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Fubar512

Julhelm's Container Ship

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Julhelm's Container Ship


Julhelm's Container Ship for SF2

 

Model and Textures: Julhelm

Effects and .ini work: Fubar512

 

 

This mod is designed and optimized for the SF2 series, and may not work properly in SF1.

 

To install: Simply extract the contents of the 7z archive file into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2NorthAtlantic"

 

Note that model's running lights will be on all the time. This is currently due to the limitations of the series.

 

To enable the included sounds, you must have access to the soundlist.ini, which can be extracted from the flightdata,cat file. It must then be placed into your game's flight folder, and the following edits should be made to it (note, if you have a custom soundlist.ini already, simply add the following lines in their appropriate numerical order. Don't forget to edit the XXX entries to match your existing sequence).

 

SoundFileXXX=Underway

SoundFileXXX=MarineDiesel

 

[underway]

Priority=Normal

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

MaxDist=250.000000

MinDist=10.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[MarineDiesel]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=2

MaxDist=250.000000

MinDist=10.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0


 

  • Like 1

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Very impressive! Thanks a lot!!!

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Nice ship.

One question.

How come that i never see the blue hull texture with Marck on it but a brownish weathered locking texture?

Edited by Rends

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Nice ship.

One question.

How come that i never see the blue hull texture with Marck on it but a brownish weathered locking texture?

 

The two textures work.  You need to edit the mission in order to select between the Ned Llloyd and the Maersk skins, as the system seems to not randomize between them.  On my install, the Maersk texture gets called out 95% of the time.

Edited by Fubar512

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What exactly do i need to edit in the mission.ini?

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What exactly do i need to edit in the mission.ini?

The mission, not the mission.ini

 

img00353.JPG

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or, like I mentioned to Fubs over the phone, create a 'clone' of the ship, and rename BOTH folders -- one for Mearsk and one for NedLloyd, thereby creating TWO new vessals

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If i change the skin to Maersk i get the blue hull but i don't get the company or ship name texture on top of it.

Same with the other texture

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If i change the skin to Maersk i get the blue hull but i don't get the company or ship name texture on top of it.

Same with the other texture

 

Damn...I forgot to include the decal folder.  I have attached it here, simply extract it into the Thirdwire/SF2x folder in your Windows profile folder.

 

Objects.zip

 

I will update the main upload folder when I get a chance.

Objects.zip

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Got it working thx!

Any chance of a 2nd LOD ?

I get a fps drop if placed in a crowded harbour

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Got it working thx!

Any chance of a 2nd LOD ?

I get a fps drop if placed in a crowded harbour

You'd have to speak to Julhelm regarding that issue, as he is the one who built the 3D model.

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That would be great Julhelm!

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