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Hello, I do not know if this has already been consulted before, I have used the search engine and also the KB but I cannot find what I want to know ... there is a way to modify the position of an airplane relative to the terrain by editing the DATA.ini or it should only be achieve from 3d design ??
When I refer to modifying the position I am talking about adjustments such as raising or lowering (and that the plane does not "float") or eventually rotating on the x axis to adjust the inclination like wwII planes ... I have read things close to this matter but I am not very clear if it is feasible to edit that aspect or not.

Greetings and thanks in advance!

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Mostly depend on the model though there is a possibility set "OnGroundPitchAngle=" in the 'AircraftData' section. Positive value raises nose, negative lowers it.
You also have to keep in mind one thing: the way the model was built might prohibit such so visually might result in gear sinking. 

Edited by logan4

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Try adjusting the following entry in the "Landing Gears" section of the aircraft's data.ini:

RollingRadius=xxx

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be VERY careful when doing that!! you can fuck up the landing gear and on-ground handling faster than anything.

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You need the 3d model and adjust the Aircraft relative to the pivot and zero point In3DS MAX If i right understand your question

Edited by bazillius

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Thank you very much for your comments I will test your indications by modifying values in the data, I will be careful not to spoil something

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