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GwynO

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Everything posted by GwynO

  1. I think you edit the values for that in the MISSIONCONTROL.INI file, extract it from one of the cat files in the flight folder if it is not already in there. My section looks like this: [Altitude] Normal=9000 Low=1500 VeryLow=100 High=9500 VeryHigh=13000 When I alt N I find all aircraft are usually at 30,000ft. I think this alteration was reconmended with one of the Buff releases a while ago.
  2. No worries, glad to be of some small use!
  3. Sometime around 02/03 I was getting into Flanker 2.0, wondered if it was possible to mod the game and came upon Biohaz which brought LOMAC to my attention. I wish it hadn't because I have never ever managed to get it to work on any system I have owned (been able to afford owning!) since. I bookmarked the site and never bothered to make a membership until some time after getting into SFP1, in 2004 I became j0072132, downloaded a few files, don't think I ever posted anything on the forum back then though. I drifted away from PC games in general due to real life priorities (drinking/sleeping around) at uni. Drifted back into PC games sometime in 06 (glad I did) but couldn't logon anymore, hence new membership as MG subsequently KNX Edit: sight for site! Duh and supposed to be an English teacher (slaps head)
  4. Thanks for the link! TK seems to remember that the Cobra they did was not for the USAF sim after all, maybe from the Jane's Longbow game? Didn't he work on that?
  5. Neither: Star Wars is a glorified Western in space, Star Trek has silly weapons but the ideas of a laser beam that can be be stopped at a metre and half or so by soem unknown "force" is too unreal for me. Perhaps the least amount of suspension of belief is required by something like the Alien or Predator mythology than either of these clunky special effects and waffle fests. Oh and another thing that really, really gets on my wick about Star Wars is the incessant muzac that plays whenever anything at all happens, even more noticeable and annoying in the last round of films than the originals.
  6. And many more!
  7. in the nose section, purely nominal, you could as easily put it in the tail, but as the "nose section" better corresponds with where it was in reality, best stick it there :yes: It works as Tannethal says. Better than nothing, I may have missed something, I am determined tomorrow morning to look why I can't seem to get it to work with the nicer F-14 specific tga's, it is in my older install. As of now, off to dream circa 1991. Once again, thanks to all involved for a free addon equal to if not greater than a whole new release. :
  8. To delete the pilots: Open the B-52D_DATA.INI, ctrl F "pilot" to take you to this part that says: SystemName[001]=Pilot SystemName[002]=CoPilot , I think the game likes everything to be sequential 1,2,3,4, etc. so delete both these and then change the next entry (SystemName[003]=NoseGearL) to SystemName[001]=NoseGearL and so on so it looks like 1,2,3,4,5 etc again with no missing 1 and 2. You only have to finish it for that paragraph. Ctrl F again to find next entry with "pilot" in section: // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT SeatID=1 SetCockpitPosition=FALSE Position=-0.74,18.78,1.64 MinExtentPosition=-1.35,18.18, 0.08 MaxExtentPosition=-0.14,19.38, 2.10 CanopyNodeName= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor[RIGHT].Thickness=6 Armor[LEFT].Thickness=6 Armor[REAR].Thickness=6 Armor[TOP].Thickness=6 Armor[BOTTOM].Thickness=6 Delete the pilot paragraph and the co pilot paragraph, leave the tail gunner alone. If it doesn't work, I don't know what else to suggest. The deleted parts that read: Position=-0.74,18.78,1.64 MinExtentPosition=-1.35,18.18, 0.08 MaxExtentPosition=-0.14,19.38, 2.10 .. those are the numbers to change where the pilot sit, but it will take a lot of trial and error to figure them out. Hope it works for you.
  9. I noticed that although the Tiseo tga files are present in the flight folder, the F-14A makes no use of them, stick this in the data ini to fix SystemName[009]=TISEO and [TISEO] SystemType=EO_CAMERA ModelNodeName=TV CameraFOV=15.00000 SightTexture=F-14_tiseo.tga SeekerRange=30.000000 SeekerGimbleLimit=40.000000 SearchFOV=5.000000 SearchTexture=F-14_tiseo2 then this into the avionics ini [TVDisplayData] UseRadarTexture=TRUE ApplyFilter=TRUE FilterMaterial=DTVFilterMaterial OverlayTexture=cockpit\F-14A_DTV.tga [DTVFilterMaterial] IRImage=TRUE DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=2 BlendOp=MODULATE NumTextureStages=1 TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=FALSE TextureStage[01].StageColorOp=TEXTURE TextureStage[01].StageAlphaOp=DIFFUSE And the avionics are miles better looking from the previous version, well done to whoever did them! Edit: Ok the above noted method requires some additonal tga's from Typhoid's excellent D model, if you haven't got them try this instead: SystemName[009]=TCS [TCS] SystemType=EO_CAMERA ModelNodeName=TV CameraFOV=15.00000 SightTexture=TISEO_search.tga SeekerRange=30.000000 SeekerGimbleLimit=40.000000 SearchFOV=5.000000 SearchTexture= It's late, i'm confusing myself.
  10. Couldn't you just delete the pilot entries from the data ini for the new Buff and fly it without those sticky out pilots? Or better still reposition them to fit (would take quite a bit longer)
  11. GwynO

