+russouk2004 6,959 Posted November 24, 2014 Can we mod mirror surfaces externally?..anyone tried..? Share this post Link to post Share on other sites
Snailman 517 Posted November 24, 2014 You mean reflective material? Or cockpit mirrors? Share this post Link to post Share on other sites
+russouk2004 6,959 Posted November 24, 2014 Well mirror really as apaches camera glass is highly refective.. Share this post Link to post Share on other sites
+RAVEN 414 Posted November 25, 2014 I tried it, but you couldn't make it a mirror in the .ini. How about a reflective Glass in front of the mirror surface. Like a clear mesh maybe? Share this post Link to post Share on other sites
+Dels 649 Posted November 26, 2014 Did you just want the glass to shine in the same way that the canopy does, or did you want the glass to reflect the image similar to a mirror? If you want the first, just make a transparent mesh like glass in front of the mesh with similar properties to canopy glass. If you want the second, I'm pretty sure it's only coded for cockpit use and won't work for an external model. Dels Share this post Link to post Share on other sites
+russouk2004 6,959 Posted November 26, 2014 yea glass is the way same as canopies...oh well game limits us again lol Share this post Link to post Share on other sites
Fubar512 1,350 Posted November 26, 2014 IIRC, one can have opaque glass (like a gold color) with canopy-like reflections, but not true mirror-like reflections in this series. Share this post Link to post Share on other sites
+russouk2004 6,959 Posted November 26, 2014 IIRC, one can have opaque glass (like a gold color) with canopy-like reflections, but not true mirror-like reflections in this series. aye ...thats the route im taking ty guys no answer to my other post....is multi sub object supported in sf 2? Share this post Link to post Share on other sites
+Dels 649 Posted November 27, 2014 Which post? I'm not sure what you mean. Dels Share this post Link to post Share on other sites