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This one is alittle tuffer ,,so I might miss a edit or two so bare with me ,,, bet you guys thought I was done there's nothin left he can possibly do. may be best for last..If you ain't got it get the f-15E,,

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I pulled down the the F-4S from nato fighters column5,,I was looking for modern avionics in the f-4 that wasn't the case with a little trial and error I present to you the F-4S Special..

 

1. copy HUD, Radar, and RWR folders in f-15 cockpit and paste them in the f-4 cockpit

 

2.copy any file that has hud attached to it in the f-15 cockpit folder ,, you got it,, paste in the f-4 cockpit folder.

 

3. copy f-15 avionics ini ,,, discard f-4 avionics ,,and paste f-15 avionic and rename to what ever f-4 you are working on.

 

4. go in to f-4 config ini change 60dll to 70dll.

 

5. go into cockpit config and edit in hud at the bottom of page put this you can copy it from here

 

[HUD]
Type=HUD
NodeName=HUDglass
 

Edited by yubba
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guess you've never heard of the Turkish F-4E 2020 or JASDF F-4EJ-kai, or Greek F-4E (AUP)

All HUD/Glass cockpit equipped

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guess you've never heard of the Turkish F-4E 2020 or JASDF F-4EJ-kai, or Greek F-4E (AUP)

All HUD/Glass cockpit equipped

Not until now,,that would have saved me some work would you be so kind to provide a link,, but do those have track radar,,, and laser designator

Edited by yubba

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Just look under the SF1 Add-on aircraft in the downloads section.  The F-4 family is under Cold War aircraft.  Not sure I understand the question "do those have track radar" - as in, track while scan?  

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Very Cool !!!

However gun sight pipper would not show up until I edited the [Gunsight Front]section of Cockpit ini. to reflect the same entry in the F-15 cockpit file that I used.

[GunsightFront]

HasGunsight=TRUE

GunsightMilSize=50

GunsightName=F-4N_sight.tga

LeadComputing=TRUE

MinLeadRange=300

MaxLeadRange=1300

DefaultLeadRange=500

MaxDepression=280

DefaultDepression=50

 

Changed to:

[GunsightFront]

HasGunsight=TRUE

GunsightMilSize=50

GunsightName=HUD\F-15c_sight.tga

GunsightRollTabsName=

GunsightRangeBarName=HUD\F-15c_rangebar.tga

RangeBarOrientation=6TO12

RangeBarHasGunRange=TRUE

RangeBarUseWeaponRange=FALSE

RangeBarMax=6096.0

RangeBarMin=914.4

RangeBarMaxGun=2032.1

RangeBarMinGun=304.8

LeadComputing=TRUE

MinLeadRange=300

MaxLeadRange=1300

DefaultLeadRange=300

MaxDepression=245

DefaultDepression=0

Many Thanks,

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Yes, Yubba, those all glass cockpit versions, including the "Super Kurnass" do the avionics homework for you but your approach makes for a good looking transitional / evolutionary aircraft. I've been using a modified F-4N with F/A-18 cockpit avionics and weapons capabilities but this makes for a more accurate layout and retains F-4 canopy.

Thanks again.

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Just look under the SF1 Add-on aircraft in the downloads section.  The F-4 family is under Cold War aircraft.  Not sure I understand the question "do those have track radar" - as in, track while scan?  

track and scan,, I guess that's what they call it just as easy to show

img00001

Yes, Yubba, those all glass cockpit versions, including the "Super Kurnass" do the avionics homework for you but your approach makes for a good looking transitional / evolutionary aircraft. I've been using a modified F-4N with F/A-18 cockpit avionics and weapons capabilities but this makes for a more accurate layout and retains F-4 canopy.

Thanks again.

you're welcome,, thanks about the gunsight I'd wouldn't have checked that ,teamwork. It's all about the realism or something close to it anyways ,,hope you all enjoy

Edited by yubba

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I'll tell you a secret this stuff also works in SFP-2

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The listed updated F-4's might have TWS, not sure, but it's not truly functional in any aircraft without the AvionicsF14A.dll file (introduced in SF2:NA).  Avionics70.dll has a TWS mode, but what it does is show track data while still showing other radar blips; it does not allow you to designate targets, show IFF, etc.  If you want to shoot, you still have to go to Single Target Track, fire, then select your next target, lock it in STT, fire, etc.

