Jump to content
Sign in to follow this  
yunped

Mig-21Z Working shot

Recommended Posts


These models seem fantastic ..... but I won't buy them as I dislike (but it's only a my personal concern) what if o similar planes ....

Otherwise I'll buy ALL real existing planes we lack (and are so many ...)  you'ld realise.

So I hope to be your costumer one of these days.

:smile:

Share this post


Link to post
Share on other sites
13 minutes ago, paulopanz said:

These models seem fantastic ..... but I won't buy them as I dislike (but it's only a my personal concern) what if o similar planes ....

Otherwise I'll buy ALL real existing planes we lack (and are so many ...)  you'ld realise.

So I hope to be your costumer one of these days.

:smile:

 

That are exactly my thoughts Paulo! ;-)

So I hope to see real Airplanes from you guys too! ;-)

Share this post


Link to post
Share on other sites

Real is better than Unreal...

as stated, there's far too many Real World (tm) aircraft that need replacing or building

  • Like 3

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By Gepard


      View File MiG-21F-13M Fishbed-O
      MiG-21F-13M update program (What if)
      ***********************************
      ----------------------------------------------------------
      I. This mod is written for SF2

      +++++++++++++++++++++++++++++++++++++
      II. History:
      In 1969, the Soviet Union delivered the first of 87 MiG-21Ms to the East German Air Force LSK/LV. This aircraft was eagerly awaited in the GDR, as it promised a greater range, a higher weapon load and an improved radar. But when the aircraft became part of everyday military life, the joy soon gave way to great disillusionment. It became apparent that the MiG-21M had lost a large part of its maneuverability compared to its predecessor models. The acceleration ability was also no longer what it was used to. The pilots were loudly critical, which was unusual, because in the GDR it was strictly frowned upon to criticize Soviet military technology.
      At first the head of the air force wanted to punish his pilots for their criticism, but his deputy convinced him of the opposite. If loyal elite pilots dared to criticize openly, then there must be something to it.
      Therefore, a series of training air battles was scheduled in which the MiG-21M had to compete against its predecessor models.
      In every single air battle, the MiG-21M was outmaneuvered and simulated being shot down. The aircraft was simply too fat and underpowered.
      The disillusionment was great. Therefore, it was decided to use the MiG-21M from now on only as a reconnaissance aircraft and fighter-bomber. In order to bridge the time until more modern MiG-21 variants arrived, the older MiG-21 versions were ordered to be modernized.
      The focus was on the MiG-21PF and the MiG-21F-13.
      The MiG-21F-13 was the most agile version of the MiG-21. It was loved by its pilots. But this aircraft had some disadvantages. These included the lack of an air target radar, a low weapon load and a less than reliable engine. These problems needed to be addressed. The project was codenamed "Moskito".
      At the end of 1969, the Chief of the GDR Air Force presented the "Moskito" project at a meeting of the top leadership of the Warsaw Pact states. Polish and Czech participants were interested, so an agreement was reached that the "Moskito" project should be jointly pursued by the three states of the GDR, Poland and Czechoslovakia.
      Poland took on the task of modernizing the weapon system. Czechoslovakia would take care of the engine and the GDR would revise the sensor system.
      Work in Poland progressed quickly. This was because Poland was already working on a double launch rail for air-to-air missiles. It was called Monsun and was originally intended for the MiG-21PF. It now had to be integrated into the weapon system of the MiG-21F-13. This was achieved within a few months.
      The Czechs' task was more difficult. Initially, the original R-11F-300 engine was to be replaced by the MiG-21PFM engine. However, there were some delays and problems installing the engine. In addition, the increase in performance was only achieved when the afterburner was used, not with normal thrust. It was only when the Soviet Union agreed to supply the R-13F-300 engine that real progress could be made. Normal thrust increased by 5%, and afterburner thrust by an incredible 25%. The test pilots were enthusiastic about the MiG-21F-13 with this engine.
      In the GDR, they were faced with the problem of developing an air target radar that would match the RP-21 in terms of performance. The RP-21 did not fit into the slim nose of the MiG-21F-13. Therefore, the radar rangefinder SRD-5ND Kwant was used as the starting point for radar development. By using semiconductor technology instead of vacuum tubes, it was possible to reduce the weight of the device, increase its reliability and triple the detection distance. Instead of detecting a large aerial target at 7 km, the new radar had a range of more than 20 km.
      Making the radar's small antenna swivelable was a major problem. But after a few failed attempts, it was possible to develop a reliable mechanism.
      By mid-1971, project work had progressed to the point where the components developed by the three participating countries in the "Moskito" project could be combined in a prototype. Flight testing went surprisingly smoothly, so that the conversion of the first MiG-21F-13 to the new standard could begin in early 1972. In the GDR, the work was carried out in the aircraft factory in Dresden. Modernized aircraft were given the type designation MiG-21F-13M. The Polish aircraft were given the same designation, while the Czechs called their machines S-106M. Between 50 and 60 MiG-21F-13s were converted in each of the three countries. Czechoslovakia built another 50 new machines till 1976.
      The MiG-21F-13M saw its first combat deployment in the Yom Kippur War in 1973. The Soviet Union demanded that its allies compensate for the aircraft losses of Egypt and Syria by supplying MiG-21s. The GDR supplied the unpopular MiG-21M, while Poland and the Czechs each sent 12 MiG-21F-13Ms to Egypt. They were first deployed in the air battle of Al-Mansura, where they were able to shoot down 11 Israeli F-4Es without losing a single aircraft of their own. The Egyptian pilots were enthusiastic about the MiG-21F-13M.
      The MiG-21F-13M was flown in the GDR until 1985. In Poland and Czechoslovakia they were taken out of service in 1990. The pilots of the MiG-21F-13 loved this aircraft and considered it the best MiG-21 version ever.

