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Object Library 1 by Polak & CFS Midway Group

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Object Library 1 by Polak & CFS Midway Group


Object Library 1 by Polak & CFS2 Midway Group 11/30/2013

 

This is the collection, once posted at SimHQ of various and sundry buildings for use by

terrain builders to add a to the target areas when building terrains. It is being

reposted here at CA by request. Originally, it was NOT supposed to be posted elsewhere

(than the original a SHQ), but as so much time has passed ... my judgement call is

sharing is allowed.

 

Thses objects will work perfectly in ANY of the 3W series: SF/Wo* 1stGens, SF2, and

FE/FE2.

This has been tested by me, over the years in ALL versions of the game.

 

While more designed with WW2 Pacific (including CBI) in mind, they can be used even

Europe and North Africa/Med. Well, pretty much anywhere that catches your fancy.

Even unto Modern Times ™.

 

Included, of course, are Polak's original readme, and the config files: a Desert_targets

and Desert_types inis that lists the various objects for importation to other terrains.

 

I've gone through all the skin tgas, and have painted out the odd green color, so they

should look a bit better. However, that does NOT fix certain visual issues with some of

the models from close up and at some angles. Also, there are a couple of them that

simply do NOT work at all; they will cause CTDs or other game issues. Unfortunately, I

don't remember exactly WHICH ones they are.

 

Be adivsed: the _types listing is AS RELEASED in 2007 and/or 2009 (I think I made some

changes back then). It does NOT reflect those change I do when adding them to my terrain

works. This means the destroyed models, destroyed effects and secondary effects listed

are NOT proper and correct. YOU will need to make the adjustments (or locate the object

in the multitude of types inis from MY terrain mods, and copy/paste!)

 

This is =NOT= a package of objects that can be used by the 'general masses'. It is being

rereleased for those terraformers that can actually make use of them.

 

As always READ Polak's readme, enclosed in the 'readme_and_configuration files' folder.

 

Happy Targeting!!

 

Wrench

Kevin Stein


 

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I should add, that over the years, I never plotted/measured the footprint of the individual objects (in some cases, yes, but keep forgetting to write it down!!!)

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Very helpful Wrench - Much appreciated!

 

NIELS

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Nice Release!

Some Objects have Graphic errors, parts shine through walls or other Parts. Mostly Objects with tga Textures.
 

Is it possible to fix that?

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no

 

as stated in the readme, some are not perfect.

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Thank you for uploading this Kevin!

We need a lot of more Groundobjects I think! ;-)

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