Wrench Posted November 30, 2013 Posted November 30, 2013 View File Object Library 1 by Polak & CFS Midway Group Object Library 1 by Polak & CFS2 Midway Group 11/30/2013 This is the collection, once posted at SimHQ of various and sundry buildings for use by terrain builders to add a to the target areas when building terrains. It is being reposted here at CA by request. Originally, it was NOT supposed to be posted elsewhere (than the original a SHQ), but as so much time has passed ... my judgement call is sharing is allowed. Thses objects will work perfectly in ANY of the 3W series: SF/Wo* 1stGens, SF2, and FE/FE2. This has been tested by me, over the years in ALL versions of the game. While more designed with WW2 Pacific (including CBI) in mind, they can be used even Europe and North Africa/Med. Well, pretty much anywhere that catches your fancy. Even unto Modern Times . Included, of course, are Polak's original readme, and the config files: a Desert_targets and Desert_types inis that lists the various objects for importation to other terrains. I've gone through all the skin tgas, and have painted out the odd green color, so they should look a bit better. However, that does NOT fix certain visual issues with some of the models from close up and at some angles. Also, there are a couple of them that simply do NOT work at all; they will cause CTDs or other game issues. Unfortunately, I don't remember exactly WHICH ones they are. Be adivsed: the _types listing is AS RELEASED in 2007 and/or 2009 (I think I made some changes back then). It does NOT reflect those change I do when adding them to my terrain works. This means the destroyed models, destroyed effects and secondary effects listed are NOT proper and correct. YOU will need to make the adjustments (or locate the object in the multitude of types inis from MY terrain mods, and copy/paste!) This is =NOT= a package of objects that can be used by the 'general masses'. It is being rereleased for those terraformers that can actually make use of them. As always READ Polak's readme, enclosed in the 'readme_and_configuration files' folder. Happy Targeting!! Wrench Kevin Stein Submitter Wrench Submitted 11/30/2013 Category Structures 1 Quote
Wrench Posted November 30, 2013 Author Posted November 30, 2013 I should add, that over the years, I never plotted/measured the footprint of the individual objects (in some cases, yes, but keep forgetting to write it down!!!) Quote
NIELS Posted December 1, 2013 Posted December 1, 2013 Very helpful Wrench - Much appreciated! NIELS Quote
Lotuselise Posted December 1, 2013 Posted December 1, 2013 Nice Release! Some Objects have Graphic errors, parts shine through walls or other Parts. Mostly Objects with tga Textures. Is it possible to fix that? Quote
Wrench Posted December 2, 2013 Author Posted December 2, 2013 no as stated in the readme, some are not perfect. Quote
+Soulfreak Posted December 2, 2013 Posted December 2, 2013 Thank you for uploading this Kevin! We need a lot of more Groundobjects I think! ;-) Quote
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