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Posted

Hello strikers! 

 

I am an enthusiastic campaign builder and i didn't have problems until this

 

I am creating a new campaign with "CubaOTC" terrain, setting a fictional war between Argentina, Chile and Peru

 

All works great (Data, squadrons, flayable planes, missions, etc) except one thing, weapon supplies

 

Tried without "Supply[001].WeaponType=....." and with it, but nothing happens, i used the "Supply[001].WeaponType=....." from the "Falklands" campaign for the Argentinean planes, and nothing again, in "available stores" screen, nothing appears and i dont have any weapons tu use (Empty)

 

This conflict is from 1985, so i dont think that is a date problem

 

 

 

[AirUnit019]
AircraftType=A-4Q
Squadron=3 Escuadrilla de caza y ataque
ForceID=2
Nation=Argentina
DefaultTexture=post-war
BaseArea=Ignacio Agramonte Int'l
StartDate=09/07/1985
BaseMoveChance=0
RandomChance=100
MaxAircraft=2
StartAircraft=2
MaxPilots=4
StartPilots=4
Experience=70
Intelligence=50
Morale=100
Supply=50
MissionChance[sWEEP]=30
MissionChance[CAP]=70
MissionChance[iNTERCEPT]=30
MissionChance[ESCORT]=10
MissionChance=40
MissionChance[CAS]=40
MissionChance[sEAD]=60
MissionChance[ARMED_RECON]=20
MissionChance[ANTI_SHIP]=10
MissionChance[RECON]=10
UpgradeType=NEVER
Supply[001].WeaponType=AR_LAU-3A
Supply[001].Quantity=80
Supply[002].WeaponType=AR_AIM-9J
Supply[002].Quantity=80
Supply[003].WeaponType=AR_Mk81
Supply[003].Quantity=320
Supply[004].WeaponType=AERO-3B
Supply[004].Quantity=80
Supply[005].WeaponType=Tank300_A4nf
Supply[005].Quantity=30
Supply[006].WeaponType=Tank300_A4Q
Supply[006].Quantity=80
 
This is what i have, but i dont see anything wrong

 

Someone knows about this?

 

Thanks!!!

Posted (edited)

The only campaign I've ever played with a limited weapon list is Operation Desert Storm; It might be worth looking at how the modders have set out the INIs for that. Do you have the LimitedSupplyList line of text in your Data INI?

 

[CampaignData]
StartDate=1/17/1991
StartTime=2:00
StartDateDeviation=0
EndDate=03/01/1991
RunCampaignBeforePlayerStart=FALSE
ForceWithInitiative=1
NavalCampaign=TRUE
SurpriseAttack=FALSE
MaxMissions=100
NormalMissionRate=3
NormalMissionRateDeviation=1
OffensiveMissionRate=1
OffensiveMissionRateDeviation=1
LimitedSupplyList=TRUE
StartScreen=DS.jpg
StartText=
CampaignBaseScreen=
CampaignEndWinScreen=DS_WIN.jpg
CampaignEndLoseScreen=DS_LOSE.jpg
CampaignEndStallScreen=DS_WIN.jpg
CampaignEndKIAScreen=DS_LOSE.jpg
CampaignEndWinText=DS_WIN.txt
CampaignEndLoseText=DS_LOSE.txt
CampaignEndStallText=DS_WIN.txt
CampaignEndKIAText=DS_LOSE.txt

 

 

It might also be worth checking the weapon resupply times (again copied from ODS):

 

