Jump to content

anunk47

JUNIOR MEMBER
  • Content count

    186
  • Joined

  • Last visited

File Comments posted by anunk47


  1. 13 hours ago, TheJetfighter said:

    Hello, I just installed this MOD and the skins are not working. Also, when flying, I'm getting lag in the performance. Do you why this could be? I installed all the files under the main SF2 mod folder. I have the full SF2 version with all the updates and modules (North Atlantic, Vietnam, etc.)

    Check your message mate.  I've send U file.

     

     

     

    • Thanks 1
  2. F-5E Early Versions Pack

       2673    26

    3 hours ago, Falcon1364 said:

    Thank you for your great mod. I have a question about the bomb quantity under each wing. How do I increase bomb quantity under F-5E wings, such as three under each wing? Thanks a lot.    

    Go to your F-5E folder
    Open F-5E_72 (or 74 ) data.ini

    scroll down to 
    //-- Weapon Station --------
    -
    [lLeftWingStationOutboard]
    -
    _
    LoadLimit=453.6  <--------  Change to number you desired for load limit. (example 850.5)
    LengthLimit=3.3
    AllowedWeaponClass=BOMB,RP  <-------- Type of weapon in station

    Do the same in other Wing Stations that can be Bomb-Mounted. 


  3. 1 hour ago, HurrySkurry said:
    18 hours ago, anunk47 said:

    About such piece, as Photoshp, you never heard, probably? That is you on the basis of these shots will approve, what the similar marks decorate ALL Ukrainian tanks and other military vehicles? As expirience shows, decals for scale models are not always based on a true story.  And certainly, the scale model can NOT be a proof that so was/is actually.

    ME/We,  as Plastic Scale Modeler CAN build Whatever **** we want.. from true to every rivet counted, to "WTF is this?" Themes.. Historical, Deluded Fantasy, Naysay, even from Hentai.. 
    About Photoshop.. I've been working as Corel + Photoshop Operator for 12 Years, and PRO Scale Modeler since 2001.. (even my work are crap anyway) So I know my stuff very well.. 


  4. 7 hours ago, Gepard said:

    I think you are wrong. Since the ukrainian offensive against Cherson last fall the Ukrainians use the white cross, which is btw the same insignia used by the Wehrmacht in 1939...

     

    640206e586050_T-64Balkenkreuz.thumb.jpg.e6312a57941aaabf7440de1f6914bae5.jpg

    Nice Found.. 1/35 Scale Armor  Modeler must be  tempted to build one of these.. 

     

     

     

    • Like 1
    • Haha 1
  5. Su-35 prototype

       495    9

    What I love of this mod, just stick some decals, change nations, Voila! You got a new Ace Combat Mod Baddy less than half hour! :good:

    SU-AC.jpg

    • Like 4
  6. SU-27 Flanker

       668    6

    On 12/14/2022 at 6:33 PM, WINGSOVERISRAEL said:

    air brake animation not working in game : ( how i can fix it  ?

    Got same Problem with Airbrakes too.. yes, I don't know if in real life it can be deployed at any speed, angle or altitude. 
    I did copy data for Air/Speed brake from other SU-27 Mod, something like this:

    [Airbrake]
    SystemType=AIRBRAKE
    //DeploymentMethod=MANUAL_WITH_BLOWBACK
    //MaxDeploySpeed=250.0
    //MaxDeflection=35.0
    //MinDeflection=0.0
    //ControlRate=3.4
    DeployTime=2.0 
    RetractTime=2.0 
    AnimationID=6
    DragArea=4.65

    The fastest speed I'm trying to deploy is Mach 1.20 at 5 KM, slowest as 0-0 on the ground, it's deployed anytime I press 'S" key now. 

    • Thanks 1
  7. PT-76

       152    1

    (just basic fix mod that everyone has already knows.. :biggrin:)
    For those who has same problem as me, the Tank doesn't firing it's main gun, just HMG only.. add and edit this parameter to your GK-PT-76_data.ini:

    [Turret]
    ParentComponentName=chassis
    ModelNodeName=Turret
    ------ (and so on..)
    Armor[TOP].Thickness=11
    SystemName[001]=GunBarrel   <---- Add This
    SystemName[002]=GunBarrel1 <---- And This

    [Engine]
    SystemType=ENGINE
    -------- (and so on..)

     

    [GunBarrel]   <------- This sections what missing from original data 
    SystemType=GUN
    GunTypeName=76MM_D-56T  
    MuzzlePosition=0.00,4.085,1.82
    MaxAmmo=62
    EjectShells=FALSE

    [GunBarrel1]
    SystemType=GUN
    GunTypeName=14MM_KPV
    MuzzlePosition=0.00,1.51,2.17
    MaxAmmo=1000
    TracerLoading=3
    BurstAmount=12
    EjectShells=FALSE

    • Like 1
    • Thanks 1

  8. Dear Sir, I've been read all the readme.txt allover many times.. I even send it to Signal Corps guys.. but I dont get the 'Hot Number" you've mention.. Please fix it. Thanks... :rofl:

     

    anyway.. Thanks, Nice Mod, Sir! :ty:

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..