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By GKABS
View File Jet Hangars
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Collection of 2 hangars with 12 skins one with open doors and the other closed.
For SF2 only
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the files to Objects folder and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=GK-CHangar1
FullName=GK-CHangar1
ModelName=GK-CHanger1.LOD <---- change the number for the skin name you need
TargetType=HANGAR
ActiveYear=0
TargetValue=50
UseGroundObject=FALSE
DamagePoint=140.0
ArmorValue=24516080.0
ArmorType=2
RepairRate=0.150
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
CollisionMesh=Shelter_Hardened1_col.LOD
DamagedModel=
DestroyedEffect=MediumShortStructureCollapse
DestroyedModel=
SecondaryChance=100
SecondaryEffect=LargeFire
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Submitter GKABS Submitted 01/12/2020 Category Structures
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By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Collection of 2 hangars with 12 skins one with open doors and the other closed.
For SF2 only
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
Installation:
Copy the files to Objects folder and the falowing to _TYPES.ini file
[TargetTypeXXX]
Name=GK-CHangar1
FullName=GK-CHangar1
ModelName=GK-CHanger1.LOD <---- change the number for the skin name you need
TargetType=HANGAR
ActiveYear=0
TargetValue=50
UseGroundObject=FALSE
DamagePoint=140.0
ArmorValue=24516080.0
ArmorType=2
RepairRate=0.150
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
CollisionMesh=Shelter_Hardened1_col.LOD
DamagedModel=
DestroyedEffect=MediumShortStructureCollapse
DestroyedModel=
SecondaryChance=100
SecondaryEffect=LargeFire
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
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By Eagle114th
View File Screen Overhaul - (1920 x 1080)
Strike Fighter Project 2 – Screen Overhaul v1.2 Customizable Edition
The new version of SF2 Screen Overhaul 1.2 is now released. Here is the following screen this mod completely overhaul:
- Main screen
- Single mission screen
- Mission editor screen
- Hangar (Default) screen
- Loadout screen
- Planning screen
- Roster screen
- Campaign screen
- Campaign editor screen
- Pilot records screen
- Options screen
It does not yet cover another screen. It is work in progress (WIP) for now. What I am seeking for is feedback that will help me improving the mod further. It is one of my biggest projects I ever worked on for SF2. It gave me opportunity to grow a new skill I enjoy doing.
NOTE: Now that SF2 Screen Overhaul is becoming a customizable version. If you make any mods that adds or change anything to this mod, please add my name and mod name to your credit part.
You can contact me by PM in CombatAce (I am known as Eagle114th there) or Strike fighter series Discord chat (My username is Magic Dragon, so you can find me there too.)
Version 1.2 NOTES:
Buttons customization instruction:
In Menu folder (SF2 mod folder), you will see various SF2 screen named as “BUTTONS_HANGAR, MAIN, OPTIONS, etc...), there are folders for each button. In order, to change the color of buttons, go to one of button folder, you will see different folders for various color. Copy the file from there and overwrite the files in any BUTTONS_(SCREEN) folder.
For example, in BUTTONS_HANGAR, if I want to change the color of “LOADOUT” square button to blue; I go to the folder “LOADOUT”, then “Blue” folder, copy the files: LOADOUT0.bmp, LOADOUT1.bmp, and LOADOUT2.bmp. Then I paste (Overwrite) the files in BUTTONS_HANGAR.
Screens and Buttons customization Templates
In different “BUTTONS_(different screen names)”, there are folder “_Templates’. You can use it to change the designs, colors, or anything you want to do with the screen background or buttons.
This mod uses a font known as Orbitron. I included it in _Fonts folder.
I want to express my sincerely big THANKS to Menrva, Wrench, UllyB, Daddyairplanes, Wilches, JosefK, FalonCAF, and everyone else in CombatAce community for making this possible. You all have been a huge help.
Because of Operation Desert Storm 30 years anniversary great mod, I was able to study the codes on how SF2 menu work, which led me into developing new menu for SF2. This mod is truly fun to fly in SF2. If anyone hasn’t tried it yet, I highly recommend it.
There are detailed instruction that explains how to install in the proper ways in README file. LEASE READ IT BEFORE INSTALLING!
