JacksonM 74 Posted December 27, 2017 Hi there, Does anybody know how to change the font color? Share this post Link to post Share on other sites
Crawford 570 Posted December 27, 2017 You need to fix the HUDDATA.INI file: [InfoDisplay] BackgroundImage=TextBackground.tga BottomLeftPosition=0.01,0.985 BottomRightPosition=0.99,0.985 DisplayWidth=0.20 VerticalBorder=0.0015 HorizontalBorder=0.008 EnemyTargetColor=1.0,0.0,0.0,1.0 FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,1.0,1.0 TextFile=HUDText.str NormalColor=1.0,1.0,1.0,1.0 WarningColor1=1.0,1.0,0.0,1.0 WarningColor2=1.0,0.0,0.0,1.0 AGLAltStart=609.6 AGLAltWarning=152.4 EnglishUnitUseMPH=TRUE 1 Share this post Link to post Share on other sites
Wrench 9,719 Posted December 27, 2017 I'd also remove the background tga, as it makes the text (sometimes) a little brighter and/or easier to see. Been doing that to all my 3W games since 2003!! [InfoDisplay]//BackgroundImage=TextBackground.tga <-- just comment out this lineBottomLeftPosition=0.01,0.985BottomRightPosition=0.99,0.985DisplayWidth=0.20VerticalBorder=0.0015HorizontalBorder=0.008EnemyTargetColor=1.0,0.0,0.0,1.0FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,1.0,1.0 TextFile=HUDText.strNormalColor=1.0,1.0,1.0,1.0WarningColor1=1.0,1.0,0.0,1.0WarningColor2=1.0,0.0,0.0,1.0AGLAltStart=609.6AGLAltWarning=152.4EnglishUnitUseMPH=TRUE 2 Share this post Link to post Share on other sites
JacksonM 74 Posted December 28, 2017 (edited) [InfoDisplay]//BackgroundImage=TextBackground.tga BottomLeftPosition=0.01,0.985BottomRightPosition=0.99,0.985DisplayWidth=0.20VerticalBorder=0.0015HorizontalBorder=0.008EnemyTargetColor=1.0,0.0,0.0,1.0 <--- and how to understand this color code????? FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,1.0,1.0 TextFile=HUDText.strNormalColor=1.0,1.0,1.0,1.0WarningColor1=1.0,1.0,0.0,1.0WarningColor2=1.0,0.0,0.0,1.0AGLAltStart=609.6AGLAltWarning=152.4EnglishUnitUseMPH=TRUE Edited December 28, 2017 by JacksonM Share this post Link to post Share on other sites
JacksonM 74 Posted December 28, 2017 And how to delete the "target icon"??? Share this post Link to post Share on other sites
+VonS 1,424 Posted December 28, 2017 1 hour ago, JacksonM said: [InfoDisplay]//BackgroundImage=TextBackground.tga BottomLeftPosition=0.01,0.985BottomRightPosition=0.99,0.985DisplayWidth=0.20VerticalBorder=0.0015HorizontalBorder=0.008EnemyTargetColor=1.0,0.0,0.0,1.0 <--- and how to understand this color code????? FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,1.0,1.0 TextFile=HUDText.strNormalColor=1.0,1.0,1.0,1.0WarningColor1=1.0,1.0,0.0,1.0WarningColor2=1.0,0.0,0.0,1.0AGLAltStart=609.6AGLAltWarning=152.4EnglishUnitUseMPH=TRUE Hi Jackson, The color data values are for red, green, blue. The fourth value is transparency for that particular color (I think that 1.0 is solid, and 0.0 should be full transparency). Having said that, I have not been able to get a full variety of colors to work (ones that work well are white, black, blue, cyan, also red and yellow, perhaps a couple of other shades too). To get rid of target icons and other identifying info., simply comment out the relevant entries (here is what I have in my latest huddata.ini that I will post with my ver. 9.1 FM update pack): [Debug] DisplayDebug=FALSE TextFontName=Verdana TextSize=12 [SmallLabelFont] TextFontName=Verdana TextSize=8 [HUDLabels] EnableLabels=TRUE LabelFriendlyAir=TRUE LabelFriendlyGround=FALSE LabelEnemyAir=TRUE LabelEnemyGround=FALSE [MapLabels] EnableLabels=TRUE LabelFriendlyAir=FALSE LabelFriendlyGround=TRUE LabelEnemyAir=FALSE LabelEnemyGround=FALSE [InfoDisplay] //BackgroundImage=TextBackground.tga BottomLeftPosition=0.01,0.985 BottomRightPosition=0.99,0.985 DisplayWidth=0.09 VerticalBorder=0.002 HorizontalBorder=0.004 EnemyTargetColor=0.0,1.0,1.0,1.0 FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,0.0,1.0 TextFile=HUDText.str NormalColor=1.0,1.0,1.0,1.0 WarningColor1=1.0,1.0,0.0,1.0 WarningColor2=1.0,0.0,0.0,1.0 AGLAltStart=100.00 AGLAltWarning=25.00 EnglishUnitUseMPH=TRUE [Map] MapDisplayLabels=FALSE [Messages] ShowMessages=TRUE SystemMessageOnly=FALSE [Display001] DisplayType=DIRECTOR ObjectType=TARGET_ENEMY //ConeSize=5 //BoxSize=5 //BoxType=TRIANGLE //BoxColor=0.0,1.0,1.0,0.75 //ConeModelName=redcone [Display002] DisplayType=DIRECTOR ObjectType=TARGET_FRIENDLY //ConeSize=5 //BoxSize=5 //BoxType=TRIANGLE //BoxColor=0.0,0.0,1.0,0.75 //ConeModelName=bluecone [Display003] DisplayType=DIRECTOR ObjectType=NEXT_WAYPOINT ConeSize=5 BoxSize=5 BoxType=SQUARE BoxColor=1.0,1.0,0.0,0.75 //ConeModelName=whitecone Happy flying, Von S 1 2 Share this post Link to post Share on other sites
Wrench 9,719 Posted December 28, 2017 the colors are in Hexidecimal values. 1 1 Share this post Link to post Share on other sites