Jump to content
Sign in to follow this  
Eagle114th

Question about MESSAGESYSTEMS.INI and .STR files

Recommended Posts

Good evening everyone,

I have a few questions about MESSAGESYSTEMS.INI and .STR files;

 

1) since I am looking for the way to do further changes to HUDDATA and GUI.  I did some researches and I found out that if I edit MESSAGESYSTEMS.INI, I will be able to do more customization to the in-flight screen.  I am unable to find MESSAGESYSTEMS.INI.  So where do I find it? I extracted flightdata and there is no MESSAGESYSTEMS.INI. Where can I find MESSAGESYSTEMS.INI?

2) About .STR, I noted there are .STR on both flight and menu folders after extracting both using CAT extractor.  What kind of program is required, in order, to edit .STR files?  Or is there no way to mod them properly yet?

As always, the information and advice are appreciated.

Cheers!
 

Share this post


Link to post
Share on other sites

1 hour ago, Eagle114th said:

Where can I find MESSAGESYSTEMS.INI?

Just look harder. It should be in the FlightData.cat, IIRC.

1 hour ago, Eagle114th said:

Or is there no way to mod them properly yet?

There's no tool to edit .str files properly. The only way would be to hex-edit them, but hex-editing is not ideal and not for everyone. For menu screens, it's not needed; you can overwrite original strings referenced by those .str files directly in the .ini files.

Edited by Menrva
  • Thanks 1

Share this post


Link to post
Share on other sites
1 hour ago, Menrva said:

Just look harder. It should be in the FlightData.cat, IIRC.

There's no tool to edit .str files properly. The only way would be to hex-edit them, but hex-editing is not ideal and not for everyone. For menu screens, it's not needed; you can overwrite original strings referenced by those .str files directly in the .ini files.

OH MY GOD! I am embarrassed... I just realized I missed it by accident.  My apologies. 

About .STR, that is noted. I will leave it alone.

Thank you!

Cheers!

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By Eagle114th
      Hello everyone, 

      I updated the thread title to SFCE.  The reason why the name is Strike Fighter Community Expansion is that this mod uses various mods made by authors from CombatAce.  This mod is not only for my Saad - Zafir project. It is also for the community to use freely too!

      What you will see in SFCE: 
      However, SFCE, in another hand, does NOT add any new add-on plane to SF2.  The reason of this:  With SFCE, anyone can use it as base to add any mods to it, build their own mod pack on top of it, or import big mod packs and upgrade it to work with SFCE.

      LINK to SFCE Beta 1.2a:  https://www.mediafire.com/file/8s9f09dp35iwyjb/SFCE_v1.2a.7z/file
      I am able to release the beta now, it is all thanks to CombatAce community for the supports and pictures needed for the projects,  including Ravenclaw_007, Wrench, Nightshade/PR, Menrva, Daddyplanes, and Trotski00 for helping me with advice, pictures/videos references, modding, and aircraft information and Coupi for testing and fixing the sounds problems in F-4s ini files.  I especially want to thank to all authors of mods for giving me the permissions to use various mods for this project.   If there is any names I forgot to mention here, please let me know.  I will add your names here asap.  My apologies.
      this beta version Includes changes to all A-1s, A-4s, and F-4s series.  A-6 is being worked on now.  The feedback will be always helpful to improve this mod even further.  Please let me know if you see any errors with the loadout, sounds, and other features.

      BUGS / ISSUES:
      1) I am still puzzled by these bugs.  When using F-4s and turning the navigation light on, as you start rolling down the runway, the light won't cover the whole runway.  There are sections that blackout the light area.  If any of you know how to solve it, please let me know.  If any of you know or suggest additional mods I am not aware of that improves TW aircraft, please let me know too.

      2) There is one issue in Egyptian Mirage 5SDE's loadout.ini.  BFT is not working in loadout.ini, BUT you still will be able to have 4 of bombs loaded instead of having total 8 bombs with BFT automatically.  At least BFT still works well and you can manually load them in loadout.  If any of you know how to fix this, please let me know and I will happily update SFCE with it


      Eagle114th
    • By PleasantStorm


      View File SF2_OpDarius_2022_F35_401TFG.zip
      Canadian 401 Tactical Fighter Group F-35 Lightning II Mod 
      This mod requires Strike Fighters 2 and a working installation of
      the Operation Darius Mod available at the Combat Ace website:
      Strike Fighters 2
      https://www.thirdwire.com
      Combat Ace
      https://www.combatace.com
      Direct Link to Operation Darius
      https://combatace.com/forums/topic/74627-operation-darius-final-part-1-of-4/

      What Is It?
      This is a mod for Strike Fighters 2 and Operation Darius that adds the
      Canadian 401 Tactical Fighter Group to the squadron choices when flying
      the Operation Darius campaign. The original Operation Darius was limited
      to the CF18 as the Canadian Forces multi-role fighter.
      This mod adds the recently acquired F-35 Lightning II to Single Missions and
      the Operation Darius Campaign for Canadian Forces. Canada, having recently
      procured a number of F-35 jets for their fleet are replacing the aging CF18s
      with the stealth and tactically aware F-35A Lightning II.
      If you're a fan of this sim and the Lockheed-Martin jet, then this is your
      chance to try it if you'd prefer to play as the Canadians.