      +++++++++++++++++++++++++++++++++++++
      III.
      CREDITS:
      The MiG-21 cockpit is made by Paladrian.
      The missile dual rack is taken from Weaponspack.
      The tactical numbers are made by Paulopanz.
      The EastGerman skinpack is made by me, all other skins are stock game.
       
      ----------------------------------------------------------
      IV.
      INSTALLATION:
      -Unzip all files into your objects folder.
      ------------------------------------------------------------
      V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
      ----------------------------------------------------------
      VI.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      December 2024
       
      Submitter Gepard Submitted 12/28/2024 Category What If Hangar  
    • By Gepard
      MiG-21F-13M update program (What if)
      ***********************************
      ----------------------------------------------------------
      I. This mod is written for SF2

      +++++++++++++++++++++++++++++++++++++
      II. History:
      In 1969, the Soviet Union delivered the first of 87 MiG-21Ms to the East German Air Force LSK/LV. This aircraft was eagerly awaited in the GDR, as it promised a greater range, a higher weapon load and an improved radar. But when the aircraft became part of everyday military life, the joy soon gave way to great disillusionment. It became apparent that the MiG-21M had lost a large part of its maneuverability compared to its predecessor models. The acceleration ability was also no longer what it was used to. The pilots were loudly critical, which was unusual, because in the GDR it was strictly frowned upon to criticize Soviet military technology.
      At first the head of the air force wanted to punish his pilots for their criticism, but his deputy convinced him of the opposite. If loyal elite pilots dared to criticize openly, then there must be something to it.
      Therefore, a series of training air battles was scheduled in which the MiG-21M had to compete against its predecessor models.
      In every single air battle, the MiG-21M was outmaneuvered and simulated being shot down. The aircraft was simply too fat and underpowered.
      The disillusionment was great. Therefore, it was decided to use the MiG-21M from now on only as a reconnaissance aircraft and fighter-bomber. In order to bridge the time until more modern MiG-21 variants arrived, the older MiG-21 versions were ordered to be modernized.
      The focus was on the MiG-21PF and the MiG-21F-13.
      The MiG-21F-13 was the most agile version of the MiG-21. It was loved by its pilots. But this aircraft had some disadvantages. These included the lack of an air target radar, a low weapon load and a less than reliable engine. These problems needed to be addressed. The project was codenamed "Moskito".
      At the end of 1969, the Chief of the GDR Air Force presented the "Moskito" project at a meeting of the top leadership of the Warsaw Pact states. Polish and Czech participants were interested, so an agreement was reached that the "Moskito" project should be jointly pursued by the three states of the GDR, Poland and Czechoslovakia.
      Poland took on the task of modernizing the weapon system. Czechoslovakia would take care of the engine and the GDR would revise the sensor system.
      Work in Poland progressed quickly. This was because Poland was already working on a double launch rail for air-to-air missiles. It was called Monsun and was originally intended for the MiG-21PF. It now had to be integrated into the weapon system of the MiG-21F-13. This was achieved within a few months.
