Jump to content
Sign in to follow this  

Recommended Posts

SF2 F-15I Hi-Rez 4096x Israeli Air Force Skins


SF2 F-15I Hi-Rez 4096x Israeli Air Force Skins
by Viper63a 2016/03/31

 

-------------------------------------------------------------

 

Warning! This mod includes 4096x skins and hi-rez decals. Please backup and restore the backup if you have performance issues with these skins.

 

-------------------------------------------------------------

 

You will the need FastCargo's F-15 Super Pack for these skins to work. You can look for it in the Add-on Aircraft section of CombatAce or you can try this link...

 

http://combatace.com/files/file/10443-f-15-super-pack-version-24/

 

Credits: Fastcargo, James Fox, Wrench, USAFMTL, Spudknocker et all for the EXCELLENT mods in CombatAce!

 

-------------------------------------------------------------

 

This mod contains updated F-15I Eagle skins for the Israeli Air Force. Included are 2 variations of the Israeli 69th "Hammers" and "Sixy Niners" Jets! This mod will replace and add/or some new skins so back up!

 

-------------------------------------------------------------

 

To Install, Uncompress the zip file and copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.

 

Thats it! Enjoy!

 

=V=


 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By JamesWilson
      Hi everyone,
      I recently got into weapon modding and wanted to edit some missiles.
      I went for the Weapons Folder with the Weapons Editor, and some weapons were missing, even tho i can see them and equip them in-game.
      I wanted to edit the AA-2D Atoll for my Su-22M3, but there's no AA-2 folder inside Weapons folder, nor inside plane folder, even tho the missile is equippable and i can see it/use it in-game.
      Since there's no Atoll folder, i have no idea how is it possible for me to have it in-game, and even less i know on how am i supposed to edit it through Weapons Editor, since i can't select the folder.
      I thought it may be a sort of "built-in-game" missile and for this reason not showing in weapons folder (idk i just made an hypothesis).
      So i tried using the CAT Extractor, but seems like not working... no matter which CAT file i select, it says "error opening this .CAT file, no files can be extracted", how's that? How do i fix it? Am i doing something wrong?
      Thank you in advance for helping me fixing all these issues or helping me find what i'm doing wrong
    • By JamesWilson
      Hi,
      after seeing the TMF F-14 has wrong and inaccurate speed and fuel indicators, i found out the default Third Wire F-14 has working and accurate ones, but i dont wanna use it cause the TMF Tomcat is better and the cockpit too more realistic too, so can you switch the speed and fuel indicators on the TMF F-14 with the default Third Wire F-14? And for fuel too? Do you need to 3D model and/or do something else other than edit some text files?
       And is it or it's not possible to do?
      Down here are 2 pictures from the correct cockpit in the default Third Wire F-14:


      And 2 from the TMF F-14 (the inaccurate one):


       
      Thanks for helping.
    • By Spinners


      View File [Fictional] Dassault Mirage 5 - Indian Air Force
      Dassault Mirage 5 'Inde' for STRIKE FIGHTERS 2 (Merged)
      This is a simple mod of the stock Dassault Mirage 5D to give a fictional Mirage 5 in service with the Indian Air Force during the 1970 - 2000 timeline with markings for;
       
      No.1 Squadron - 'Tigers' (in a camo scheme).
      No.24 Squadron - 'Hawks' (in a silver scheme).

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Mirage5IA folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Mirage5IA folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 11th, 2024.
       
       
      Submitter Spinners Submitted 03/08/2010 Category What If Hangar  
    • By Spinners
      Dassault Mirage 5 'Inde' for STRIKE FIGHTERS 2 (Merged)
      This is a simple mod of the stock Dassault Mirage 5D to give a fictional Mirage 5 in service with the Indian Air Force during the 1970 - 2000 timeline with markings for;
       
      No.1 Squadron - 'Tigers' (in a camo scheme).
      No.24 Squadron - 'Hawks' (in a silver scheme).

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the Mirage5IA folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the Mirage5IA folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 11th, 2024.
       
       
    • By JamesWilson
      Hi everyone,
      I was wondering how to customize the numbers after your callsigns, since it always gives me the same ones.
      I think i managed somehow once, a bit of time ago, but now i forgot and have no idea how to.
      I'm not talking about how to customize the callsign name, but the unit number after it.
      As you can see in the Roster and in the picture under, i get "Fast Eagle 1-1" and "Fast Eagle 1-2"
      Here are some examples:


      The numbers on the tail, wing and nose numbers are customized, cause i managed how to change them, choosing them individually for each unit in the mission file by changing "AircraftNumber=" and typing the number, like "2" (as for 202). It doesn't change by typing the whole number tho, like 202 by typing 202, but it goes by typing the number that corresponds to the list of numbers you have. For example, In a list that goes from 200 to 400, you will have to type 10 to get 300. Here i just typed "2" and "7" since the list starts from 200


      IIRC, in the past i just used to type the Aircaft number just like that, and in-game i had the proper number after the callsign, like "Fast Eagle 102", not just the number displayed on the plane livery.
      How do i do? I'm pretty sure that it's possible to have "Fast Eagle 102" on my screen HUD and in the Roster
      Thanks in advance for helping me.
       
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..