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Adding spread to the GPU-5 gun pod?

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Reading about the F-16 use of the GPU-5 gun pod during Desert Storm, I discovered the pod used in the Fighting Falcons were more a spread weapon, a bit of spray and pray, more or less as a gun based cluster bomb, and they changed soon to regular cluster bombs. Is possible to add dispersion to the gun pod somehow? Thanks.

 

 

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AFAIK it was spray and pray mainly because apart from serious vibration issues, the software modes were not actually in place to use and aim the gun properly. 

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14 hours ago, Stratos said:

Reading about the F-16 use of the GPU-5 gun pod during Desert Storm, I discovered the pod used in the Fighting Falcons were more a spread weapon, a bit of spray and pray, more or less as a gun based cluster bomb, and they changed soon to regular cluster bombs. Is possible to add dispersion to the gun pod somehow? Thanks.

 

 

 

4 hours ago, Wrench said:

No; bullet stream is from a "single" barrel, so there's no way to adjust aim angles

Try adjusting the 'Accuracy= ' value of the actual gun

[GunData001]
TypeName=30MM_GAU13
FullName=30mm GAU-13/A Cannon
Caliber=30.000000
ROF=2400.000000
MuzzleVel=1030.000000
AmmoWt=0.360000
WarheadWt=0.036000
CartridgeWt=0.739000
Reliability=100.000000
Accuracy=50.000000   <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Try 25? or even lower and see what happens.
AddLight=TRUE
MaxLightRange=1200.000000
FireColor=0.500000,0.450000,0.320000
GunFireEffect=30mmFireEffect
GunFireSound=Vulcan
EffectClassName=30mmEffects
EffectTime=0.100000
TracerTexture=   <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< You should remove the tracer as USAF 30mm loads for the A-10 don't use tracer so I'm sure it was the same for the GPU-5
TracerSize=0.000000
TracerDistFactor=0.000000
TracerLength=0.000000
MaxVisibleDist=0.000000
MaxStreakVisibleDist=0.000000
//TracerTexture=Tracer.tga
//TracerSize=0.200000
//TracerDistFactor=0.002000
//TracerLength=0.018000
//MaxVisibleDist=4000.000000
//MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
 

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