OlWilly Posted June 6, 2023 Posted June 6, 2023 (edited) Is it possible to enable Launch Authorized indication for ground attack munitions? Otherwise it is quite sketchy trying to guess when you had to launch. Similarly, could the distance to ground target be displayed in cockpit? Maybe on TV screen through avionics data? Edited June 6, 2023 by OlWilly
Righteous26 Posted June 6, 2023 Posted June 6, 2023 Some aircraft such as certain A-4 and A-7 variants have this. Look for a small green light that reads "IN RANGE" or something similar. 1
+yakarov79 Posted June 6, 2023 Posted June 6, 2023 If I remember correctly this can be done only on the 3d model stage.
OlWilly Posted June 10, 2023 Author Posted June 10, 2023 On 06.06.2023 at 6:08 PM, Righteous26 said: Some aircraft such as certain A-4 and A-7 variants have this. Look for a small green light that reads "IN RANGE" or something similar. Yes, found it - "weapon shoot cue" I had the impression that it is not working properly but it does. The problem is in each missile data file, some of them have seeker and launch ranges different, thus the node can give you "launch authorized" signal when the ranges is met, but seeker has not locked on yet. Sadly, this doesn't seem to work for guided bombs, so it's better to enable CCIP for guided bomb runs
+EricJ Posted June 10, 2023 Posted June 10, 2023 I think it's depending on the targeting pod, but the way I can tell I'm in range is that the display zooms in on the target too, like Mavericks and LGBs JDAMs are about five miles or so and accurate with level flight as they don't use the targeting pod (if the game selects JDAMs first).
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