[Force001]
Alignment=FRIENDLY
Nation=USAF
BaseArea=KKMC AB
// BaseArea=Coalition Regional HQ
AirOffensive[001].Primary=WEAPON_FACTORY
AirOffensive[001].Secondary=COMM_BUILDING,COMMAND_BUILDING
AirOffensive[002].Primary=CHEMICAL_WEAPONS_PLANT
AirOffensive[002].Secondary=COMM_BUILDING,SAM_RADAR,EW_RADAR,SAM_LAUNCHER
AirOffensive[003].Primary=NUCLEAR_POWER_PLANT,POWER_PLANT
AirOffensive[003].Secondary=FUEL_STORAGE,CHEMICAL_WEAPONS_PLANT
AirOffensive[004].Primary=AIRCRAFT_FACTORY
AirOffensive[004].Secondary=NUCLEAR_POWER_PLANT,WAREHOUSE
AirOffensive[005].Primary=NUCLEAR_POWER_PLANT,POWER_PLANT
AirOffensive[005].Secondary=AIRCRAFT_FACTORY,CHEMICAL_WEAPONS_PLANT
AirOffensive[006].Primary=WEAPON_FACTORY,COMM_BUILDING,COMMAND_BUILDING
AirOffensive[006].Secondary=CHEMICAL_WEAPONS_PLANT,NAVAL_BASE
AirOffensive[007].Primary=CHEMICAL_WEAPONS_PLANT,NAVAL_BASE,AMMO_STORAGE
AirOffensive[007].Secondary=COMMAND_BUILDING,COMM_BUILDING
AirOffensive[008].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY,HANGAR
AirOffensive[008].Secondary=COMM_BUILDING,COMMAND_BUILDING,AMMO_STORAGE
AirOffensive[009].Primary=NAVAL_BASE,ARMY_BASE,COMMAND_BUILDING
AirOffensive[009].Secondary=AMMO_STORAGE,FUEL_STORAGE,HANGAR
AirOffensive[010].Primary=ARMY_BASE,AMMO_STORAGE,FUEL_STORAGE,HANGAR
AirOffensive[010].Secondary=AIRCRAFT_FACTORY,WAREHOUSE
GroundOffensiveAllowed=TRUE
StartGroundOffensive=0
StartOffensiveDate=02/24/1991
StartInterdiction=5
Morale=100
Supply=90
NormalSupplyRate=80
OffensiveSupplyRate=5
DefensiveSupplyRate=5
SupplyForOffensive=50
AircraftReplacementTime=5
AircraftReplacement=80
GroundUnitReplacementTime=15
GroundUnitReplacement=100
RandomTransportType=ANY
WeaponResupplyTime=80
StartAirDefenseLevel=3
RulesOfEngagement=FALSE
AllowRandomAceCreation=FALSE
LimitTargetToActiveRunway=FALSE
MaxSecondaryStrikes=4

 

The aircraft supply list itself looks OK.

Edited by TempestII
  • Like 1
Posted

TempesteII you are my savior, first, thanks for the answer, and second, thanks for the solution, the problem was "LimitedSupplyList=TRUE", it was settled in "TRUE" and i changed it to "FALSE" =

 

[CampaignData]
StartDate=09/07/1985
StartDateDeviation=0
EndDate=12/13/1985
RunCampaignBeforePlayerStart=FALSE
ForceWithInitiative=1
SurpriseAttack=FALSE
MaxMissions=30
NormalMissionRate=0.3
NormalMissionRateDeviation=0
OffensiveMissionRate=0.3
OffensiveMissionRateDeviation=0
LimitedSupplyList=FALSE
StartTime=07:25
StartScreen=A-4AR.JPG
StartText=
CampaignBaseScreen=Campaignbase40.JPG
CampaignEndWinScreen=CampaignEndWin40.JPG
CampaignEndLoseScreen=CampaignEndLose1.JPG
CampaignEndStallScreen=CampaignEndWin40.JPG
CampaignEndKIAScreen=CampaignEndLose1.JPG
CampaignEndWinText=CampaignI40End.txt
CampaignEndLoseText=CampaignI40End.txt
CampaignEndStallText=CampaignI40End.txt
CampaignEndKIAText=CampaignI40End.txt
 
That thing was breaking my head, thank you!!!!
  • 7 months later...
Posted

Hello guys!

I have the same issue, but the tip dont work with me :(

Only few weapons per aircraft, like fuel tanks and small bombs, and no enemy ground targets.
I edited a pre-existing campaign to create my own, i change the Year, maybe this is the cause?:

[CampaignData]
StartDate=06/21/82
StartTime=10:15
StartDateDeviation=0
RunCampaignBeforePlayerStart=FALSE
NavalCampaign=TRUE
ForceWithInitiative=1
SurpriseAttack=FALSE
MaxMissions=100
NormalMissionRate=3
NormalMissionRateDeviation=1
OffensiveMissionRate=1
OffensiveMissionRateDeviation=1
LimitedSupplyList=FALSE
StartScreen=OP_PELO_start.jpg
CampaignBaseScreen=OP_PELO_Base.jpg
CampaignStartMusic=
CampaignEndWinScreen=PELOWin.jpg
CampaignWinMusic=
CampaignEndLoseScreen=PELOLose.jpg
CampaignLoseMusic=Soviet.wav
CampaignEndStallScreen=ODLose.jpg
CampaignEndWinText=ODWin.txt
CampaignEndLoseText=ODLose.txt
CampaignEndStallText=ODStall.txt

-------------------------------------------------------------------------------------------------------------------------------------------

