+warthog64 Posted June 9, 2013 Posted June 9, 2013 I was wondering if anyone knows how to fix this rudder issue I've noticed with the Mig-31. I've tried messing around with the data.ini but so far nothing seems to fix this. Any Ideas? Also I've noticed that ever since I installed the May2013 patch, the contrast and brightness of explosions, reflections, and thrust plumes is very high. What is the correct way to make contrast and brightness levels less? Thanks Quote
Wrench Posted June 9, 2013 Posted June 9, 2013 what's the pivot point's axis on Foxhound's rudders? Could be fixable-only-in-MAX issue. Quote
Fubar512 Posted June 9, 2013 Posted June 9, 2013 RotationAxis=X-AxisReverseModelOrientation=TRUE Quote
+warthog64 Posted June 9, 2013 Author Posted June 9, 2013 Thanks So far nothings fixed the rudders, but it's not a big deal. Also anyone know how to reduce contrast and brightness? Quote
+SupGen Posted June 10, 2013 Posted June 10, 2013 Brightness should be in the indivual effect .ini; LightRange=. Fool around with that number. As far as the MiG-31 goes, which one is it? Quote
+warthog64 Posted June 10, 2013 Author Posted June 10, 2013 Brightness should be in the indivual effect .ini; LightRange=. Fool around with that number. As far as the MiG-31 goes, which one is it? It's the Mig-31M, thanks for the brightness info I'm not sure why I didn't think of that. Quote
+SupGen Posted June 10, 2013 Posted June 10, 2013 Aaaaaand-Fubar512 is correct, RotationAxis=X-Axis. Quote
+warthog64 Posted June 10, 2013 Author Posted June 10, 2013 RotationAxis=X-Axis ReverseModelOrientation=TRUE Reinstalled the Mig-31 and added the lines you provided, it worked this time. Thanks again! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.