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Eagle114th

Tools to view / edit old P3D files (Jane's USAF)

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Hello everyone!

I am certain that there are simmers out there in this community that still fly old simulations for sake of nostalgic and enjoyment.  For me, it is the wonderful old Jane's series simulation. There is no another sim that do amazing jobs with it, especially with the ACCESSBILITY. I had to say it many times.  there were time when people asked me "Why didn'tyou fly Flaming Cliff 3 for "low fideity' sim? SF2 is so old? Jane's series sim, it is so ANCIENT sim!"

Becasue it does not have accessbility that Janes' series sim and SF2 have: Subtitles and target box that help me spotting them, along with arrow for padlocking, due to sensory disability.  Another amazing features of Jane's Fighter Anthology / Jane's IAF / Jane's USAF and another Jane's sim is amazing tutorials and training. it actually feel very involving and immersive experiences for me.  No another sim does that before.  I wish SF1 / SF2 would have that immersive experiences, but again, it was develloped by 1 man so it can't be helped.  Jane's comat simulation was developed by team.

However, another thing I love about Jane's series sim is excellent "low fideity" envoriment. SF2 is the only sim that came in excellent envoriment after Jane's series sim.  However, SF2 still is lacking of enriched air to ground targetting system / radar / other anvionics that Jane's IAF / USAF / other sim have. (Jane's FA is too basic, I do realize, but it was their firs tsteps toward advacing into more advanced features in next generation simulation in the 1990s.)

And this might will surprise peope, I am currently working on mods for Jane's Fighter Anthology and Jane's USAF.  for jane's USAF, it is texture overhaul projects.  I am currenlty on a break from SF2 because it requires too much times of researching for accurate data, being just one man project, I do not have that time for now.  If I do have time for it with great resources on my hand, I might will restore the projects (SFCE). 

However, .I have been looking everywhere to find the right tools to view / open .P3D files for Jane's USAF.  Have anyone successfully opened or view the old 3D models? With that, I wil be able to quickly preview the 3D model with the new super resolution texture (By upscaling them 4x or 8x, work on it, then re-size it to 2x of the orignial resolution).

Just in case, if any of you wonder why I am modding ancient simulation? It is the same reasons with the people who mods the old classic car and modernize them.  Same thing with old furnitures and technologies.  I am like that with the old simulation.  I want to modernize them as much as possible.with excellent software and technologies we have now.  It is straight from passions and heart.  it is a shinig gems for us who loves old simulation that enriched us with childhood joyful memories.

I still fly SF2 from time to time, because it is also one of my gems. 

I wish there are newer simulation that does 'lwo fideity' like Jane's series sim and SF2, with excellent accessiblity features. 

Thank you,

Eagle114th

Edited by Eagle114th
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I don't think so, but then again you can Google it and try your luck. I mean there probably is one somewhere, or not.

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      Hello everyone!

      I want to let everyone know that there are modding community for Jane's Figther Anthology and Jane's USAF.  You can find us by discord: https://discord.gg/a8rjdVEh

      I started the project overhauling the texture with upscaling and "super resolution" techniques.  Jane's USAF runs smoothly on Windows 10 / 11.  I wrote the guide a while ago about how to install and run jane's USAF on Windows 10, which can be used on Windows 11.

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      https://www.vnfawing.com/forum/viewtopic.php?p=31023#31023

      DOWNLOAD LINK for JUCE v1.2:
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      Jane's USAF deserve to be revived so people can re-experience masterpieces made by Jane's combat simulation team.

      Here are screenshot, so you can see the difference:

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      The texture is based on excellent work of MigBuster airport texture for SF2.  His name is included in README file as well. Please note, the texture is upscaled to 8x, then the texture get replaced with new texture, then re-sized back to 2x of the orignial resolution.  The reason why I stay with 2x resolution for now is due to the limitation of Jane's USAF engine for now.
      UPDATE:  With help from Tcklbrry, I am able to have texture maximum of 1024 height / width instead of 512.  The new version of JUCE (v1.1 onward) will start using higher resolution texture up to 1024 height / width.
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