      What's Included?
      I've included textures with proper Canadian markings, including the official
      401 Tactical Fighter Group's own patch on the tail fins. These are simply 
      modded textures of one of the other squadrons texture packs, which were
      crafted by the Operation Darius team. 
      I simply used their work and composited the 401 Patch and the appropriate
      Canadian insignias on the wings, tail and fuselage. I've included the
      original Photoshop layered files in case you want to alter the positioning
      of the "Canadian" elements on the textures.

      Installation:
      Simply copy the two folders: Campaigns and Objects to your Operation Darius
      mod directory which is located at:
      WinXP or earlier:
      .\Documents and Settings\<username>\My Documents\ThirdWire\StrikeFighters2\[OpDarius]
       
      Vista/Win7/Win8/Win8.1/Win10/Win11
      .\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\[OpDarius]

      where [OpDarius] is the name of the folder where you chose to install Operation Darius.
      When you do, it should asked if you want to a bunch of files replaces, just replace all and have done with it and once they're done copying, you should be ready to go.

      Thank you to the Combat Ace website, Thirdwire and to the Operation Darius team for making such a great
      addon for an already awesome jet simulator/trainer. Thank you to the Government of Canada for
      making the decision to upgrade our aging fleet of DEW line tasked multi-role fighters with the
      now mature F-35A, and of course Lockheed-Martin for such an awesome aircraft.
      Special thanks to the Canadian 401 Tactical Fighter Group.
       
      Shameless Plug
      I will post this file archive on Combat Ace, but also this file may be freely downloaded directly
      from my own Shhhh! Digital Media website at https://www.shhhhdigital.ca under 
      the software section.

      Disclaimer
      These files are shared as is and the creators and file hosts of these files claims no responsibility for any damages incurred from copying them or using them. They have been thoroughly scanned for malware and viruses but no warranty is offered for their use. By downloading and using these files, you are agreeing to the terms indicated in this readme.txt file.
      Submitter PleasantStorm Submitted 05/19/2022 Category Other Origin  
    • By PleasantStorm
      Canadian 401 Tactical Fighter Group F-35 Lightning II Mod 
      This mod requires Strike Fighters 2 and a working installation of
      the Operation Darius Mod available at the Combat Ace website:
      Strike Fighters 2
      https://www.thirdwire.com
      Combat Ace
      https://www.combatace.com
      Direct Link to Operation Darius
      https://combatace.com/forums/topic/74627-operation-darius-final-part-1-of-4/

      What Is It?
      This is a mod for Strike Fighters 2 and Operation Darius that adds the
      Canadian 401 Tactical Fighter Group to the squadron choices when flying
      the Operation Darius campaign. The original Operation Darius was limited
      to the CF18 as the Canadian Forces multi-role fighter.
      This mod adds the recently acquired F-35 Lightning II to Single Missions and
      the Operation Darius Campaign for Canadian Forces. Canada, having recently
      procured a number of F-35 jets for their fleet are replacing the aging CF18s
      with the stealth and tactically aware F-35A Lightning II.
      If you're a fan of this sim and the Lockheed-Martin jet, then this is your
      chance to try it if you'd prefer to play as the Canadians.

      What's Included?
      I've included textures with proper Canadian markings, including the official
      401 Tactical Fighter Group's own patch on the tail fins. These are simply 
      modded textures of one of the other squadrons texture packs, which were
      crafted by the Operation Darius team. 
      I simply used their work and composited the 401 Patch and the appropriate
      Canadian insignias on the wings, tail and fuselage. I've included the
      original Photoshop layered files in case you want to alter the positioning
      of the "Canadian" elements on the textures.

      Installation:
      Simply copy the two folders: Campaigns and Objects to your Operation Darius
      mod directory which is located at:
      WinXP or earlier:
      .\Documents and Settings\<username>\My Documents\ThirdWire\StrikeFighters2\[OpDarius]
       
      Vista/Win7/Win8/Win8.1/Win10/Win11
      .\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\[OpDarius]

      where [OpDarius] is the name of the folder where you chose to install Operation Darius.
      When you do, it should asked if you want to a bunch of files replaces, just replace all and have done with it and once they're done copying, you should be ready to go.