    ODS

    At least in a game we don't have to put up with that kind of frustration, see mig, shoot, kill, go home and fly another day..
  12. YAP yes The USAF recruitment game by TK, unfortunatley not available as far as I know. But if enough people ask TK for it, who knows?
  13. The Cobra depicted on the Thirdwire page is from a recruiting sim TK created for the US military according to Streakeagle.
  14. Awsome mod! Big thank you to all involved! Was having a blast going through single missions in all the aircraft, but when it came to the SU22 stand in, noticed a problem, the swing wings deploy the wrong way around making it next to impossible to fly. AI can't fly it well like that either, saw my wingies crash into the ground like flies trying to land. Here is the section of the data ini needing change: [swingWings] SystemType=HIGHLIFT_DEVICE CLiftdc=0.1081 CDdc=0.0264 DeltaStallAlpha=6.00 AreaRatio=1.00 DeploymentMethod=AUTOMATIC_MACH Setting[1].Angle=28.0 Setting[1].DeployValue=0.60 <---- I believe maybe swapping these lines does things right Setting[1].RetractValue=0.70 <---- Setting[2].Angle=45.0 Setting[2].DeployValue=0.70 Setting[2].RetractValue=0.85 Setting[3].Angle=63.0 Setting[3].DeployValue=0.85 Setting[3].RetractValue=0.80 MaxDeflection=63.0 MinDeflection=0.0 ControlRate=1.0 AnimationID=2 No biggie just thought I would point that out, have already changed mine for this one http://forum.combatace.com/index.php?autoc...p;showfile=5712 There may be one in Lindr's pack also http://forum.combatace.com/index.php?autoc...p;showfile=8096 haven't checked it out yet.
  15. You watch how different it will be when (if?) we get the F-35B and a new carrier! All the best to you mate!
  16. Here's to hope!
  17. The cynical view of it i guess is that the Air Force don't want people applying, at least not unless they are already well switched on to it and committed from their teens. I wonder just how many pilots in the RAF started off in the cadets aged 13 up? At least in our RAF, there just isn't enough positions for all those that would show an interest or aptitude, the chances of getting the top job in a fast mover if you're in the UK is pathetically slim. As far as the FAA having less stringent criteria, the only thing I could think is that perhaps less people would look into it. So did you get in Fallenphoenix? All the best with you Hide!
  18. Big Gulp! I only wish I had done something sooner in some ways, then again I'm now in the part of my life starting a family of my own, a teaching career and well it just wouldn't be the best time for another couple years at least. Never mind, I guess I can always go in for a civie flying career later on down the track.
  19. GwynO

    Caption this

    Canadian's don't do cat flaps
  20. Skeen, kind of like how in most of Wales, there are more English people than Welsh :ph34r: que corrections from aggrieved invaders, sorry English gentlefolk :tomato2: We love them really My friend went on holiday to Florida, loved every minute, brought back shedloads of cool stuff like a yard long tube of pogs and a 2 litre Coke cooler, we had never seen such things in Wales before, at least not outside of a milking parlour.
  21. Yo that site is class, "rummaging for discarded aluminium" put in mind the wierdos that hang outside the methadone dispensaries. Truely :lmaosmiley:
  22. This set my nerves tingling, for all of my childhood my ultimate dream was to become a USAF or USN fast jest pilot! Had worked out a plan aged 8 to hitch a ride to Scotland, get on a trawler and somehow live in the States long enough to become naturalized and get in that way! Yes I know, dumb ass kid I was I didn't do it. So 26, too old? Meh the way my life turned out, I have a wonderful GF/Fiancee in all but ring, and she wouldn't be strong enough to make the adjustments to it but even though, my nerves are tingling. Hide 86, sorry if I interjected your thread somewhat but just wanted to say, if you think you can make the commitment to that path, Dude! Do it and you will Rock!!! If not, what's wrong with the Italian Air Force? Here in UK I am too old already
  23. GwynO

    Airliners.net

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