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1. How to set them up to drop or launch in a certain order.

 

2. also if they share the same bay,  by this I mean for some missions only rockets other only bombs.  How is this set up, and how to make the rocket rails disappear when its loaded with bombs

 

create two bays in the INI ? and if so the rocket bay is empty when bombs are loaded and the other way around

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yes, all taken care of in the data ini (cloned/duplicated bay) and the loadout ini -- Attack mission statement with rockets only

 

 
[Attack]
Loadout[01].WeaponType=HVAR
Loadout[01].Quantity=8
 
at least, that's how I tested it.
 
unless of course, just having the mount on the same "locations", and the rocket stubs hidden under the bombs when they're loaded.
 
(normal statement)
 
[bombBay]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=INTERNAL
AttachmentPosition=0.0,0.0,0.0
AttachmentAngles=0.0,0.0,180.0
LoadLimit=5000
AllowedWeaponClass=BOMB,RCKT
AttachmentType=USAF
NumWeapons=8
AttachmentPosition001=0.503,4.921,-3.563
AttachmentPosition002=-0.494,4.921,-3.563
AttachmentPosition003=-0.002,3.059,-3.57
AttachmentPosition004=-0.494,3.059,-3.57
AttachmentPosition005=0.503,3.059,-3.57
AttachmentPosition006=-0.002,1.212,-3.549
AttachmentPosition007=0.503,1.212,-3.549
AttachmentPosition008=-0.494,1.212,-3.549

 

 

this will really mess with people's heads, huh, Ed? !!! LOL!!

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Release order for bombbay and bombracks, , the sequence goes from the highest to the lowest number.

I.e. taking the example above,  Position 8 is released first, #1 last.

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Veltro2k, this reminds me, I did an overhaul of the data file for your B-47B_v2k that among other things fixed the bomb release sequence so that bombs were no longer falling through one another. I have been meaning to send the modified files to you and Wrench to have a look at but it keeps slipping my mind. Let me know if you want them.

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yes, indeed! I trust your work!! :)

 

If it fixed, just upload the data ini, saying it's a replacement

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...among other things fixed the bomb release sequence so that bombs were no longer falling through one another.

 

Has anyone ever fooled around with vertical bomb stowage?  At a minimum, it looks like a new animation would be required?  Any other observations, or speculation on how to set up the bomb files?

Edited by Geezer

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