      Thank you to the Combat Ace website, Thirdwire and to the Operation Darius team for making such a great
      addon for an already awesome jet simulator/trainer. Thank you to the Government of Canada for
      making the decision to upgrade our aging fleet of DEW line tasked multi-role fighters with the
      now mature F-35A, and of course Lockheed-Martin for such an awesome aircraft.
      Special thanks to the Canadian 401 Tactical Fighter Group.
       
      Shameless Plug
      I will post this file archive on Combat Ace, but also this file may be freely downloaded directly
      from my own Shhhh! Digital Media website at https://www.shhhhdigital.ca under 
      the software section.

      Disclaimer
      These files are shared as is and the creators and file hosts of these files claims no responsibility for any damages incurred from copying them or using them. They have been thoroughly scanned for malware and viruses but no warranty is offered for their use. By downloading and using these files, you are agreeing to the terms indicated in this readme.txt file.
    • By Ferrilata
      Hi! I'm trying to start building addon campaigns for eburger68's amazing SF2V Air & Ground War Expansion mod. I'm trying to start by making a "red" version of the Easter Offensive campaign called "Red Fiery Summer", where the player is a VPAF pilot in an alternate Easter Offensive where the PAVN/NLF ground forces had air support. The missions would be more varied than the ones in eburger68's own VPAF addon, with strike, recon, and CAS missions in addition to CAP and Intercept.

      If anyone can help me get it set up and working, or at least teach me how to do it, I would greatly appreciate it. Thank you.
      Attached below are my files for the campaign as they currently exist
      Fer_RedFierySummer.INI
      Fer_RedFierySummer_DATA.INI
      Fer_RedFierySummerEnd.TXT
      Fer_RedFierySummerSTART.TXT
      Fer_RedFierySummerSTART1.TXT
    • By Eagle114th
      Hello everyone,

      I am sharing what I am working on with the team.  It is a slow project because we do it for the hobby.  We are flowing along with it, and there is no ETA.  Initially, I worked on Dhimar and Paran expansion pack without much research, which led me to do a project that made no sense.  That was an opportunity for me to learn how to do it properly, especially in a semi-realistic way that makes sense.
      I decided to discontinue Dhimar and Paran expansion project because I didn't want to change the stories written by TW. Therefore, I want to honor his work.  Thank the community and friends for inspiring me to work on an entirely new fictional nation that I can envision and bring into SF2.  A friend of mine recommended I look into the Africa map, where the imaginary nations of Saad and Zafir come in.
      What took the longest time was actual research about the nations around the horn of Africa and the Arabian Peninsula and the ancient civilization around that area.  The research on the language, cultures, and history was also involved.  It taught me many new things, which opened me to Africa and the Arab world.  
      This is how Saad and Zafir get an enriched history and depths with the cultures, languages, and where they come from.  This led me from just making SF2 mods into writing a book. I never thought I would do it, yet I am doing it as a hobby.
      Then it came to me; this book is not just for SF2; it can be used for any simulation. It taught me how to be creative with the stories, including the graphic designs (flags, insignia, roundel, pilot badges, and other materials).  
      After finishing the short history series about Saad and Zafir's ancestors,  I can start focusing on finding the right aircraft for Saad and Zafir.  It is intended that Saad and Zafir are truly unique to each other and the world of SF2.  It won't be another classic "USA aircraft vs. Soviets Aircraft."  Instead, they use various aircraft tied to Saad and Zafir history with connections to certain nations from Europe to the Middle East to Asia.  They will still use some of the United States and Soviets aircraft, though. 

      My friend has been a great teacher who taught me a lot about the military system and how they do things.  I can make Saad and Zafir military semi-realistic with it, especially when being fictional nations.  I intend to bridge the alternative world (SFAW) with this world in balanced ways.

      By the way, here is the information about the SFAW project:
       

       
      I will give you the brief background about Saad and Zafir.

      NOTE:  I am NOT an expert with the language of Tigrinya.  I am still looking for someone who knows the Tigrinya languages.  I find them to be very interesting.  It is intended that the language of Tigrinya for Saad is one of the native languages.  That way, Saad can be fully immersive in the book and SF2.



      ሳድ (Saad) - (1920 – Present)


      الظافر (Zafir) - (1930 – Present)

       

      FAQs
       

      I will add more information as time passes by.  For now, this is an introduction to the SFAW project for the start.  I hope you all enjoy reading the background stories.


      Cheers!
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..