      The Czechs' task was more difficult. Initially, the original R-11F-300 engine was to be replaced by the MiG-21PFM engine. However, there were some delays and problems installing the engine. In addition, the increase in performance was only achieved when the afterburner was used, not with normal thrust. It was only when the Soviet Union agreed to supply the R-13F-300 engine that real progress could be made. Normal thrust increased by 5%, and afterburner thrust by an incredible 25%. The test pilots were enthusiastic about the MiG-21F-13 with this engine.
      In the GDR, they were faced with the problem of developing an air target radar that would match the RP-21 in terms of performance. The RP-21 did not fit into the slim nose of the MiG-21F-13. Therefore, the radar rangefinder SRD-5ND Kwant was used as the starting point for radar development. By using semiconductor technology instead of vacuum tubes, it was possible to reduce the weight of the device, increase its reliability and triple the detection distance. Instead of detecting a large aerial target at 7 km, the new radar had a range of more than 20 km.
      Making the radar's small antenna swivelable was a major problem. But after a few failed attempts, it was possible to develop a reliable mechanism.
      By mid-1971, project work had progressed to the point where the components developed by the three participating countries in the "Moskito" project could be combined in a prototype. Flight testing went surprisingly smoothly, so that the conversion of the first MiG-21F-13 to the new standard could begin in early 1972. In the GDR, the work was carried out in the aircraft factory in Dresden. Modernized aircraft were given the type designation MiG-21F-13M. The Polish aircraft were given the same designation, while the Czechs called their machines S-106M. Between 50 and 60 MiG-21F-13s were converted in each of the three countries. Czechoslovakia built another 50 new machines till 1976.
      The MiG-21F-13M saw its first combat deployment in the Yom Kippur War in 1973. The Soviet Union demanded that its allies compensate for the aircraft losses of Egypt and Syria by supplying MiG-21s. The GDR supplied the unpopular MiG-21M, while Poland and the Czechs each sent 12 MiG-21F-13Ms to Egypt. They were first deployed in the air battle of Al-Mansura, where they were able to shoot down 11 Israeli F-4Es without losing a single aircraft of their own. The Egyptian pilots were enthusiastic about the MiG-21F-13M.
      The MiG-21F-13M was flown in the GDR until 1985. In Poland and Czechoslovakia they were taken out of service in 1990. The pilots of the MiG-21F-13 loved this aircraft and considered it the best MiG-21 version ever.

      +++++++++++++++++++++++++++++++++++++
      III.
      CREDITS:
      The MiG-21 cockpit is made by Paladrian.
      The missile dual rack is taken from Weaponspack.
      The tactical numbers are made by Paulopanz.
      The EastGerman skinpack is made by me, all other skins are stock game.
       
      ----------------------------------------------------------
      IV.
      INSTALLATION:
      -Unzip all files into your objects folder.
      ------------------------------------------------------------
      V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
      ----------------------------------------------------------
      VI.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      December 2024
       
