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Jon_Beers

does anyone know where 'Veltro 2K's F-102A Delta Dagger ' is ?

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i have made several installs of SF1 to have  specific aircraft 'only' show up overspecific terrains (though some of that can be addressed in other ways).

(it is irritating to have a n.korean mig15 show up over germany in 1980 when your in a tomcat)

does anyone knowwhere 'Veltro 2K's F-102A Delta Dagger ' is?     i would like a F-102 for my Vietnam War installs (i can use a f-106) to sub, but............

i seem to have spotty luck trying the search function here

I think i've seen f-102s in SEA camo in books before...BTW

Also, would it have been 'at all' feasable for the NVAF to have tried to send a IL-28 flight escorted by mig-21z to hit some thing in northern S.Vietnam? Armed Recon by any MiGs in Nrthn S.Vietnam? If they had tried to send recon flights south it would have drawn attention to their intentions. I doubt the ability of the VietCong or NVA regulars to have sent coordinates to whoever in N.V. with anything remotely resembling 'real-time.' Certainly, NV had knowledge of many fixed targets if they could get that far south and have the gas to get back.

In my version of the vietnam war the NVAF does fly south to interfere armed recon or what have you in the southern N. Vietnam by the good guys...if only to fly in different parts of Vietnam and tangle with migs...the less air defenses the better i say.  i would like to have f-102s to go ahead and intercept some intruding migs into south V. airspace.

in my 'en-hanced version' install of sf1 vietnam war i have f-106s...(and mig-23z and F-4Sz)...its as if the war didn't end when it did 

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yeah, but i am using strike fighters: Project 1

i downloaded it..will see what is in the rar file

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they were never reuploaded to 1stGens after "some issues" several year ago.

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i fixed it so it will work on sf1...will finish shrinking the skins and try to get the Aim-4 missles to show up on the weapons loadout screen as an option and see if the will shoot

I didtry to shoot down enemy planes with the rockets and did not succeed...got close but the went just over the wing f an enemy AI but no cigar

thanks so much for the plane...when I am finished tweaking will upload for anyone wanting to use it in sf1

do love the older jets/props 2

I think I'd like the later model fighters more in a game that supported more avionics...our forces operate with awacs a, elint, info shared over a data link

also, of course real fighters fly with real fighter wingmen...

the more advanced missles work so much better that you really need more intellince assets and competent AI wingmen to survive against enemies with forward quadrent missles

 

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