[Force001]
Alignment=FRIENDLY
Nation=Spain
BaseArea=Madrid
AirOffensive[001].Primary=WEAPON_FACTORY
AirOffensive[001].Secondary=COMM_BUILDING,COMMAND_BUILDING
AirOffensive[002].Primary=CHEMICAL_WEAPONS_PLANT
AirOffensive[002].Secondary=COMM_BUILDING,SAM_RADAR,EW_RADAR,SAM_LAUNCHER
AirOffensive[003].Primary=NUCLEAR_POWER_PLANT,POWER_PLANT
AirOffensive[003].Secondary=FUEL_STORAGE,CHEMICAL_WEAPONS_PLANT
AirOffensive[004].Primary=AIRCRAFT_FACTORY
AirOffensive[004].Secondary=NUCLEAR_POWER_PLANT,WAREHOUSE
AirOffensive[005].Primary=NUCLEAR_POWER_PLANT,POWER_PLANT
AirOffensive[005].Secondary=AIRCRAFT_FACTORY,CHEMICAL_WEAPONS_PLANT
AirOffensive[006].Primary=WEAPON_FACTORY,COMM_BUILDING,COMMAND_BUILDING
AirOffensive[006].Secondary=CHEMICAL_WEAPONS_PLANT,NAVAL_BASE
AirOffensive[007].Primary=CHEMICAL_WEAPONS_PLANT,NAVAL_BASE,AMMO_STORAGE
AirOffensive[007].Secondary=COMMAND_BUILDING,COMM_BUILDING
AirOffensive[008].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY,HANGAR
AirOffensive[008].Secondary=COMM_BUILDING,COMMAND_BUILDING,AMMO_STORAGE
AirOffensive[009].Primary=NAVAL_BASE,ARMY_BASE,COMMAND_BUILDING
AirOffensive[009].Secondary=AMMO_STORAGE,FUEL_STORAGE,HANGAR
AirOffensive[010].Primary=ARMY_BASE,AMMO_STORAGE,FUEL_STORAGE,HANGAR
AirOffensive[010].Secondary=AIRCRAFT_FACTORY,WAREHOUSE
GroundOffensiveAllowed=TRUE
StartGroundOffensive=1
StartOffensiveDate=06/21/82
StartInterdiction=5
Morale=100
Supply=90
NormalSupplyRate=80
OffensiveSupplyRate=5
DefensiveSupplyRate=5
SupplyForOffensive=50
AircraftReplacementTime=13
AircraftReplacement=80
GroundUnitReplacementTime=15
GroundUnitReplacement=100
RandomTransportType=ANY
WeaponResupplyTime=80
StartAirDefenseLevel=3
RulesOfEngagement=FALSE
AllowRandomAceCreation=FALSE
LimitTargetToActiveRunway=FALSE
MaxSecondaryStrikes=4

---------------------------------------------------------------------------------------------------------

[AirUnit001]
AircraftType=C-12
UnitName=121 Escuadrón Ala 12
StartDate=06/21/82
ForceID=1
Nation=Spain
DefaultTexture=Ala 12
StartNumber=1
BaseArea=Base Aerea de Torrejon
RandomChance=100
BaseMoveChance=25
MaxAircraft=16
StartAircraft=16
MaxPilots=14
StartPilots=10
Experience=100
Morale=100
Supply=100
MissionChance[SWEEP]=30
MissionChance[CAP]=20
MissionChance[INTERCEPT]=60
MissionChance[ESCORT]=70
MissionChance=60
MissionChance[CAS]=80
MissionChance[SEAD]=40
MissionChance[ARMED_RECON]=10
MissionChance[ANTI_SHIP]=20
MissionChance[RECON]=30
UpgradeType=NEVER
 

 

  • 5 years later...
Posted

Hello,

I finally figured this out!

[CampaignData]
CampaignName=1979-0918 Nordic Sword (79) Red
DataFile=CampaignNC1Red_data.ini
CampaignMap=NorthCape
NavalCampaign=TRUE
Service001=Soviet

Force001=NATO Forces
Force002=Warsaw Pact Forces

//-----------------------------------------------------------------------------

[SovietUnit001]
AircraftType=MiG-25PD
//AircraftType=MiG-23MLA
UnitName=14 GvIAP
ForceID=2
UnitID=2
StartDate=09/19/1979 <--- Unit start date is needed for weapon stores to show up in the campaign. 
DescFile=CampaignNC1Desc.txt
StartText=CampaignNC1Start.txt

 

Brgds, MiikkY

  • Like 1

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