    • By JamesWilson
      Hi everyone,
      I'm trying to recreate the 1st Gulf of Sidra Incident with my F-14A Tomcats and my Su-22M3 Fitters, doing it extremely historically accurate, paying attention to every little detail.
      So far i've done everything, and it's almost identical to the real one, but there's ONE issue i can't figure out, let me explain:
      During the morning of the 19th of August 1981 two F-14A Tomcats intercepted two Libyan Su-22M3 Fitters in the Gulf of Sidra.
      The Fitters were equipped with two AA-2 "Atoll".
      Just before the merge, while nose-to-nose, one of the two Fitters fired a missile to one of the two Tomcats, but being the missile a very old and primitive heatseeker, it started tracked and going for the Tomcat, but as soon as the F-14 made a slight break, the Atoll lost its track.
      The PROBLEM IS:
      There's no way i can make the Fitters shoot the missiles before merging, if only the AA-2, or any other equippable missile was all-aspect or radar guided just like the R-23, i think it would work.
      I tried having a head-on merge with two Mig-23 Floggers equipped with radar guided R-23s and they shot at me before merging.
      I tried all other available missiles and nothing changed, some didn't show either.
      I tried copying and pasting the Data file from the Aim-7 to the R-60 Data file, and nothing changed.
      I tried changing the loadout file to R-23, but the Fitters show up without any weapon since there's no R-23 option in loadout for Su-23M3s, so i think it's not possible to have them (and would be historically inaccurate too).
      I tried changing enemy difficulty from Normal to Hard, but nothing changes still.
      The only thing the Fitters do is shooting their guns just before the merge, but no missiles are fired when nose-to-nose.
      Is there a way to fix this? A way i can make my Fitters fire at least one of their missiles when we're nose-to-nose, just like when i got nose-to-nose against Floggers equipped with R-23s?
      Is it a problem with the enemy AI? Or with the missiles? Or maybe even with the Su-22M3 Fitter i'm using?
      Thank you very much for helping me
    • By JamesWilson
      Hi,
      after seeing the TMF F-14 has wrong and inaccurate speed and fuel indicators, i found out the default Third Wire F-14 has working and accurate ones, but i dont wanna use it cause the TMF Tomcat is better and the cockpit too more realistic too, so can you switch the speed and fuel indicators on the TMF F-14 with the default Third Wire F-14? And for fuel too? Do you need to 3D model and/or do something else other than edit some text files?
       And is it or it's not possible to do?
      Down here are 2 pictures from the correct cockpit in the default Third Wire F-14:


      And 2 from the TMF F-14 (the inaccurate one):


       
      Thanks for helping.
    • By JamesWilson
      Hi everyone,
      I just noticed that the speed indicator in the F-14 Tomcat by TMF (TheMirageFactory) only shows up to 800 kts, and the Mach indicator does not move, not letting you know the speed of the aircraft if you have your HUD turned off.
      As you can see down here, i'm at Mach 2.23, but the indicator only shows 800 kts and doesn't go above. Obviously it adapts to my altitude, so if i'm higher, then the IAS is lower, but still should move, making it impossible flying at high speed without HUD turned on as i have it down here:

      Another issue, maybe even worse than the previous one, is that the fuel indicator shows wrong numbers, or as i may think, it shows "a number less". For example: if i have 20000 pounds of fuel left, it should show 20000, but it shows 02000. This is a theory on how it works, not confirmed, and i'm gonna explain you why i think it is like that:
      I hardly think i truly have 2000 pounds of fuel left, cause i choose Fuel 100% and tried climbing and flying for a long time with full afterburner, and the numbers slowly started going down, even reached the point of burning the engine at Mach 2.30and the fuel wasn't gone yet, it showed i had like 00700 left, so i presume it's 20000 in reality, otherwise i would have been out of fuel in no time, since it's a quantity even under the bingo quantity, but i flew for minutes and minutes in full afterburner, and at 8x speed, so. Speaking of Bingo, there's no bingo indicator.
      Here's a picture of the fuel indicator:

      I tried the default F-14 cockpit, and even if that one shows correctly both speed and fuel indicators and even if it's a great cockpit, i personally like more and find more realistic and immersive the TMF one.
      In the end, since these two indicators are crucial, especially for flying without HUD, and the fuel indicator especially, since there's no way to know how much fuel you have left even with HUD turned on other than the cockpit indicator.
      So, what i'm asking is:
      Is there a way to fix these? A mod that remakes the indicators? Or another cockpit that is not the default one that i can use to swap this one?
      Thanks in advance for helping me.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..