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Question about late Mirage IIICJ modification data.
By
KamilP, in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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By Eagle114th
Hello everyone,
I am re-creating the posts after hte ideas came up about the name of proejcts and what it is about. This project is to be known as SF2 Avionics Community Pack (SF2:ACP for short), because the purpose of this projects is to create the assets for anyone to usse for our mods, as well for customizing our SF2 installation. You will need to put them into aircraft folder and customize the .ini files, in order, for them to appear in-game.
This is what I find so enjoayble and I noticed that not many simulation does this. This s project aims to bring the realistic, immersive expereicnes in cockpits with actual textures for radar scope, RWR, HUD, and any avionics that is currently moddable in SF2 and aircraft mods.
I will exlpain the limitation of SF2 engine, so we can get better pictures of what we can and can't do for now. I said "for now, is becauuse I have the hope htat someday, somehow, someone manage to make it possible to make avioincs further moddable in SF2.
1) Texture issues: What can be done is chan ging radar scope texture. But the problem is that, the radar symbols / lines colors can not be changed. We are stuck with default green SF2 radar symbosl /lines / circles. And eve with new textures, the radar lines / symbols/ shapes will be applied on top of it. So it mean, if you have 'black line' on top of radar scope like A-4s as an exampe, the radar still overlap it.
Another issues is that, most of SF2 default aircraft does not have texture-able radar scope for 'turned off' radar, so it seem strange how CRT (texture) would suddenly show up when turnig radar on. I wished that the radar scope woudl be texture-able, so that it seem taht only radar lines / symbols / shapes would appear, therefore preserving the immersive experiences.
2) Lighting, after attempting to use the actual colors of radar scope based on the pictures, as an example, they usually show upup too bright comnpared ot another instructments / avionics in cockpit. So they need to be darken, in order to blend naturall in cockpits. And another issue is radar colors of green, it need to be readable, therefore further darken the texture. So they might will appear darker compared to the photo. (I am currenlty wokring on this part on both F-89s and A-4s radar scope and RWR new textures).
3) Avionics DLLs, there are only two DLLs I believe, that we can use either one of Avionics DLL for early and modern aircraft. But I still have the hope. The reason why I have hope is because, I am part of the community that is modding Jane's series simulation. That simulation is almost 30 years old and people still mods it. It amazes me, therefore gives me hopes.
Besides the lmitation, it does not stop us from wanting to create the mods that would improve the experiences in avioincs. What inspired me to do this, I was customizing SF2 installation for early cold war era (My favorite era), in Asia, midddle east, and other theatre, along with later cold war era, I noticed that there is always room of growth and improvement for cockpits. That is when I came up the awy to improve F-89 series radar scope, as you can see it in another theatre abou Stary's F-89 cockpits. Then here it is, SF2: Avionics Community Pack!
What would be great help if we can share the pictures and information on the avioinics for various planes, so we can get busy with the avioniocs improvement.
If anyoneo have the requests for radar scope, or any avioinics improvement, it would be great help if the resources can be provided too.
The next posts will cover what I am doing with both F-89s and A-4s gunsights, radar scope, and rwr, along with F-89's radar scope.
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DOWNLAOD: SF2 ACP v0.2
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Cheers!
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By dtmdragon
View File F-4E Kurnass Israeli Airforce pack
F-4E Kurnass Israeli Airforce pack
Included:
- F-4E_Kurnass
- F-4E_Kurnass_72
- F-4E_Kurnass_73
- F-4E_Kurnass_75
- F-4E_Kurnass_78
- F-4E_Kurnass_2000
- F-4E_Kurnass_Super_Phantom (Prototype)
- some new weapons
Animation / Function
- Canopy
- Hook
- Air Refuel
- Wing fold ______________ only on hard wing F-4E´s
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts (Excludes F-4E Kurnass (78) & F-4E Kurnass 2000)
NOTE:
- This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!!
NOTE:
- Stock TW squadron decals are used but with more detailed higher resolution versions that have panel lines and rivets etc for the Isreali Airforce Kurnass squadrons: 69, 105, 107, 119 & 201
NOTE:
- Some texture folder names may seem unusual but it is to create continuity to avoid the bug that stops an aircraft upgrading during a campaign if the texture folder names don't match.
