+Trotski Posted January 9, 2016 Posted January 9, 2016 Hi there, just a quick question, one I am sure I have seen asked and answered somewhere before, however I can't seem to find it, so I am going to ask anew so to speak. basically my problem is this, I am currently faffing about with various Aircraft, to create skins and markings for both the Dhimar, and the Paran Airforces, but I seem to have run into a peculiar issue, I have been adding squadron patches, and or numbers to the noses of various aircraft, and when I go test it, to see where I have stuff placed etc. they absolutely refuse to show up, unless I then quit out of the mission, whatever mission it may be, then re fly and first go into the weapons load out screen, then, on exiting and then flying the missions, all of a damn sudden, just like freakin' magic, the damn things are there, in all their splendour, and correctly positioned etc. Anyhow, my question is, does anyone have an inkling as to why this happens, and how to prevent it from occurring as it is rather tiresome and one is getting rather irritated, so much so I may have to squash a grape, or even jump of a dolls house....any help and or explanation's will be much appreciated. Quote
Wrench Posted January 9, 2016 Posted January 9, 2016 how are you setting up the decals? meaning, what Level= are you using?? Quote
+Trotski Posted January 9, 2016 Author Posted January 9, 2016 Level 1 [Decal001]MeshName=wing_outer_LDecalLevel=0DecalFacing=TOPFilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIROUNDELPosition=-3.92,-0.38Scale=0.8DecalMaxLOD=3 [Decal002]MeshName=wing_outer_RDecalLevel=0DecalFacing=TOPFilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIROUNDELPosition= 3.92,-0.38Scale=0.8DecalMaxLOD=3 [Decal003]MeshName=wing_outer_LDecalLevel=0DecalFacing=BOTTOMFilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIROUNDELPosition=-3.92,-0.38Scale=0.7DecalMaxLOD=3 [Decal004]MeshName=wing_outer_RDecalLevel=0DecalFacing=BOTTOMFilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIROUNDELPosition= 3.92,-0.38Scale=0.7DecalMaxLOD=3 [Decal005]MeshName=boom_LDecalLevel=0DecalFacing=LEFTFilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIBARS2Position=-2.60,0.25Rotation=5.0Scale=1.15DecalMaxLOD=3 [Decal006]MeshName=boom_RDecalLevel=0DecalFacing=RIGHTFilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIBARS2Position=-2.60,0.25Rotation=355.0Scale=1.15DecalMaxLOD=3 [Decal007]MeshName=vertical_tail_RDecalLevel=0DecalFacing=RIGHTFilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIFINFLASH2Position=-5.30,1.03Rotation=0.0Scale=0.45DecalMaxLOD=3 [Decal008]MeshName=vertical_tail_LDecalLevel=0DecalFacing=LEFTFilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIFINFLASH2Position=-5.30,1.03Rotation=0.0Scale=0.45DecalMaxLOD=3 [Decal009]MeshName=nose_gear_door_2DecalLevel=2DecalFacing=BOTTOMFilenameFormat=SOVIETYELLOWNUMPosition=0.0,2.9Rotation=0.0Scale=0.20DecalMaxLOD=3 [Decal010]MeshName=boom_RDecalLevel=2DecalFacing=RIGHTFilenameFormat=ARABIC3WHITEPosition=-3.70,0.34Rotation=355.0Scale=1.0DecalMaxLOD=3 [Decal011]MeshName=boom_LDecalLevel=2DecalFacing=LEFTFilenameFormat=ARABIC3WHITEPosition=-3.70,0.34Rotation=5.0Scale=1.0DecalMaxLOD=3 [Decal012]MeshName=NoseDecalLevel=1DecalFacing=LEFT FilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIPATCH2Position=1.68,-0.02Scale=0.2 DecalMaxLOD=3 [Decal013]MeshName=NoseDecalLevel=1DecalFacing=RIGHT FilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIPATCH2Position=1.68,-0.02Scale=0.2 DecalMaxLOD=3 DECAL 012 and 013 being the offending articles. Quote
+Nyghtfall Posted January 9, 2016 Posted January 9, 2016 (edited) I would say just change your DecalLevel to 3 on decals 12 and 13, otherwise patches are used according to nations.ini. That means they have to carry the number of your nation and maybe placed in the root of the decalsfolder. Edited January 9, 2016 by Nyghtfall Quote
Wrench Posted January 9, 2016 Posted January 9, 2016 iirc, Level 3 is kill markings level 1 decals ONLY work when selecting the squadron AND the squadron has to be listed in the Squadronlist ini. otherwise, the simplest way is how I've done -- just make them Level = 0 Quote
+Trotski Posted January 9, 2016 Author Posted January 9, 2016 Hmmm the thing is, they actually do work, but only if you go into weapons loading first, if you don't do this, then they will refuse to display, however on going and adding weapons or whatever, on exit from that screen they do display, its weird, had the issue on other skins I have messed with too, and its only ever the squadron patch ....very odd indeed, not world shatteringly important I know but you get my point. Ok I shall try the level 0 option then, as I haven't started messing with Squadronlist ini's yet...... Quote
Spinners Posted January 9, 2016 Posted January 9, 2016 Wrench is correct. The game/sim has no 'in built' Dhimari or Parani squadron markings so Level 0 and the correct filepath will get the decals to show. Quote
+Trotski Posted January 9, 2016 Author Posted January 9, 2016 Well bugger me sideways, that's sorted it, I knew it had to be something bloody simple....thanks mate !!! Quote
+Trotski Posted January 9, 2016 Author Posted January 9, 2016 And here is my pride 'n joy with all the decals in the right place....blah blah blah......seriously, thanks for the help, I was going nutz lol Quote
Wrench Posted January 10, 2016 Posted January 10, 2016 are they both supposed to face forward?? If so, on the right side do this (change in BOLD) [Decal013]MeshName=NoseDecalLevel=0DecalFacing=RIGHT FilenameFormat=Vampire F.52 (LAMIA)/Desert Camo/DHIMARIPATCH2Position=1.68,-0.02Scale=0.2 Reverse=TRUE DecalMaxLOD=3 (or for whichever side is the correct front facing) Quote
+Trotski Posted January 10, 2016 Author Posted January 10, 2016 Oh yeah, forgot to do that bit...cheers Quote
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