Is there a special trick to activate pilot skins in SF 2?
I have a Pilot folder in my mods directory.
I have there pilots and seats from already installed plane mods; others in their own folders, others no.
I downloaded a great set of HD pilots from the SF1 section.
I put them in folders just like the other pilots I had and named them after the lod_001 name
par ex: Red3202
I properly edited the DATA ini of the plane I want to enable them:
// Crew ---------------------------
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=Red3202
SetCockpitPosition=TRUE
Position=0.0,2.50, 0.73
MinExtentPosition=-0.25, 2.10,-0.40
MaxExtentPosition= 0.25, 2.85, 0.91
HasArmor=TRUE
ArmorMaterial=GLASS
Armor[FRONT].Thickness=64
CanopyNodeName=Canopy
CanopyAnimationID=3
Alas, I keep having the default pilot skin in the plane...
I checked the spelling over and over again!
What do I do wrong and the skins don't appear?
Any ideas?