I included the plans for the next version in the readme too.
The feedback are always welcomed!
Submitter Eagle114th Submitted 05/18/2021 Category Menus
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By Eagle114th
Strike Fighter Project 2 – Screen Overhaul v1.2 Customizable Edition
The new version of SF2 Screen Overhaul 1.2 is now released. Here is the following screen this mod completely overhaul:
- Main screen
- Single mission screen
- Mission editor screen
- Hangar (Default) screen
- Loadout screen
- Planning screen
- Roster screen
- Campaign screen
- Campaign editor screen
- Pilot records screen
- Options screen
It does not yet cover another screen. It is work in progress (WIP) for now. What I am seeking for is feedback that will help me improving the mod further. It is one of my biggest projects I ever worked on for SF2. It gave me opportunity to grow a new skill I enjoy doing.
NOTE: Now that SF2 Screen Overhaul is becoming a customizable version. If you make any mods that adds or change anything to this mod, please add my name and mod name to your credit part.
You can contact me by PM in CombatAce (I am known as Eagle114th there) or Strike fighter series Discord chat (My username is Magic Dragon, so you can find me there too.)
Version 1.2 NOTES:
Buttons customization instruction:
In Menu folder (SF2 mod folder), you will see various SF2 screen named as “BUTTONS_HANGAR, MAIN, OPTIONS, etc...), there are folders for each button. In order, to change the color of buttons, go to one of button folder, you will see different folders for various color. Copy the file from there and overwrite the files in any BUTTONS_(SCREEN) folder.
For example, in BUTTONS_HANGAR, if I want to change the color of “LOADOUT” square button to blue; I go to the folder “LOADOUT”, then “Blue” folder, copy the files: LOADOUT0.bmp, LOADOUT1.bmp, and LOADOUT2.bmp. Then I paste (Overwrite) the files in BUTTONS_HANGAR.
Screens and Buttons customization Templates
In different “BUTTONS_(different screen names)”, there are folder “_Templates’. You can use it to change the designs, colors, or anything you want to do with the screen background or buttons.
This mod uses a font known as Orbitron. I included it in _Fonts folder.
I want to express my sincerely big THANKS to Menrva, Wrench, UllyB, Daddyairplanes, Wilches, JosefK, FalonCAF, and everyone else in CombatAce community for making this possible. You all have been a huge help.
Because of Operation Desert Storm 30 years anniversary great mod, I was able to study the codes on how SF2 menu work, which led me into developing new menu for SF2. This mod is truly fun to fly in SF2. If anyone hasn’t tried it yet, I highly recommend it.
There are detailed instruction that explains how to install in the proper ways in README file. LEASE READ IT BEFORE INSTALLING!
I included the plans for the next version in the readme too.
The feedback are always welcomed!
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By snowburn
Alternative .PSD Template for Hangars / Eagle114th Screen Overhaul (1920x1080)
This is a Photoshop template for making your own hangars to use with Eagle114th Screen Overhaul
I really want to keep my aircraft collection sorted, so when i saw Eagle114th's work i decidded to make some changes and include some more info about every aircraft (i keep them separated by country / service branch)
How to Use:
This template contains 4 masked Groups, 1 what-if stamp and 1 text layer.
Drag and drop your aircraft photo inside "Main Photo" Group, then press CONTROL + T to position and scale it inside the viewport, if necessary hide other layers inside this group.
Select current manufacturer / service branch / flag or drag and drop your inside the relevant group (note that i've included a few images like Argentine, Brazilian and UK Flag)
Hide or Show the "What-If" layer (it contains a stamp in the upper right corner, as you can see in some screenshots)
Use the Text tool on the bottom text and type aircraft name
Save as .JPG
Requirements:
Eagle114 Screen Overhaul -
Gravicon Font (Free Download)
https://www.fontzillion.com/fonts/tom-c-lai/gravicon-display?utm_source=fontsquirrel.com&utm_medium=matcherator_link&utm_campaign=gravicondisplay
Credits:
A HUGE thanks for Eagle114th for making such a wonderful new menus.
and Wilches for some ideas
Hope you like it :)
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