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Gepard

Problem with Type 42 Sheffield

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I took the Sheffield from Modern Royal Navy pack and found following problem:

img00312.thumb.JPG.3e5ef8306b8297dded76a2b6f503fdd3.JPG

 

sea skimming anti-ship missiles, like the KH-35 or the Exocet are flying through the ship without doing harm. They explode behind the ship.

Has someone an idea how to solve this problem?

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Have you got this in the data.ini

 

[GroundObjectData]
DamagedModel=
DestroyedModel=Warship1_Destroyed.LOD
DestroyedEffect=ShipDestroyedEffect
DamageEffect=ShipFireEffect
SystemDamageEffect=ShipSystemFireEffect
CollisionMesh=Type_42\Cardiff_COL.LOD
SinkTime=63.0
EmptyMass=3500000.0
Component[001]=Hull

Edited by Major Bloodnok

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Poor old Cardiff,my home city...HMS Cardiff will be crying lol

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I found the reason for the problem. The MaxExtentPosition=  and MinExtentPosition= for the shiphull were wrong.

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I'll wager you'll find that's true for a boatload of ships, too. (pun intended!!)

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