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Posted

Hey so i have been trying to modify my KH35 and it keeps missing its targets barely like it nearly hits the target just to fly right over. I have been experimenting with the Nimitz as target btw and have been wondering what im doing wrong.

Also i have been wondering what certain things do like CLmax and Loft Angle

[WeaponData001]
TypeName=Kh-35
FullName=Kh-35 AS-20 Kayak Anti-Ship Missile
ModelName=Kh-35
Mass=450.000000
Diameter=0.416000
Length=3.750000
SubsonicDragCoeff=0.326000
SupersonicDragCoeff=0.760000
AttachmentType=SOVIET
SpecificStationCode=
NationName=SOVIET
StartYear=1980
EndYear=2020
Availability=20
BaseQuantity=84
Exported=TRUE
ExportStartYear=1980
ExportEndYear=2020
ExportAvailability=1
WeaponDataType=7
FinStabilized=TRUE
EffectClassName=CruiseMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=245.000000
FusingDistance=0.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=3
Accuracy=100
MaxTurnRate=38.000000
MaxLaunchG=18.000000
LockonChance=97
LaunchReliability=95
ArmingTime=0.400000
SeekerFOV=48.000000
SeekerGimbleLimit=85.000000
SeekerTrackRate=28.000000
SeekerRange=135000.000000
CLmax=14.000000
MinLaunchRange=800.000000
MaxLaunchRange=135000.000000
Duration=400.000000
CapabilityFlags=0x1030040E
LoftAngle=00.000000
MaxLoftAltitude=0.000000
StartDecentRange=0.000000
DescentAngle=8.000000
MinimumAltitude=30.000000
BoosterStart=1.200000
BoosterDuration=14.600000
BoosterAccel=12.430000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.870000,0.000000
SustainerDuration=400.000000
SustainerAccel=3.770000
SustainerEffectName=MissileFireEffect
SustainerSoundName=Missile
SustainerPosition=0.000000,-1.870000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=Missile
ReleaseAnimationID=1
ReleaseAnimationTime=0.500000
ReleaseAnimationDelay=0.250000
IsDecoy=FALSE
JammerStrength=88.000000

Posted

CLMax = Maximum coefficient of Lift so will change the flight characteristics like the other aero coeffs.

Loft is usually associated with angle it is launched at but don't remember for this.

Must be some old posts out there with some of this info on.

 

Does the target have any countermeasures?

 

Posted
17 hours ago, MigBuster said:

CLMax = Maximum coefficient of Lift so will change the flight characteristics like the other aero coeffs.

Loft is usually associated with angle it is launched at but don't remember for this.

Must be some old posts out there with some of this info on.

 

Does the target have any countermeasures?

 

I have a used a Nimitz as a target dont know if that makes a difference

  • 1 month later...
Posted (edited)

This is that i have and work good:

 

[WeaponData001]
TypeName=Kh35
FullName=Kh-35 AS-20 Kayak
ModelName=Kh-35
Mass=520.000000
Diameter=0.416000
Length=3.750000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.370000
AttachmentType=SOVIET
SpecificStationCode=
NationName=SOVIET
StartYear=2003
EndYear=2040
Availability=2
BaseQuantity=24
Exported=TRUE
ExportStartYear=2003
ExportEndYear=2040
ExportAvailability=1
WeaponDataType=7
FinStabilized=TRUE
EffectClassName=CruiseMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=145.000000
FusingDistance=0.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=7
Accuracy=95
MaxTurnRate=5.000000
MaxLaunchG=3.000000
LockonChance=95
LaunchReliability=95
ArmingTime=2.000000
SeekerFOV=45.000000
SeekerGimbleLimit=25.000000
SeekerTrackRate=15.000000
SeekerRange=20000.000000
CLmax=14.000000
MinLaunchRange=5000.000000
MaxLaunchRange=130000.000000
Duration=500.000000
CapabilityFlags=0x10300002
LoftAngle=0.000000
MaxLoftAltitude=0.000000
StartDecentRange=0.000000
DescentAngle=15.000000
MinimumAltitude=50.000000
BoosterStart=1.000000
BoosterDuration=3.200000
BoosterAccel=0.900000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.870000,0.000000
SustainerDuration=450.000000
SustainerAccel=0.285700
SustainerEffectName=MissileFireEffect
SustainerSoundName=Missile
SustainerPosition=0.000000,-1.870000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=1
ReleaseAnimationTime=0.500000
ReleaseAnimationDelay=0.250000
CEP=0.000000
IsDecoy=FALSE
JammerStrength=0.000000

 

 

sorry for my "english"

Edited by ariel38
add screenshots

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