NOTE:
- There were multiple separate F-4E deliveries prior to the 1973 war and due to the variations in the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights, MIDAS4 etc. Not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid ex USAF aircraft during the war! I have rounded them all up into the first three in-game variants below:
F-4E_Kurnass (with & without 'slimers')
F-4E_Kurnass_72 (Hard-Wing & MIDAS4)
F-4E_Kurnass_73 (Soft-Wing & MIDAS4)
Hangar screens are in 1920 x 1080
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
- Campaigns folder contains the stock TW 1973 Yom Kippur War and 1982 Lebanon War campaigns modified to include the aircraft, weapons and textures in this pack.
Credits:
- original model by TW , BPAO , Crab_02
- cockpits from TW & ravenclaw_007
- AUP cockpit Avionics by Cusader
- F-4E USAF pack uploaded by ravenclaw_007
- TISEO made by Crusader
- original F-4E and Kurnass 2000 Templates from Sundowner
- new updated model , textures and weapons by ravenclaw_007
- original F-4E Kurnass 2000 and Super Phantom for Strike Fighters 2 by dtmdragon, Wrench and Sundowner
- fake pilot F-4 chaff/flare by ravenclaw_007
- new Walleye II ERDL Mk.23 Mod 1 by ravenclaw_007
- myself (dtmdragon) for modification of the F-4E USAF pack into an Israeli specific F-4E Kurnass pack with IAF textures, weapons, loadouts and campaign mods
CA fair use agreement applies.
Dan.
Submitter dtmdragon Submitted 07/18/2022 Category F-4
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By dtmdragon
F-4E Kurnass Israeli Airforce pack
Included:
- F-4E_Kurnass
- F-4E_Kurnass_72
- F-4E_Kurnass_73
- F-4E_Kurnass_75
- F-4E_Kurnass_78
- F-4E_Kurnass_2000
- F-4E_Kurnass_Super_Phantom (Prototype)
- some new weapons
Animation / Function
- Canopy
- Hook
- Air Refuel
- Wing fold ______________ only on hard wing F-4E´s
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts (Excludes F-4E Kurnass (78) & F-4E Kurnass 2000)
NOTE:
- This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!!
NOTE:
- Stock TW squadron decals are used but with more detailed higher resolution versions that have panel lines and rivets etc for the Isreali Airforce Kurnass squadrons: 69, 105, 107, 119 & 201
NOTE:
- Some texture folder names may seem unusual but it is to create continuity to avoid the bug that stops an aircraft upgrading during a campaign if the texture folder names don't match.
NOTE:
- There were multiple separate F-4E deliveries prior to the 1973 war and due to the variations in the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights, MIDAS4 etc. Not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid ex USAF aircraft during the war! I have rounded them all up into the first three in-game variants below:
F-4E_Kurnass (with & without 'slimers')
F-4E_Kurnass_72 (Hard-Wing & MIDAS4)
F-4E_Kurnass_73 (Soft-Wing & MIDAS4)
Hangar screens are in 1920 x 1080
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
- Campaigns folder contains the stock TW 1973 Yom Kippur War and 1982 Lebanon War campaigns modified to include the aircraft, weapons and textures in this pack.
Credits:
- original model by TW , BPAO , Crab_02
- cockpits from TW & ravenclaw_007
- AUP cockpit Avionics by Cusader
- F-4E USAF pack uploaded by ravenclaw_007
- TISEO made by Crusader
- original F-4E and Kurnass 2000 Templates from Sundowner
- new updated model , textures and weapons by ravenclaw_007
- original F-4E Kurnass 2000 and Super Phantom for Strike Fighters 2 by dtmdragon, Wrench and Sundowner
- fake pilot F-4 chaff/flare by ravenclaw_007
- new Walleye II ERDL Mk.23 Mod 1 by ravenclaw_007
- myself (dtmdragon) for modification of the F-4E USAF pack into an Israeli specific F-4E Kurnass pack with IAF textures, weapons, loadouts and campaign mods
CA fair use agreement applies.
Dan.
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