+JSF_Aggie Posted September 12, 2018 Posted September 12, 2018 View File Updated Korat RTAFB ***** ***** Updated Korat RTAFB ***** This is an update of Armourdave's Korat model. What I've changed/added: - redrawn higher res textures for the buildings and runways - fixed aircraft parking areas - fixed some missing runway lights - added ground objects - updated the draw distances of some of the ground objects Please see the install instructions in the README ***** ***** Credits ***** Korat RTAFB model....Armourdave Ground Objects: 82L..................KillerBee 82S..................KillerBee 84L..................KillerBee 84S..................KillerBee ACLadder.............KillerBee AirStartUnitC........KillerBee AirStartUnitL........KillerBee AirStartUnitR........KillerBee B_Duel_Y_Trac........Sundowner B_TrailerMk82........Sundowner B_TrailerMk82_Duel...Sundowner FireExtinguisher.....Amokfloo Forklift.............Amokfloo M_Trailer............Sundowner RstandT..............KillerBee SATS2................KillerBee Y_Tractor............Sundowner Submitter JSF_Aggie Submitted 09/11/2018 Category Base Mods 2 1 Quote
+JSF_Aggie Posted September 13, 2018 Author Posted September 13, 2018 korat_revetment.BMP Better revetment texture. Just drop it into your vietnamSEA directory 3 Quote
yakarov79 Posted September 25, 2018 Posted September 25, 2018 finally i had some more time to depart from Korat. Outstanding job! Quote
porschefan Posted March 2, 2021 Posted March 2, 2021 Please help - can someone clarify how to install this exactly? I've followed the Readme to the letter (I think) but I just have an empty green field where the airbase should be. I've copied the files into my VietnamSEA folder in Terrains as instructed and I've copied and renumbered the entries in the .ini files also (the Korat target area is still 094 as I'm just replacing the old Korat but I'm renumbering the TargetTypes as they appear in the list). Is it something to do with read-only settings on the .ini? I've tried fiddling with this but to no avail. Thanks in advance! :-) 1 Quote
Wrench Posted March 3, 2021 Posted March 3, 2021 did you ADD the new targets to the END of the VietnamSEA_Types.ini??? You have to extract if first from the VNSEA.cat file, then place it INTO the VietnamSEA terrain folder (you DO have a VNSEA terrain sub-folder in you /Terrains folder, yes?) This is just a simple copy and paste, it's kinda hard to mess it up Quote
porschefan Posted March 3, 2021 Posted March 3, 2021 Thanks for replying. I don't know what I was doing wrong. I did exactly what I had done before only this time it worked! Feel a bit of a numpty! Now I'm trying to solve the flickering runways but can see that there are a couple of posts about this already so will take a look. Quote
porschefan Posted March 3, 2021 Posted March 3, 2021 Just to hold my hand up... I numbered one of the entries at [99] when it should have been [099]. Oops. Mue's shimmering fix also sorted the flickering. Happy days! 2 Quote
Wrench Posted March 4, 2021 Posted March 4, 2021 Good for you!! I d/led it last night, but hadn't had a chance to install it. I'd have had to renumber the _types.ini entries, as I was putting it in a stock VNSEA terrrain. I have a whole mods folder for just testing things (mostly the aircraft we build) Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.