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Eagle114th

Question about cockpit.ini and 'firing cue' for accessbility

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Hello everyone,

I actually think it is more flexible and practical to go with 'HUD'methods for shoot cue. I am getting used to adjusting and udnerstanding the conversation between 256 to 'HUD size" in-game.  Despite that the gunisght become less bright, it is only for IRM / AAM though. Other than that, the HUD is back to being bright.  Here is screenshot of A-4s and Mark 8 gunsight

img00007.thumb.JPG.4b7f9958041fa48e7718780d72b2d7dc.JPG

When having a lock on MiGs with AIM-9B, the inner circle moves to MiGs ti infor me that there is missile lock:

img00008.thumb.JPG.fd7f3d0ebd9bd830edea2b06240d961c.JPG

It is still more 'immersive' this way, therefore "lore friendly' ways of implementing accessbility.  This is awesome!  I also realize that I can re-adjust the seat position so the gunsight does not appear beyond the reflector glass.


Eagle114th

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sometime you also have to edit the alpha channel of the gunsight tga, as it's not fully transparent in the "show though" regions. you can see on the image below, the shape is not pure white (0 opacity).

Meaning: you have to redraw the lines to make it fully transparent

gunsight_tga.jpg

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I mean as long as Photoshop works... that's pretty old too.

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personal preference, i like doing my tgas in GIMP. i've always thought they came out better than in PS, even when i had photoshop running as well for school projects

 

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yeah, that's PS6. It just get copied over to each new HD. I lost the install disc a long time ago. I have PS7 as well installed (as well as having the disc), but it won't start. Some error with the 'scratch disc'. whatever the hell that is!! (7 don't like tgas too much anyways...)

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Hello everyone,

It is true that everyonoe have their own ways of using various tools for texture / graphic editing. I use GIMP, the finest tools that I gerw so used to.  I use it for all texture and effect (texture) editing.

By the way, I am getitng used to HUD editing, here is working 'IRM" tracking with inner circle in F-8 Crusader.  The most important part is that when switching between gun and IRM, HUD system changes from native gunsight (LOCS) and custom sights (Main and secondary gunsight)

EXAMPLE:

WHen switching to 20mm cannons in F-8 Crusader

img00011.thumb.JPG.5dfc23859d0b1c88eedb0354036844ca.JPG

And when you switch to AAM, the 'lead' small circle disappears while the inner circle will act as 'missile lock cue"
img00015.thumb.JPG.b45268b365ed73eff650bf8c629b2e24.JPG


From now on, I will start postin gin main avionics thread.  Thank you everyone for the supports and shaing ideas that got this system working. I've decided to use HUD methods, it's most practical as stated before.


Cheers!


Eagle114th

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