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Everything posted by GwynO
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Yes it works to get the CCIP to show, but beware that the avionics data is in different formats for avionics 60 and 70 respectively. You will need to adjust the rest of the avionics data or you won't have a functioning radar. If you need a hand with the F-111 give me a PM, I have sorted one out myself, or otherwise have a look at the RF-111G and compare how that is different to the MF F-111's and figure it out that way.
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Just been reading the globalsecurity.org website and that seems to tally with what they say too, F-111 F strike profiles were adapted to medium altitude as opposed to traditional low altitude during ODS. F-111 F's carried the largest laser guided class of weapons weighing in at 5000lbs and performed a "tank plinking" night role with 500lb laser bombs.
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Cummuter Plane down in buffalo
GwynO replied to charlielima's topic in Military and General Aviation
Prayers and wishes to all the victims and their families. -
I remember my Dad telling me all about the boffins at Ferranti when I was little, one of their factories was in Bangor back then, possibly still is. AA fire control is great too, I saw one film that kind of implied that the F-16 has such features to fire the cannon at just the right moment for both AA and AG so long as the target is locked up on radar. I can't see it being to difficult to have it irl, probably handy in those close in scissors when the target passes over your sight for fractions of a second.
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The very day that this is released, I will be running to the nearest place of purchase regardless of traffic or the weather! Vulcan is one of the all time greats.
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..or Sparkbrook Birmingham :ph34r: In the old days they used to stick their heads on poles in the Thames as a warning to sailors what the British courts would do to them. Now we would probably give them asylum, a council flat, community centre, mosque and free hip operation for their elderly neighbours donkey on the NHS.
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Intense!
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Very interesting! I was aware that many F-4 pilots disliked the automated release modes, apparently it was that misgiving that led to the ARN 101 and CCIP display on the HUD. Different crews, aircraft and systems led to varying degrees of success. I take it that the reference in that extract to the F-105 baro toss being more accurate than the manual mode is a comparison with using a direct approach. One can only imagine how much improved the systems had become by the time they were used in Tornado. The F-111 didn't do too badly out of their fire control though, pretty accurate by all accounts. The great thing about mc Donalds is that if I want a fish burger and the next guy doesn't, or some guy behind me wants a cheeseburger while the rest of the crowd want plain, and even if one guy wants a veggie burger, they have them all. I don't know why the other thread was closed at the juncture it was at. I wanted to add that either way, that it is not about what one person or one crowd think is proper, it is about having the choice in the first place. Some like to play with all settings on high graphics, some on low, likewise if TK did put in the ability to use fire control, some would use it and some wouldn't just as in real life, although for some platforms such as the F-111 or Tornado I believe the chances of not using it would have been highly unlikely to say the least! Great source of information there Crusader, that really shows both sides of the story as regards the F-4's fire control and shows that both sides had very valid arguments.
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Oh my Lord!!! ! That is hilarious, mind some copper would likely find a problem with it over here
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Help with Combat in SF2
GwynO replied to Malkuth's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have never read Ed Rasimus, he is on my list though. To be honest most of my reading into the Vietnam air war and military aviation in general goes back 10 years to when I lived at home pouring through my fathers collection of hundreds upon hundreds of various flight magazines and the occasional book about his favourite warbird, the F-4 Phantom. What I remember reading was very different, I clearly remember the emphasis was on the accuracy of amazing systems and how advanced they had come from the Second World War aircraft of only two decades previously. I will ask my father to lend me his collection the next time I return to the village whenever that will be, in the meantime I will have to search out some books in the second hand shops. As for the F-111 well that is possibly my all time favourite aircraft ever, in close competition with the Bone and the Vulcan. -
Well thank you very much for agreeing with me in principle that it would be nice to see! I had been wondering if maybe you didn't see it as relevant at all. I brought this up on the Thirdwire forums specifically to see what TK thinks, at least I got a response and quick! I hold out that one day TK might just see that dive toss is not really that hard or different in fun factor to CCIP which he already added ages ago. Swiss Navy! And I have more chance of unifying Greece and Turkey under the Byzantine flag, but dreams are dreams. We do have fun with the game as is, yes that is what it is about, I'm just an addictive personality, I always want more fun!! Keep me away from the crack and the meth and all should be fine.
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With the greatest of respect FC, I do not bring this up even once a week on average. I rarely bring it up and when I do it is usually because I notice someone else other than me for a change has noticed something that relates to it. If I am irritating to you because we don't share the same wants, imagine how irritating it would be to me if I had that attitude whenever someone starts a thread about wanting some extra high detail skin or other, personally I don't give two flips if the artwork is worthy of Da Vinci like as I am on a low end machine anyway, but I appreciate that others like it, and had I the means to enjoy it so would I. Point is, just because you don't share the same outlook doesn't make it every 30 seconds, if I was starting a thread on this every other week even I could understand. As I said in the title of the thread, this is probably the last time the issue will crop up again for months, so I was hoping to advocate my case well and leave it at that. If other people however bring it up, I will not be shying away from answering questions or contributing to discussion, I think that is fair.
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I have been frustrated for years But I have hope that with a little bit of a push, the game engine could easily throw out a dive toss or other ccrp mode without breaking the bank! I have thought it odd though that hardly anyone ever brings the issue up, or when it does come up it just gets swished under the carpet as if it wasn't there in reality, that is even more frustrating! As for being satisfied with TK's provisions as is, sorry C5 but if the community was like that, it wouldn't exist! We all want different things that are not there out of the box whether it's an F-14 or an Israeli skin, we all are obsessed to a degree with what each of us think is missing or desirable to the series. Whereas aircraft, skins, ground objects, terrains, campaigns and effects all have myriad proponents all championing their list of desired missing extras, and multi play has its fair share of advocates; no one consistently rings the bell for fire control it seems other than me. I wondered if it was because people were not bothered, but I doubt it. I think more and more people are realising that there is a sorely overlooked gap in the flight sim market between WW2 fixed gunsight games and modern smart weapon based sims, unfortunately what TK set out to address, the 1950's through 1970's era of precision strike platforms as opposed to weapons, just isn't there. Anywhere. It is a gap that someone will one day plug I hope, I just hope it will be TK because he set up the groundwork already.
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I agree. I have suggested to TK that one way to achieve something fun for everyone yet extremely simple would be if the game could make a waypoint on the fly corresponding to a calculated release point, that waypoint could be created and triggered by the pilot aligning the target under the pipper during the dive part of the dive toss, then we just follow the needles in the cockpit or better yet have it relayed through the avionics dll on the HUD. I really don't think it would be all that hard to do, I take TK's points in his reply that a fully automated system that is not accurate wouldn't be fun for everyone, but surely dive toss is just as fun if not more so than CCIP or laser guided bombs.
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With many happy returns of the day!
