+GKABS Posted March 26, 2021 Posted March 26, 2021 (edited) Okay, I have 2 questions first, I have spent almost all day trying to get the tracking radar to match with the gun movement but I couldn't. the second one what ViewportPosition stand for? This is the data for tehr radar: [Superstructure] ParentComponentName=Hull ModelNodeName=Superstructure EffectSize=1.0 MinExtentPosition=-1.403,-1.096,-0.2345 MaxExtentPosition= 1.404,2.369,1.424 StructuralFactor=200.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=150.0 Armor .Thickness=150.0 Armor .Thickness=150.0 Armor[REAR].Thickness=150.0 Armor[TOP].Thickness=150.0 Armor[BOTTOM].Thickness=150.0 SystemName[001]=Radar //---------------FCS Radar and Optics---------------------------// [FCSRadar] SystemType=RADAR RadarType=SEARCH_AND_TRACK Targetable=TRUE ReferenceName=FCSTRS-Radar HasArmor=FALSE YawModelNodeName=FCSTRS-Yaw PitchModelNodeName=FCSTRS-Pitch RadarSearchTime=4.0 RadarTrackTime=4.0 DataLink=TRUE GunnerID=1 and this is the gun //---------------Gun---------------------------// [Gunner01] SystemType=GUNNER GunnerID=1 TargetType=AIR_AND_GROUND MinExtentPosition=-1.274,9.079,3.255 MaxExtentPosition=1.273,12.1,5.28 GunRange=16500.0 PitchAngleRate=35 MaxPitch=85.0 MinPitch=-5.0 DefaultPitchAngle=0.0 YawLimited=TRUE YawAngleRate=60 MinYaw=-130 MaxYaw=130 DefaultYawAngle=0.0 GunMinAltitude=0.0 GunMaxAltitude=11500.0 RangeFinder=6 BallisticComputer=6 YawModelNodeName=76mm-Gun-Base PitchModelNodeName=PitchtNode_76mm_Gun GunStabilization=TRUE GunRadarTracking=TRUE OpticalSight=TRUE DataLink=TRUE NetworkType= ReloadGunAtAngle=FALSE VisualSearchTime=4.0 ;ViewportPosition=0.028,14.61,4.938 ViewportPosition=0.0,0.0, 10 IndependentSearchChance=100 LookAroundChance=90 GunnerFireChance=100 GunnerFireTime=0.5 DetachWhenDestroyed=TRUE EffectSize=1.0 StructuralFactor=100.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=20.0 Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0 Armor[TOP].Thickness=20.0 Armor[BOTTOM].Thickness=20.0 [Gun01] SystemType=GUN GunTypeName=76mm62 GunnerID=1 MuzzlePosition=0.0274564,15.4408,4.44512 MaxAmmo=1000 TracerLoading=1 BurstAmount=1 EjectShells=FALSE and this is my full data file: GK-AlSanbouk-TNC-45_DATA.rar Edited March 26, 2021 by GKABS
+guuruu Posted March 26, 2021 Posted March 26, 2021 2 hours ago, GKABS said: I have spent almost all day trying to get the tracking radar to match with the gun movement but I couldn't Set this radar as gunner . I did same in Osa. 2
+angelp Posted March 27, 2021 Posted March 27, 2021 Check the pivot axis in the FC Radar, they must be aligned in the same way, looking at the picture I can tell you that the X axis in the radar is looking on the oposite side of the gun. In 3dmax reset the pivot using the X-form tool . That should work. 2
+GKABS Posted March 27, 2021 Author Posted March 27, 2021 Thank you gentlemen for you help I will check and try the two suggestions.
+GKABS Posted March 27, 2021 Author Posted March 27, 2021 11 hours ago, guuruu said: et this radar as gunner . I did same in Osa. Yes, that did the job it works great. 9 hours ago, angelp said: Check the pivot axis in the FC Radar, they must be aligned in the same way, looking at the picture I can tell you that the X axis in the radar is looking on the oposite side of the gun. In 3dmax reset the pivot using the X-form tool . That should work. In Maxz everything is correct and I reset the model using the X-form tool to the nodes and retested it, but not working. Big thank you angelp, for your advice and help.
+GKABS Posted March 27, 2021 Author Posted March 27, 2021 Thanks to guuruu and angelp I got the tracking radar working. 4
+guuruu Posted March 27, 2021 Posted March 27, 2021 To avoid continous fire of rear guns experiment with these values ;-) [Gunner_REAR] GunnerFireTime=2.5 [Gun_REAR_1] BurstAmount=6 1
+GKABS Posted March 27, 2021 Author Posted March 27, 2021 I will to that, you have been a great help to me my dear friend.
UllyB Posted March 27, 2021 Posted March 27, 2021 55 minutes ago, GKABS said: I will to that, you have been a great help to me my dear friend. Where can I download this ship created by you after you make the necessary suggested changes please ?
+GKABS Posted March 27, 2021 Author Posted March 27, 2021 40 minutes ago, UllyB said: Where can I download this ship created by you after you make the necessary suggested changes please ? As soon as I complete the model you can download it from this site (combatace.com) the best community on the net that I have ever worked with. 1
UllyB Posted March 27, 2021 Posted March 27, 2021 7 hours ago, GKABS said: As soon as I complete the model you can download it from this site (combatace.com) the best community on the net that I have ever worked with. ok, thank you
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