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EAWPRO

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Posted (edited)

Many more dangerous situations were incorporated into EAWPRO. One is the possibillity of AAA and flack capabillity on ANY groundobject, target or none target, static or moving. When a target location has a single AAA or Flack position, the maximum number of flack and AAA will be divided between all the objects which were given attack/defense capabillity. When one of the positions gets destroyed another one will take it's place untill there are no more objects available which were asigned this capabillity. In other words, the destroyed position simply moves to a new location and becomes active again.

A new routine also gives the watersplash destructive capabillity when planes are directly over it and within 100 feet. Because of this effect belly landing on water has become much more dangerous as the splash is generated multiple times each time the plane hits the water.

Exploding ground objects were given a simmilar but slightly different capabillity and even exploding planes can destroy your plane when you're within it's explosion radius, so it's prudent to stay at a respectfull distance when shooting up stuff. The explosion radius is linked to the exploding object's size, the larger the object the larger the blast radius. Planes in tight formation may actually cause a chain reaction with other planes and cause damage to an entire group. They will not immediately explode but damage points are given as with bullet impacts.

Here's two pictures which show what happened to a low flying bomber which just came too close to an explosion, notice that there are no fighters around or any tracers visible, the explosion happened as the lead plane crashed into the ground. 

VonBeerhofen

FX0C.jpg

FX0D.jpg

Edited by VonBeerhofen
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