Jump to content

Recommended Posts

Posted

I want to fly over intense ground battles and infantry/artillery/tank engagements when doing CAS missions (or Army Cooperation in FE2). I notice some terrains provide more intense engagements than others, what variables control what is going on down below? Is it the ground objects, types, or target files, or a combination of all above? Is there a way to fly above a battle whilst a scene similar to the movie "Braveheart" is going on down below?

Posted

You could also use the Mission Editor to add ground objects like tanks, APCs, SPAAGs, mobile SAMs and everything, but if too overloaded, you might have trouble with FPS

Posted

you can take my FPS but you'll never take... my FR...........................................EEE...............................................................EE.....................................................................................D...........OM..........................!

  • Like 2
Posted

you can take my FPS but you'll never take... my FR...........................................EEE...............................................................EE.....................................................................................D...........OM..........................!

 

:lol:   :poopy:  :rofl:

Posted

braveheart-crazy-face.jpg  "You can refuse to update my game, you can focus on your little mobile phone/android thing, you can even write code that causes CTD's, but you will never take my FREEDOM!!!!!! 

  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..