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Similar Content
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By VonBeerhofen
A minor issue popped up, thx to MarkEAW who identified a problem where EAWPRO's muzzle flash may use the stock birds animation from v1.2 instead of the intended muzzle fire. In EAWPRO this animation was moved to another file and installs failed to remove the EXTRA.SPT which reside outside the SPRITES.CDF in v1.2 installs. This has no further effect on the game other then showing the birds instead of the muzzle fire and it suffices to delete the EXTRA.SPT from the game folder to restore full functionality.
Mark replaced his download with a new version which is no longer subject to this bug. It will now look for a file named FXTRA.SPT instead and completely ignore the EXTRA.SPT.
Updated files available here:
direct download https://rabartel.home.xs4all.nl/MembersLP/EAWPRO1.0_Basic.zip
mirror and list of changes at Mark EAW's helpsite
https://eaw.neocities.org/fxexe-patches
Sorry for the inconvenience,
VonBeerhofen
P S. EAWPRO installs over any official EAW version. Simply extract the .ZIP into the game folder where the EAW.EXE resides and allow overwrites. From there follow instructions regarding wrappers on Mark EAW's helpsite if necessary.
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By MarkEAW
Okay here's the first release of it.
I forgot to mention in the readme that its hooked for direct input and has a virtual joystick.
That will allow you to configure the game flight controls to keyboard and cam to mouse.
(I don't think the virtual Joystick if selected in game will work) Its best to stay with keyboard until you get a physical joystick.
EAWPRO DXWnd Profile
https://www.mediafire.com/file/sia0o8hby2r44tm/EAWPRO10_(Basic)-DXWnd.zip/file
For this Wrapper Program
http://sourceforge.net/projects/dxwnd/
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By VonBeerhofen
Thx to Erik and Stratos a special EAWPRO club was erected where further devellopment of my work can take place without unnecessary interruptions. Anyone is welcome to read it's contents which remains uncensored, but discussions are limited to members only and admittance to the club is exclusively under my control. Ofcourse crticism about EAWPRO can still be posted in the General EAW forum and when possible will be taken to heart. I'm sorry that there is no other way to present my work but it will not hamper further devellopment in any way.
You can find the club through the forum's main page or by selecting CLUBS in the top from any page in the CA forum or by clicking the picture below:
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By VonBeerhofen
8 hours to unravel it's R/S secrets and 8 more to tweak the model into a light fleet/escort cariier. From here the model can be turned into any carrier class or split up into a multipart model. As a single 3DZ it can be a moving interdiction target (not landable) as well as a static target in harbours or alongside the coast. This is just a start as the model will be turned into a 100% model and It's texture will be upgraded soon.
VonBeerhofen
This picture shows the R/S check of a beached carrier with a few additions already :) The model will be added to PTIV as the new EAWPRO exe has freed a slot for an extra ship.
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By VonBeerhofen
The Reichenberg was the first and last plane I created in 2010, but with some recently acquired knowledge I felt the model should benefit from it, hence II. The initial model had it's cockpit more integrated into the fuselage but pictures show it was more of a small cubicle on top of the body. The old version also only used 6 sides and now 10. It may be further improved someday but for now this is where it stands. Weapons wil be added later too.
As usual a rock solid R/S, new skin, semi 3D pilot (as in the Ohka) and dashboard (not visible yet in this picture but it's already there).
VBH
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