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The listed updated F-4's might have TWS, not sure, but it's not truly functional in any aircraft without the AvionicsF14A.dll file (introduced in SF2:NA).  Avionics70.dll has a TWS mode, but what it does is show track data while still showing other radar blips; it does not allow you to designate targets, show IFF, etc.  If you want to shoot, you still have to go to Single Target Track, fire, then select your next target, lock it in STT, fire, etc.

 the F-15E avionic package is what I'm using,, the F-14 doesn't have ground mapping radar,, well the ones I got don't any how,,this is the first pit I have modded that had both aa and ag radar,, bombers are easy to set up this one gave me alittle trouble, well anyhow tested it in a carrier campaign scored a couple of soviet bombers with sparrows every thing worked fine except landing came in too hot.

Edited by yubba

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I'll tell you a secret this stuff also works in SFP-2

Lol....you're year's behind the times m8, there's very very little you can do to this series of sims that hasn't already been done.

Sorry to burst your bubble.

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Lol....you're year's behind the times m8, there's very very little you can do to this series of sims that hasn't already been done.

Sorryarrow-10x10.pngto burst your bubble.

Then would you please give me a link to a flyable B-1B for SFP-1 set up for

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levelarrow-10x10.png radar bombing and with a laser designator to fling LGBs like this one,, and if it has all been done,, why did this thread go HOT in the first 2 hours,, well all I can say in closing is,,,Enjoy and happy hunting

Edited by yubba

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Quite frankly I don't give a toss about the SF1 series m8, it was your quote "bet you guys thought I was done there's nothin left he can possibly do. may be best for last" that made me laugh.........what else did you discover this week....fire??

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Quite frankly I don't give a toss about the SF1 series m8, it was your quote "bet you guys thought I was done there's nothin left he can possibly do. may be best for last" that made me laugh.........what else did you discover this week....fire??

well actually it was only yesterday I evolved a thumb,, I sorta like the SFP-1 series it has alot of potential and it works well on these old computers that I've put together,, I've been Involved with IL-2 1946 online flying for the last couple of years ,, and before that I was involved with  SFP-1 and Wov,, the planes were screw up back then, where you couldn't hit a bear in the butt with a snow shovel,, and they weren't much better when I came back to the SFP-1 series acouple of months ago ,, except for some real nice cockpits for the B-52 and the B-1B,, and the rest is history,, my history of modding goes all the way back to Janes WW2 ,,Microsofts Combat Sim 2 in which Sfp-1s fileing is simular, and is actual easier to edit,,,then there was the Silent Hunter series and some fixes in IL-2,,so now you can do this with a F-4,, so whats your claim to fame

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and this with a A-6

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this couldn't be found trust me I looked

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You make it, and I'll fix it where it's better

 

 

Edited by yubba

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so what's your claim to fame

 

and you're saying that to Sundowner, probably the greatest skinner the SF series has ever seen? The acknowledged Phantom expert of this series?

Now, THAT's funny!!

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no wonder he's nasty to me now that is funny,,thought he said he didn't give a hoot about this series,, all the above was done with these settings,,that I changed to level radar bomb with ,, I'm a very good IL-2 heavy bomber pilot,,, and I can plant a bomb into your seat if you are unlucky enough be caught on the runway when I come through

 

 

[AvionicsData]
AvailableModes=SEARCH,ACQUISITION,TRACK,BORESIGHT,GROUND_MAP
RangeUnit=NM
RangeSetting[1]=3
RangeSetting[2]=5
RangeSetting[3]=10
RangeSetting[4]=20
RangeSetting[5]=40
RangeSetting[6]=80
RangeSetting[7]=160
RadarPosition=
MaxElevationAngle=60
MinElevationAngle=-60
MaxAzimuthAngle=60

 

 

img00005

Edited by yubba
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