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Posted

Are anti-ship missiles supposed to have a TV view, or do you just fire within parameters and let them find the target?

Reason I ask, is that I loaded the EF2000 with Kormorants, had the Lightening III targeting pod attached, and didn't get a TV picture. And I'm pretty sure I'd seen anti-ship missiles getting a TV picture  some time in the past. 

Then, quite by chance, I loaded a couple of Paveways, in case the Kormorants missed. 

Surprise, surprise, now the Kormorants have a TV picture by osmosis.

 

  • Haha 1
Posted

a TV view appears only if the missile has an EO-seeker or a IR-seeker ( camera ) , the Kormoran missile does not have that  , try the AGM-119 Penguin this anti ship missile has an IR-seeker

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  • 2 weeks later...
Posted

So how does the Kormoran acquire the target in real-life? Surely not GPS, because if the ship is moving, you would need constant updates. Maybe they can do this.

Anyway, looking for a Penguin now.

Thanks

Posted (edited)

here is the AGM-119A Penguin , it is more for helicopters and slow flying aircraft not for a EF2000 , but you can try it anyway

AGM-119A.zip

the missile is set up with AttachmentType=NORWAY , if you will use it on other aircraft you have to change it to AttachmentType=USAf , NATO  or what ever the AttachmentType on your aircraft is

Edited by ravenclaw_007
  • Thanks 5
Posted

Ravenclaw, thank you so much. I couldn't find it anywhere.

Don't worry, I do know how to use the weapon editor. I could give the Kormoran a TV feed if I wasn't so particular about realism.

Gepard: Thank you, I eventually worked that out. Doh!

I tend to ignore the Ground radar in SF2 because it's almost completely useless. So I then forget that in real-life the Ground radar can be used for targeting. Whereas in SF2, the target-cycle button stands in for a properly functioning Ground radar.

Thank you all

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