868986_thumb.jpg just3 more nolite components to go. thanks guys!

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one final update....... doesn't quite work on the wingtips. makes a big ugly invisible spot and its more noticeable still to try to skin over it. so my mid seventies PhotoPhantoms will just have to have wingtip slime lights. still a lot better than where I was this afternoon. and I learned how to read an out file so there is some more knowledge down.

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knowing how to read the OUT is very important!! not only does it give the mesh names, but how the parent meshs attach and/or effect child meshes (and verse vicea)

 

have that single file has saved HUNDREDS of hours in decaling, ini modding, etc (expecially when moving/hiding aircraft and cockpit parts)

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